Struct rust_sc2::action::ActionError[][src]

pub struct ActionError {
    pub unit: u64,
    pub ability: AbilityId,
    pub result: ActionResult,
}

Structure used to analyze actions failed on previous game step. Stored in state.action_errors.

Fields

unit: u64

Tag of unit that was executing action.

ability: AbilityId

Ability that was used by this unit.

result: ActionResult

Result of executed action.

Trait Implementations

impl Clone for ActionError[src]

impl Copy for ActionError[src]

impl Debug for ActionError[src]

impl Eq for ActionError[src]

impl Hash for ActionError[src]

impl PartialEq<ActionError> for ActionError[src]

impl StructuralEq for ActionError[src]

impl StructuralPartialEq for ActionError[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,