[−][src]Trait rust_3d::IsMatrix4Transformable
IsMatrix4Transformable trait used for types that can be transformed by a 4x4 Matrix
Required methods
fn transformed(&self, m: &Matrix4) -> Self
Should return self transformed by the Matrix
fn transform(&mut self, m: &Matrix4)
Should transform self by the Matrix
Implementors
impl IsMatrix4Transformable for LineSegment3D
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impl IsMatrix4Transformable for Point3D
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impl<P> IsMatrix4Transformable for PointCloud3D<P> where
P: Is3D + IsMatrix4Transformable + Clone,
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P: Is3D + IsMatrix4Transformable + Clone,
impl<P> IsMatrix4Transformable for Polygon3D<P> where
P: Is3D + IsMatrix4Transformable + Clone,
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P: Is3D + IsMatrix4Transformable + Clone,
impl<P, ID, IC> IsMatrix4Transformable for Mesh3D<P, ID, IC> where
P: Is3D + IsMatrix4Transformable + Clone,
ID: IsDataContainer<P> + IsMatrix4Transformable + Clone,
IC: IsIndexContainer,
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P: Is3D + IsMatrix4Transformable + Clone,
ID: IsDataContainer<P> + IsMatrix4Transformable + Clone,
IC: IsIndexContainer,