Struct rust_rpg_toolkit::nodes::camera_controller::CameraController [−][src]
pub struct CameraController {
pub position: Vec2,
pub rotation: f32,
pub is_following: bool,
// some fields omitted
}
Fields
position: Vec2
rotation: f32
is_following: bool
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for CameraController
impl Send for CameraController
impl Sync for CameraController
impl Unpin for CameraController
impl UnwindSafe for CameraController
Blanket Implementations
Mutably borrows from an owned value. Read more