[][src]Struct pushrod::widget::push_button_widget::PushButtonWidget

pub struct PushButtonWidget { /* fields omitted */ }

This is the PushButtonWidget, which contains a top-level widget for display, overriding the draw method to draw the base widget and the border for this box.

Example usage: IN PROGRESS

Methods

impl PushButtonWidget[src]

Implementation of the constructor for the PushButtonWidget.

pub fn new(
    factory: &mut GfxFactory,
    font_name: String,
    text: String,
    font_size: u32,
    justify: TextJustify
) -> Self
[src]

Trait Implementations

impl Widget for PushButtonWidget[src]

Implementation of the PushButtonWidget object with the Widget traits implemented. The base widget is a BoxWidget, which overlays a TextWidget over the top. This Widget responds to the button down/up callbacks internally, and generates an on_clicked callback when appropriate.

fn draw(&mut self, c: Context, g: &mut G2d, clip: &DrawState)[src]

Draws the contents of the widget in this order:

  • Base widget first
  • Box graphic for the specified width

fn invalidate(&mut self)[src]

Indicates that a widget needs to be redrawn/refreshed.

fn clear_invalidate(&mut self)[src]

Clears the invalidation flag.

fn is_invalidated(&mut self) -> bool[src]

Checks to see whether or not the widget needs to be redrawn/refreshed.

fn get_config(&mut self, config: u8) -> Option<&Config>[src]

fn set_point(&mut self, config: u8, x: i32, y: i32)[src]

fn set_size(&mut self, config: u8, w: i32, h: i32)[src]

fn set_color(&mut self, config: u8, color: Color)[src]

fn set_numeric(&mut self, config: u8, value: u64)[src]

fn set_text(&mut self, config: u8, text: String)[src]

fn set_toggle(&mut self, config: u8, flag: bool)[src]

fn inject_event(&mut self, _widget_id: i32) -> Option<CallbackEvent>[src]

Injects an event into the run loop, but only if injects_events returns true.

fn injects_events(&mut self) -> bool[src]

When set to true, this will check only the Widget that is set to inject events at the time the run loop starts. This cannot be toggled on/off by the Widget, as the run loop checks for Widget objects that inject events before the loop starts. This is to use less overhead during the run loop. Read more

fn draw_with_offset(
    &mut self,
    c: Context,
    g: &mut G2d,
    clip: &DrawState,
    point_offset: Point
)
[src]

Sets an alternate context with a drawing offset and size scale, then calls the underlying draw routine. If this is not the desired effect, this routine can be overridden, but this will handle the offset drawing for 90% of the Widget draw routines. Read more

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.

impl<T> Erased for T