Enum ruma_events::AnyInitialStateEvent [−][src]
pub enum AnyInitialStateEvent {
Show variants
PolicyRuleRoom(InitialStateEvent<RoomEventContent>),
PolicyRuleServer(InitialStateEvent<ServerEventContent>),
PolicyRuleUser(InitialStateEvent<UserEventContent>),
RoomAliases(InitialStateEvent<AliasesEventContent>),
RoomAvatar(InitialStateEvent<AvatarEventContent>),
RoomCanonicalAlias(InitialStateEvent<CanonicalAliasEventContent>),
RoomCreate(InitialStateEvent<CreateEventContent>),
RoomEncryption(InitialStateEvent<EncryptionEventContent>),
RoomGuestAccess(InitialStateEvent<GuestAccessEventContent>),
RoomHistoryVisibility(InitialStateEvent<HistoryVisibilityEventContent>),
RoomJoinRules(InitialStateEvent<JoinRulesEventContent>),
RoomMember(InitialStateEvent<MemberEventContent>),
RoomName(InitialStateEvent<NameEventContent>),
RoomPinnedEvents(InitialStateEvent<PinnedEventsEventContent>),
RoomPowerLevels(InitialStateEvent<PowerLevelsEventContent>),
RoomServerAcl(InitialStateEvent<ServerAclEventContent>),
RoomThirdPartyInvite(InitialStateEvent<ThirdPartyInviteEventContent>),
RoomTombstone(InitialStateEvent<TombstoneEventContent>),
RoomTopic(InitialStateEvent<TopicEventContent>),
Custom(InitialStateEvent<CustomEventContent>),
}Expand description
Any state event.
Variants
PolicyRuleRoom(InitialStateEvent<RoomEventContent>)m.policy.rule.room
PolicyRuleServer(InitialStateEvent<ServerEventContent>)m.policy.rule.server
PolicyRuleUser(InitialStateEvent<UserEventContent>)m.policy.rule.user
RoomAliases(InitialStateEvent<AliasesEventContent>)m.room.aliases
RoomAvatar(InitialStateEvent<AvatarEventContent>)m.room.avatar
RoomCanonicalAlias(InitialStateEvent<CanonicalAliasEventContent>)m.room.canonical_alias
RoomCreate(InitialStateEvent<CreateEventContent>)m.room.create
RoomEncryption(InitialStateEvent<EncryptionEventContent>)m.room.encryption
RoomGuestAccess(InitialStateEvent<GuestAccessEventContent>)m.room.guest_access
RoomHistoryVisibility(InitialStateEvent<HistoryVisibilityEventContent>)m.room.history_visibility
RoomJoinRules(InitialStateEvent<JoinRulesEventContent>)m.room.join_rules
RoomMember(InitialStateEvent<MemberEventContent>)m.room.member
RoomName(InitialStateEvent<NameEventContent>)m.room.name
RoomPinnedEvents(InitialStateEvent<PinnedEventsEventContent>)m.room.pinned_events
RoomPowerLevels(InitialStateEvent<PowerLevelsEventContent>)m.room.power_levels
RoomServerAcl(InitialStateEvent<ServerAclEventContent>)m.room.server_acl
RoomThirdPartyInvite(InitialStateEvent<ThirdPartyInviteEventContent>)m.room.third_party_invite
RoomTombstone(InitialStateEvent<TombstoneEventContent>)m.room.tombstone
RoomTopic(InitialStateEvent<TopicEventContent>)m.room.topic
Custom(InitialStateEvent<CustomEventContent>)An event not defined by the Matrix specification
Implementations
impl AnyInitialStateEvent[src]
impl AnyInitialStateEvent[src]pub fn content(&self) -> AnyStateEventContent[src]
pub fn content(&self) -> AnyStateEventContent[src]Returns the any content enum for this event.
pub fn event_type(&self) -> &str[src]
pub fn event_type(&self) -> &str[src]Returns the type of this event.
Trait Implementations
impl Clone for AnyInitialStateEvent[src]
impl Clone for AnyInitialStateEvent[src]fn clone(&self) -> AnyInitialStateEvent[src]
fn clone(&self) -> AnyInitialStateEvent[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl Debug for AnyInitialStateEvent[src]
impl Debug for AnyInitialStateEvent[src]impl<'de> Deserialize<'de> for AnyInitialStateEvent[src]
impl<'de> Deserialize<'de> for AnyInitialStateEvent[src]fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>, [src]
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>, [src]Deserialize this value from the given Serde deserializer. Read more
impl Serialize for AnyInitialStateEvent[src]
impl Serialize for AnyInitialStateEvent[src]Auto Trait Implementations
impl RefUnwindSafe for AnyInitialStateEvent
impl Send for AnyInitialStateEvent
impl Sync for AnyInitialStateEvent
impl Unpin for AnyInitialStateEvent
impl UnwindSafe for AnyInitialStateEvent
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Instrument for T[src]
impl<T> Instrument for T[src]fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>, pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,