pub struct State {
pub depth: u16,
pub eta: F,
pub hit_dist: F,
pub fhp: F3,
pub normal: F3,
pub ffnormal: F3,
pub is_emitter: bool,
pub material: Material,
pub medium: Medium,
}Fields§
§depth: u16§eta: F§hit_dist: F§fhp: F3§normal: F3§ffnormal: F3§is_emitter: bool§material: Material§medium: MediumImplementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl !RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl !UnwindSafe for State
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T: Clone,
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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