Skip to main content

DdaEnv

Struct DdaEnv 

Source
pub struct DdaEnv<'a> {
    pub sky: Option<&'a Sky>,
    pub fog_color: u32,
    pub fog_max_dist: f32,
    pub side_shades: [i8; 6],
    pub materials: Option<&'a MaterialTable>,
    pub terrain_materials: &'a [(u32, u8)],
}
Expand description

Per-frame environment for DDA shading (Substage DDA.5): a textured sky panorama, distance fog, and per-face side shading.

DdaEnv::default disables all three — flat baked-brightness hits and a caller-pre-filled solid sky — so the brickmap/dense equivalence tests run against an unchanged pipeline.

Fields§

§sky: Option<&'a Sky>

Textured sky sampled per-ray-direction on a miss. None leaves the destination untouched (caller’s solid sky pre-fill shows).

§fog_color: u32

Fog target colour (0x__RRGGBB); hits blend toward it with distance. Typically the sky colour so terrain fades into the sky.

§fog_max_dist: f32

Depth at which fog is fully opaque. <= 0 disables fog.

§side_shades: [i8; 6]

Per-face brightness reduction [x-, x+, y-, y+, z-, z+], applied to the hit face (voxlap setsideshades). All-zero = off.

§materials: Option<&'a MaterialTable>

TV: global voxel-material palette (id → opacity + blend mode). None keeps terrain fully opaque (the first-hit path, bit-identical).

§terrain_materials: &'a [(u32, u8)]

TV: terrain colour→material map ((rgb, material_id)). A hit voxel’s colour is looked up here for its material. Empty (the default) ⇒ every voxel is opaque, so the march returns the first hit unchanged.

Trait Implementations§

Source§

impl<'a> Clone for DdaEnv<'a>

Source§

fn clone(&self) -> DdaEnv<'a>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<'a> Copy for DdaEnv<'a>

Source§

impl Default for DdaEnv<'_>

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

§

impl<'a> Freeze for DdaEnv<'a>

§

impl<'a> RefUnwindSafe for DdaEnv<'a>

§

impl<'a> Send for DdaEnv<'a>

§

impl<'a> Sync for DdaEnv<'a>

§

impl<'a> Unpin for DdaEnv<'a>

§

impl<'a> UnsafeUnpin for DdaEnv<'a>

§

impl<'a> UnwindSafe for DdaEnv<'a>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.