pub struct State {
pub depth: u16,
pub eta: F,
pub hit_dist: F,
pub fhp: F3,
pub normal: F3,
pub ffnormal: F3,
pub is_emitter: bool,
pub material: Material,
pub medium: Medium,
}
Fields§
§depth: u16
§eta: F
§hit_dist: F
§fhp: F3
§normal: F3
§ffnormal: F3
§is_emitter: bool
§material: Material
§medium: Medium
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl !RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl !UnwindSafe for State
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
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Converts self
into a Right
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
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variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
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