[−][src]Struct rust_warrior::engine::components::UnitComponent
This component is a very thin wrapper, providing a
Unit that can be added to the game world.
Fields
unit: UnitImplementations
impl UnitComponent[src]
pub fn new(unit: Unit) -> UnitComponent[src]
pub fn create(world: &mut World, unit: Unit)[src]
Add unit to the game world
Trait Implementations
impl Component for UnitComponent[src]
type Storage = VecStorage<Self>
Associated storage type for this component.
impl Debug for UnitComponent[src]
Auto Trait Implementations
impl RefUnwindSafe for UnitComponent
impl Send for UnitComponent
impl Sync for UnitComponent
impl Unpin for UnitComponent
impl UnwindSafe for UnitComponent
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Resource for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,