PhysicsEngineParameters

Struct PhysicsEngineParameters 

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pub struct PhysicsEngineParameters {
Show 32 fields pub fixed_time_step: Duration, pub simulation_time_stamp: Duration, pub num_solver_iterations: usize, pub use_split_impulse: bool, pub split_impulse_penetration_threshold: f64, pub num_sub_steps: usize, pub collision_filter_mode: usize, pub contact_breaking_threshold: f64, pub enable_file_caching: bool, pub restitution_velocity_threshold: f64, pub erp: f64, pub contact_erp: f64, pub friction_erp: f64, pub enable_cone_friction: bool, pub deterministic_overlapping_pairs: bool, pub allowed_ccd_penetration: f64, pub joint_feedback_mode: JointFeedbackMode, pub solver_residual_threshold: f64, pub contact_slop: f64, pub enable_sat: bool, pub constraint_solver_type: ConstraintSolverType, pub global_cfm: f64, pub minimum_solver_island_size: usize, pub report_solver_analytics: bool, pub warm_starting_factor: f64, pub sparse_sdf_voxel_size: f64, pub num_non_contact_inner_iterations: usize, pub use_real_time_simulation: bool, pub gravity: Vector3<f64>, pub articulated_warm_starting_factor: f64, pub internal_sim_flags: i32, pub friction_cfm: f64,
}
Expand description

See SetPhysicsEngineParameterOptions for a description of the parameters.

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§fixed_time_step: Duration§simulation_time_stamp: Duration§num_solver_iterations: usize§use_split_impulse: bool§split_impulse_penetration_threshold: f64§num_sub_steps: usize§collision_filter_mode: usize§contact_breaking_threshold: f64§enable_file_caching: bool§restitution_velocity_threshold: f64§erp: f64§contact_erp: f64§friction_erp: f64§enable_cone_friction: bool§deterministic_overlapping_pairs: bool§allowed_ccd_penetration: f64§joint_feedback_mode: JointFeedbackMode§solver_residual_threshold: f64§contact_slop: f64§enable_sat: bool§constraint_solver_type: ConstraintSolverType§global_cfm: f64§minimum_solver_island_size: usize§report_solver_analytics: bool§warm_starting_factor: f64§sparse_sdf_voxel_size: f64§num_non_contact_inner_iterations: usize§use_real_time_simulation: bool§gravity: Vector3<f64>§articulated_warm_starting_factor: f64§internal_sim_flags: i32§friction_cfm: f64

Trait Implementations§

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impl Debug for PhysicsEngineParameters

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<b3PhysicsSimulationParameters> for PhysicsEngineParameters

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fn from(b3: b3PhysicsSimulationParameters) -> Self

Converts to this type from the input type.

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