pub enum Packet {
Show 28 variants Full, Banned, Error(Error), Protocol(Protocol), Welcome(Welcome), Newgame, Shutdown, Date(Date), ClientJoin(ClientJoin), ClientInfo(ClientInfo), ClientUpdate(ClientUpdate), ClientQuit(ClientQuit), ClientError(ClientError), CompanyNew(CompanyNew), CompanyInfo(CompanyInfo), CompanyUpdate(CompanyUpdate), CompanyRemove(CompanyRemove), CompanyEconomy(CompanyEconomy), CompanyStats(CompanyStats), Chat(Chat), Rcon(Rcon), Console(Console), CmdNames(CmdNames), CmdLogging(CmdLogging), Gamescript(Gamescript), RconEnd(RconEnd), Pong(Pong), UnknownPacket { packet_type: u8, buffer: Vec<u8>, },
}

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Full

The server is full (connection gets closed).

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Banned

The source IP address is banned (connection gets closed).

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Error(Error)

An error was caused by this admin connection (connection gets closed).

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Protocol(Protocol)

Inform a just joined admin about the protocol specifics.

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Welcome(Welcome)

Welcome a connected admin to the game.

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Newgame

Notification about a newgame.

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Shutdown

Notification about the server shutting down.

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Date(Date)

Send the current date of the game.

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ClientJoin(ClientJoin)

Notification of a new client.

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ClientInfo(ClientInfo)

Client information of a specific client.

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ClientUpdate(ClientUpdate)

Client update details on a specific client (e.g. after rename or move).

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ClientQuit(ClientQuit)

Notification about a client leaving the game.

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ClientError(ClientError)

Notification about a client error (and thus the clients disconnection).

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CompanyNew(CompanyNew)

Notification of a new company.

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CompanyInfo(CompanyInfo)

Company information on a specific company.

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CompanyUpdate(CompanyUpdate)

Company information of a specific company.

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CompanyRemove(CompanyRemove)

Notification about a removed company (e.g. due to bankruptcy).

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CompanyEconomy(CompanyEconomy)

Economy update of a specific company.

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CompanyStats(CompanyStats)

Company statistics on stations and vehicles.

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Chat(Chat)

Send chat from the game into the admin network.

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Rcon(Rcon)

Result of an rcon command.

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Console(Console)

Send what would be printed on the server’s console also into the admin network.

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CmdNames(CmdNames)

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CmdLogging(CmdLogging)

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Gamescript(Gamescript)

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RconEnd(RconEnd)

Notify the admin connection that the rcon command has finished.

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Pong(Pong)

Send a ping-reply (pong) to the admin that sent us the ping packet.

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UnknownPacket

Fields

§packet_type: u8
§buffer: Vec<u8>

Trait Implementations§

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impl Clone for Packet

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fn clone(&self) -> Packet

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Packet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Packet

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Packet

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fn eq(&self, other: &Packet) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Packet

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for Packet

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impl StructuralPartialEq for Packet

Auto Trait Implementations§

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impl Freeze for Packet

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impl RefUnwindSafe for Packet

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impl Send for Packet

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impl Sync for Packet

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impl Unpin for Packet

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impl UnwindSafe for Packet

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,