Enum ruma_events::AnyInitialStateEvent [−][src]
pub enum AnyInitialStateEvent {}Show variants
PolicyRuleRoom(InitialStateEvent<RoomEventContent>), PolicyRuleServer(InitialStateEvent<ServerEventContent>), PolicyRuleUser(InitialStateEvent<UserEventContent>), RoomAliases(InitialStateEvent<AliasesEventContent>), RoomAvatar(InitialStateEvent<AvatarEventContent>), RoomCanonicalAlias(InitialStateEvent<CanonicalAliasEventContent>), RoomCreate(InitialStateEvent<CreateEventContent>), RoomEncryption(InitialStateEvent<EncryptionEventContent>), RoomGuestAccess(InitialStateEvent<GuestAccessEventContent>), RoomHistoryVisibility(InitialStateEvent<HistoryVisibilityEventContent>), RoomJoinRules(InitialStateEvent<JoinRulesEventContent>), RoomMember(InitialStateEvent<MemberEventContent>), RoomName(InitialStateEvent<NameEventContent>), RoomPinnedEvents(InitialStateEvent<PinnedEventsEventContent>), RoomPowerLevels(InitialStateEvent<PowerLevelsEventContent>), RoomServerAcl(InitialStateEvent<ServerAclEventContent>), RoomThirdPartyInvite(InitialStateEvent<ThirdPartyInviteEventContent>), RoomTombstone(InitialStateEvent<TombstoneEventContent>), RoomTopic(InitialStateEvent<TopicEventContent>), Custom(InitialStateEvent<CustomEventContent>),
Expand description
Any state event.
Variants
PolicyRuleRoom(InitialStateEvent<RoomEventContent>)
m.policy.rule.room
PolicyRuleServer(InitialStateEvent<ServerEventContent>)
m.policy.rule.server
PolicyRuleUser(InitialStateEvent<UserEventContent>)
m.policy.rule.user
RoomAliases(InitialStateEvent<AliasesEventContent>)
m.room.aliases
RoomAvatar(InitialStateEvent<AvatarEventContent>)
m.room.avatar
RoomCanonicalAlias(InitialStateEvent<CanonicalAliasEventContent>)
m.room.canonical_alias
RoomCreate(InitialStateEvent<CreateEventContent>)
m.room.create
RoomEncryption(InitialStateEvent<EncryptionEventContent>)
m.room.encryption
RoomGuestAccess(InitialStateEvent<GuestAccessEventContent>)
m.room.guest_access
RoomHistoryVisibility(InitialStateEvent<HistoryVisibilityEventContent>)
m.room.history_visibility
RoomJoinRules(InitialStateEvent<JoinRulesEventContent>)
m.room.join_rules
RoomMember(InitialStateEvent<MemberEventContent>)
m.room.member
RoomName(InitialStateEvent<NameEventContent>)
m.room.name
RoomPinnedEvents(InitialStateEvent<PinnedEventsEventContent>)
m.room.pinned_events
RoomPowerLevels(InitialStateEvent<PowerLevelsEventContent>)
m.room.power_levels
RoomServerAcl(InitialStateEvent<ServerAclEventContent>)
m.room.server_acl
RoomThirdPartyInvite(InitialStateEvent<ThirdPartyInviteEventContent>)
m.room.third_party_invite
RoomTombstone(InitialStateEvent<TombstoneEventContent>)
m.room.tombstone
RoomTopic(InitialStateEvent<TopicEventContent>)
m.room.topic
Custom(InitialStateEvent<CustomEventContent>)
An event not defined by the Matrix specification
Implementations
impl AnyInitialStateEvent
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impl AnyInitialStateEvent
[src]pub fn content(&self) -> AnyStateEventContent
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pub fn content(&self) -> AnyStateEventContent
[src]Returns the any content enum for this event.
pub fn event_type(&self) -> &str
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pub fn event_type(&self) -> &str
[src]Returns the type
of this event.
Trait Implementations
impl Clone for AnyInitialStateEvent
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impl Clone for AnyInitialStateEvent
[src]fn clone(&self) -> AnyInitialStateEvent
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fn clone(&self) -> AnyInitialStateEvent
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for AnyInitialStateEvent
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impl Debug for AnyInitialStateEvent
[src]impl<'de> Deserialize<'de> for AnyInitialStateEvent
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impl<'de> Deserialize<'de> for AnyInitialStateEvent
[src]fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> where
D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
impl Serialize for AnyInitialStateEvent
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impl Serialize for AnyInitialStateEvent
[src]Auto Trait Implementations
impl RefUnwindSafe for AnyInitialStateEvent
impl Send for AnyInitialStateEvent
impl Sync for AnyInitialStateEvent
impl Unpin for AnyInitialStateEvent
impl UnwindSafe for AnyInitialStateEvent
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Instrument for T
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impl<T> Instrument for T
[src]fn instrument(self, span: Span) -> Instrumented<Self>
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fn instrument(self, span: Span) -> Instrumented<Self>
[src]Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
[src]impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,