Struct rust_rpg_toolkit::prelude::RenderTarget [−][src]
pub struct RenderTarget {
pub texture: Texture2D,
pub render_pass: RenderPass,
}
Fields
texture: Texture2D
render_pass: RenderPass
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for RenderTarget
impl Send for RenderTarget
impl Sync for RenderTarget
impl Unpin for RenderTarget
impl UnwindSafe for RenderTarget
Blanket Implementations
Mutably borrows from an owned value. Read more