pub enum GameModResolverwhere
EasyOsu: Archive,
NoFailOsu: Archive,
HalfTimeOsu: Archive,
DaycoreOsu: Archive,
HardRockOsu: Archive,
SuddenDeathOsu: Archive,
PerfectOsu: Archive,
DoubleTimeOsu: Archive,
NightcoreOsu: Archive,
HiddenOsu: Archive,
TraceableOsu: Archive,
FlashlightOsu: Archive,
BlindsOsu: Archive,
StrictTrackingOsu: Archive,
AccuracyChallengeOsu: Archive,
TargetPracticeOsu: Archive,
DifficultyAdjustOsu: Archive,
ClassicOsu: Archive,
RandomOsu: Archive,
MirrorOsu: Archive,
AlternateOsu: Archive,
SingleTapOsu: Archive,
AutoplayOsu: Archive,
CinemaOsu: Archive,
RelaxOsu: Archive,
AutopilotOsu: Archive,
SpunOutOsu: Archive,
TransformOsu: Archive,
WiggleOsu: Archive,
SpinInOsu: Archive,
GrowOsu: Archive,
DeflateOsu: Archive,
WindUpOsu: Archive,
WindDownOsu: Archive,
BarrelRollOsu: Archive,
ApproachDifferentOsu: Archive,
MutedOsu: Archive,
NoScopeOsu: Archive,
MagnetisedOsu: Archive,
RepelOsu: Archive,
AdaptiveSpeedOsu: Archive,
FreezeFrameOsu: Archive,
BubblesOsu: Archive,
SynesthesiaOsu: Archive,
DepthOsu: Archive,
BloomOsu: Archive,
TouchDeviceOsu: Archive,
ScoreV2Osu: Archive,
UnknownMod: Archive,
EasyTaiko: Archive,
NoFailTaiko: Archive,
HalfTimeTaiko: Archive,
DaycoreTaiko: Archive,
SimplifiedRhythmTaiko: Archive,
HardRockTaiko: Archive,
SuddenDeathTaiko: Archive,
PerfectTaiko: Archive,
DoubleTimeTaiko: Archive,
NightcoreTaiko: Archive,
HiddenTaiko: Archive,
FlashlightTaiko: Archive,
AccuracyChallengeTaiko: Archive,
RandomTaiko: Archive,
DifficultyAdjustTaiko: Archive,
ClassicTaiko: Archive,
SwapTaiko: Archive,
SingleTapTaiko: Archive,
ConstantSpeedTaiko: Archive,
AutoplayTaiko: Archive,
CinemaTaiko: Archive,
RelaxTaiko: Archive,
WindUpTaiko: Archive,
WindDownTaiko: Archive,
MutedTaiko: Archive,
AdaptiveSpeedTaiko: Archive,
ScoreV2Taiko: Archive,
EasyCatch: Archive,
NoFailCatch: Archive,
HalfTimeCatch: Archive,
DaycoreCatch: Archive,
HardRockCatch: Archive,
SuddenDeathCatch: Archive,
PerfectCatch: Archive,
DoubleTimeCatch: Archive,
NightcoreCatch: Archive,
HiddenCatch: Archive,
FlashlightCatch: Archive,
AccuracyChallengeCatch: Archive,
DifficultyAdjustCatch: Archive,
ClassicCatch: Archive,
MirrorCatch: Archive,
AutoplayCatch: Archive,
CinemaCatch: Archive,
RelaxCatch: Archive,
WindUpCatch: Archive,
WindDownCatch: Archive,
FloatingFruitsCatch: Archive,
MutedCatch: Archive,
NoScopeCatch: Archive,
MovingFastCatch: Archive,
ScoreV2Catch: Archive,
EasyMania: Archive,
NoFailMania: Archive,
HalfTimeMania: Archive,
DaycoreMania: Archive,
NoReleaseMania: Archive,
HardRockMania: Archive,
SuddenDeathMania: Archive,
PerfectMania: Archive,
DoubleTimeMania: Archive,
NightcoreMania: Archive,
FadeInMania: Archive,
HiddenMania: Archive,
CoverMania: Archive,
FlashlightMania: Archive,
AccuracyChallengeMania: Archive,
RandomMania: Archive,
DualStagesMania: Archive,
MirrorMania: Archive,
DifficultyAdjustMania: Archive,
ClassicMania: Archive,
InvertMania: Archive,
ConstantSpeedMania: Archive,
HoldOffMania: Archive,
OneKeyMania: Archive,
TwoKeysMania: Archive,
ThreeKeysMania: Archive,
FourKeysMania: Archive,
FiveKeysMania: Archive,
SixKeysMania: Archive,
SevenKeysMania: Archive,
EightKeysMania: Archive,
NineKeysMania: Archive,
TenKeysMania: Archive,
AutoplayMania: Archive,
CinemaMania: Archive,
WindUpMania: Archive,
WindDownMania: Archive,
MutedMania: Archive,
AdaptiveSpeedMania: Archive,
ScoreV2Mania: Archive,{
Show 144 variants
