pub struct ReferencesArtifactGenerator {
pub m_AssetBundleName: String,
pub m_AssetBundleVariant: String,
pub m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>,
pub m_Name: String,
pub m_UsedFileIDs: Vec<i64>,
pub m_UserData: String,
}Expand description
ReferencesArtifactGenerator is a class of the Unity engine since version 2019.2.0b1.
Fields§
§m_AssetBundleName: String§m_AssetBundleVariant: String§m_ExternalObjects: Vec<(SourceAssetIdentifier, PPtr)>Vec<(SourceAssetIdentifier, PPtr<[Object]>)>: (2019.2.0b1 - 2022.3.2f1)
m_Name: String§m_UsedFileIDs: Vec<i64>§m_UserData: StringTrait Implementations§
Source§impl Debug for ReferencesArtifactGenerator
impl Debug for ReferencesArtifactGenerator
Source§impl<'de> Deserialize<'de> for ReferencesArtifactGenerator
impl<'de> Deserialize<'de> for ReferencesArtifactGenerator
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ReferencesArtifactGenerator
impl RefUnwindSafe for ReferencesArtifactGenerator
impl Send for ReferencesArtifactGenerator
impl Sync for ReferencesArtifactGenerator
impl Unpin for ReferencesArtifactGenerator
impl UnwindSafe for ReferencesArtifactGenerator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more