Struct rps_sys::RpsResourceAccessInfo
source · #[repr(C)]pub struct RpsResourceAccessInfo {
pub resourceId: RpsResourceId,
pub range: RpsSubresourceRange,
pub access: RpsAccessAttr,
pub viewFormat: RpsFormat,
}Expand description
@brief Parameters for accessing a resource.
Fields§
§resourceId: RpsResourceId< ID of the resource to access.
range: RpsSubresourceRange< Subresource range to access.
access: RpsAccessAttr< Attributes for access type and shader stages.
viewFormat: RpsFormat< Format to use for accessing.
Trait Implementations§
source§impl Clone for RpsResourceAccessInfo
impl Clone for RpsResourceAccessInfo
source§fn clone(&self) -> RpsResourceAccessInfo
fn clone(&self) -> RpsResourceAccessInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more