EasyOsu(<EasyOsu as Archive>::Resolver),
NoFailOsu(<NoFailOsu as Archive>::Resolver),
HalfTimeOsu(<HalfTimeOsu as Archive>::Resolver),
DaycoreOsu(<DaycoreOsu as Archive>::Resolver),
HardRockOsu(<HardRockOsu as Archive>::Resolver),
SuddenDeathOsu(<SuddenDeathOsu as Archive>::Resolver),
PerfectOsu(<PerfectOsu as Archive>::Resolver),
DoubleTimeOsu(<DoubleTimeOsu as Archive>::Resolver),
NightcoreOsu(<NightcoreOsu as Archive>::Resolver),
HiddenOsu(<HiddenOsu as Archive>::Resolver),
TraceableOsu(<TraceableOsu as Archive>::Resolver),
FlashlightOsu(<FlashlightOsu as Archive>::Resolver),
BlindsOsu(<BlindsOsu as Archive>::Resolver),
StrictTrackingOsu(<StrictTrackingOsu as Archive>::Resolver),
AccuracyChallengeOsu(<AccuracyChallengeOsu as Archive>::Resolver),
TargetPracticeOsu(<TargetPracticeOsu as Archive>::Resolver),
DifficultyAdjustOsu(<DifficultyAdjustOsu as Archive>::Resolver),
ClassicOsu(<ClassicOsu as Archive>::Resolver),
RandomOsu(<RandomOsu as Archive>::Resolver),
MirrorOsu(<MirrorOsu as Archive>::Resolver),
AlternateOsu(<AlternateOsu as Archive>::Resolver),
SingleTapOsu(<SingleTapOsu as Archive>::Resolver),
AutoplayOsu(<AutoplayOsu as Archive>::Resolver),
CinemaOsu(<CinemaOsu as Archive>::Resolver),
RelaxOsu(<RelaxOsu as Archive>::Resolver),
AutopilotOsu(<AutopilotOsu as Archive>::Resolver),
SpunOutOsu(<SpunOutOsu as Archive>::Resolver),
TransformOsu(<TransformOsu as Archive>::Resolver),
WiggleOsu(<WiggleOsu as Archive>::Resolver),
SpinInOsu(<SpinInOsu as Archive>::Resolver),
GrowOsu(<GrowOsu as Archive>::Resolver),
DeflateOsu(<DeflateOsu as Archive>::Resolver),
WindUpOsu(<WindUpOsu as Archive>::Resolver),
WindDownOsu(<WindDownOsu as Archive>::Resolver),
BarrelRollOsu(<BarrelRollOsu as Archive>::Resolver),
ApproachDifferentOsu(<ApproachDifferentOsu as Archive>::Resolver),
MutedOsu(<MutedOsu as Archive>::Resolver),
NoScopeOsu(<NoScopeOsu as Archive>::Resolver),
MagnetisedOsu(<MagnetisedOsu as Archive>::Resolver),
RepelOsu(<RepelOsu as Archive>::Resolver),
AdaptiveSpeedOsu(<AdaptiveSpeedOsu as Archive>::Resolver),
FreezeFrameOsu(<FreezeFrameOsu as Archive>::Resolver),
BubblesOsu(<BubblesOsu as Archive>::Resolver),
SynesthesiaOsu(<SynesthesiaOsu as Archive>::Resolver),
DepthOsu(<DepthOsu as Archive>::Resolver),
BloomOsu(<BloomOsu as Archive>::Resolver),
TouchDeviceOsu(<TouchDeviceOsu as Archive>::Resolver),
ScoreV2Osu(<ScoreV2Osu as Archive>::Resolver),
UnknownOsu(<UnknownMod as Archive>::Resolver),
EasyTaiko(<EasyTaiko as Archive>::Resolver),
NoFailTaiko(<NoFailTaiko as Archive>::Resolver),
HalfTimeTaiko(<HalfTimeTaiko as Archive>::Resolver),
DaycoreTaiko(<DaycoreTaiko as Archive>::Resolver),
SimplifiedRhythmTaiko(<SimplifiedRhythmTaiko as Archive>::Resolver),
HardRockTaiko(<HardRockTaiko as Archive>::Resolver),
SuddenDeathTaiko(<SuddenDeathTaiko as Archive>::Resolver),
PerfectTaiko(<PerfectTaiko as Archive>::Resolver),
DoubleTimeTaiko(<DoubleTimeTaiko as Archive>::Resolver),
NightcoreTaiko(<NightcoreTaiko as Archive>::Resolver),
HiddenTaiko(<HiddenTaiko as Archive>::Resolver),
FlashlightTaiko(<FlashlightTaiko as Archive>::Resolver),
AccuracyChallengeTaiko(<AccuracyChallengeTaiko as Archive>::Resolver),
RandomTaiko(<RandomTaiko as Archive>::Resolver),
DifficultyAdjustTaiko(<DifficultyAdjustTaiko as Archive>::Resolver),
ClassicTaiko(<ClassicTaiko as Archive>::Resolver),
SwapTaiko(<SwapTaiko as Archive>::Resolver),
