[−][src]Struct rust_warrior::engine::systems::shooter::ShooterSystem
This system acts as an enemy AI, attacking the player if an archer or
wizard exists and can attack the Warrior.
The difference from the sludge is that the archer's arrows (and wizard's
wand) can reach the warrior up to three spaces away, as long as there is no
other enemy in the way.
Fields
name: StringImplementations
impl ShooterSystem[src]
pub fn new(name: String) -> ShooterSystem[src]
Trait Implementations
impl<'a> System<'a> for ShooterSystem[src]
type SystemData = WriteStorage<'a, UnitComponent>
The resource bundle required to execute this system. Read more
fn run(&mut self, units: Self::SystemData)[src]
fn running_time(&self) -> RunningTime
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
fn setup(&mut self, world: &mut World)
fn dispose(self, world: &mut World)
Auto Trait Implementations
impl RefUnwindSafe for ShooterSystem
impl Send for ShooterSystem
impl Sync for ShooterSystem
impl Unpin for ShooterSystem
impl UnwindSafe for ShooterSystem
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Resource for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<'a, T> RunNow<'a> for T where
T: System<'a>,
T: System<'a>,
fn run_now(&mut self, world: &'a World)
fn setup(&mut self, world: &mut World)
fn dispose(self: Box<T>, world: &mut World)
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>,
T: System<'a>,
fn setup(&mut self, world: &mut World)
fn run(&mut self, world: &'a World, &ThreadPool)
fn reads(&self, reads: &mut Vec<ResourceId>)
fn writes(&self, writes: &mut Vec<ResourceId>)
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,