#[repr(C)]pub struct DrawIndirectArgsRaw {
pub vertex_count: u32,
pub instance_count: u32,
pub first_vertex: u32,
pub first_instance: u32,
}Expand description
POD layout matching wgpu’s non-indexed indirect draw arguments.
This buffer is written once from the CPU to set instance_count=1, and then
shaders atomically update vertex_count to drive draws without CPU readback.
Fields§
§vertex_count: u32§instance_count: u32§first_vertex: u32§first_instance: u32Trait Implementations§
Source§impl Clone for DrawIndirectArgsRaw
impl Clone for DrawIndirectArgsRaw
Source§fn clone(&self) -> DrawIndirectArgsRaw
fn clone(&self) -> DrawIndirectArgsRaw
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DrawIndirectArgsRaw
impl Debug for DrawIndirectArgsRaw
impl Copy for DrawIndirectArgsRaw
impl Pod for DrawIndirectArgsRaw
Auto Trait Implementations§
impl Freeze for DrawIndirectArgsRaw
impl RefUnwindSafe for DrawIndirectArgsRaw
impl Send for DrawIndirectArgsRaw
impl Sync for DrawIndirectArgsRaw
impl Unpin for DrawIndirectArgsRaw
impl UnsafeUnpin for DrawIndirectArgsRaw
impl UnwindSafe for DrawIndirectArgsRaw
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