[][src]Struct rust_webvr::VRGamepadState

pub struct VRGamepadState {
    pub gamepad_id: u32,
    pub connected: bool,
    pub timestamp: f64,
    pub axes: Vec<f64>,
    pub buttons: Vec<VRGamepadButton>,
    pub pose: VRPose,
}

Fields

gamepad_id: u32connected: booltimestamp: f64axes: Vec<f64>buttons: Vec<VRGamepadButton>pose: VRPose

Trait Implementations

impl Clone for VRGamepadState[src]

impl Debug for VRGamepadState[src]

impl Default for VRGamepadState[src]

Auto Trait Implementations

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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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