[][src]Struct rust_3d::TriFace3D

pub struct TriFace3D { /* fields omitted */ }

Face with 3 corners in 3D space

Implementations

impl TriFace3D[src]

pub fn new(a: Point3D, b: Point3D, c: Point3D) -> Result<Self>[src]

pub fn a(&self) -> &Point3D[src]

pub fn b(&self) -> &Point3D[src]

pub fn c(&self) -> &Point3D[src]

Trait Implementations

impl HasBoundingBox3D for TriFace3D[src]

impl HasBoundingBox3DMaybe for TriFace3D[src]

impl IsSATObject for TriFace3D[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.