Struct rust_raylib::math::Camera2D

source ·
#[repr(C)]
pub struct Camera2D { pub offset: Vector2, pub target: Vector2, pub rotation: f32, pub zoom: f32, }
Expand description

Camera2D, defines position/orientation in 2d space

Fields§

§offset: Vector2

Camera offset (displacement from target)

§target: Vector2

Camera target (rotation and zoom origin)

§rotation: f32

Camera rotation in degrees

§zoom: f32

Camera zoom (scaling), should be 1.0f by default

Implementations§

source§

impl Camera2D

source

pub fn get_matrix(&self) -> Matrix

Get camera 2d transform matrix

source

pub fn screen_to_world(&self, position: Vector2) -> Vector2

Get the world space position for a 2d camera screen space position

source

pub fn world_to_screen(&self, position: Vector2) -> Vector2

Get the screen space position for a 2d camera world space position

Trait Implementations§

source§

impl Clone for Camera2D

source§

fn clone(&self) -> Camera2D

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Camera2D

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl From<Camera2D> for Camera2D

source§

fn from(val: Camera2D) -> Self

Converts to this type from the input type.
source§

impl From<Camera2D> for Camera2D

source§

fn from(value: Camera2D) -> Self

Converts to this type from the input type.
source§

impl PartialEq for Camera2D

source§

fn eq(&self, other: &Camera2D) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for Camera2D

source§

impl StructuralPartialEq for Camera2D

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.