SingleTapTaiko(<SingleTapTaiko as Archive>::Resolver),
ConstantSpeedTaiko(<ConstantSpeedTaiko as Archive>::Resolver),
AutoplayTaiko(<AutoplayTaiko as Archive>::Resolver),
CinemaTaiko(<CinemaTaiko as Archive>::Resolver),
RelaxTaiko(<RelaxTaiko as Archive>::Resolver),
WindUpTaiko(<WindUpTaiko as Archive>::Resolver),
WindDownTaiko(<WindDownTaiko as Archive>::Resolver),
MutedTaiko(<MutedTaiko as Archive>::Resolver),
AdaptiveSpeedTaiko(<AdaptiveSpeedTaiko as Archive>::Resolver),
ScoreV2Taiko(<ScoreV2Taiko as Archive>::Resolver),
UnknownTaiko(<UnknownMod as Archive>::Resolver),
EasyCatch(<EasyCatch as Archive>::Resolver),
NoFailCatch(<NoFailCatch as Archive>::Resolver),
HalfTimeCatch(<HalfTimeCatch as Archive>::Resolver),
DaycoreCatch(<DaycoreCatch as Archive>::Resolver),
HardRockCatch(<HardRockCatch as Archive>::Resolver),
SuddenDeathCatch(<SuddenDeathCatch as Archive>::Resolver),
PerfectCatch(<PerfectCatch as Archive>::Resolver),
DoubleTimeCatch(<DoubleTimeCatch as Archive>::Resolver),
NightcoreCatch(<NightcoreCatch as Archive>::Resolver),
HiddenCatch(<HiddenCatch as Archive>::Resolver),
FlashlightCatch(<FlashlightCatch as Archive>::Resolver),
AccuracyChallengeCatch(<AccuracyChallengeCatch as Archive>::Resolver),
DifficultyAdjustCatch(<DifficultyAdjustCatch as Archive>::Resolver),
ClassicCatch(<ClassicCatch as Archive>::Resolver),
MirrorCatch(<MirrorCatch as Archive>::Resolver),
AutoplayCatch(<AutoplayCatch as Archive>::Resolver),
CinemaCatch(<CinemaCatch as Archive>::Resolver),
RelaxCatch(<RelaxCatch as Archive>::Resolver),
WindUpCatch(<WindUpCatch as Archive>::Resolver),
WindDownCatch(<WindDownCatch as Archive>::Resolver),
FloatingFruitsCatch(<FloatingFruitsCatch as Archive>::Resolver),
MutedCatch(<MutedCatch as Archive>::Resolver),
NoScopeCatch(<NoScopeCatch as Archive>::Resolver),
MovingFastCatch(<MovingFastCatch as Archive>::Resolver),
ScoreV2Catch(<ScoreV2Catch as Archive>::Resolver),
UnknownCatch(<UnknownMod as Archive>::Resolver),
EasyMania(<EasyMania as Archive>::Resolver),
NoFailMania(<NoFailMania as Archive>::Resolver),
HalfTimeMania(<HalfTimeMania as Archive>::Resolver),
DaycoreMania(<DaycoreMania as Archive>::Resolver),
NoReleaseMania(<NoReleaseMania as Archive>::Resolver),
HardRockMania(<HardRockMania as Archive>::Resolver),
SuddenDeathMania(<SuddenDeathMania as Archive>::Resolver),
PerfectMania(<PerfectMania as Archive>::Resolver),
DoubleTimeMania(<DoubleTimeMania as Archive>::Resolver),
NightcoreMania(<NightcoreMania as Archive>::Resolver),
FadeInMania(<FadeInMania as Archive>::Resolver),
HiddenMania(<HiddenMania as Archive>::Resolver),
CoverMania(<CoverMania as Archive>::Resolver),
FlashlightMania(<FlashlightMania as Archive>::Resolver),
AccuracyChallengeMania(<AccuracyChallengeMania as Archive>::Resolver),
RandomMania(<RandomMania as Archive>::Resolver),
DualStagesMania(<DualStagesMania as Archive>::Resolver),
MirrorMania(<MirrorMania as Archive>::Resolver),
DifficultyAdjustMania(<DifficultyAdjustMania as Archive>::Resolver),
ClassicMania(<ClassicMania as Archive>::Resolver),
InvertMania(<InvertMania as Archive>::Resolver),
ConstantSpeedMania(<ConstantSpeedMania as Archive>::Resolver),
HoldOffMania(<HoldOffMania as Archive>::Resolver),
OneKeyMania(<OneKeyMania as Archive>::Resolver),
TwoKeysMania(<TwoKeysMania as Archive>::Resolver),
ThreeKeysMania(<ThreeKeysMania as Archive>::Resolver),
FourKeysMania(<FourKeysMania as Archive>::Resolver),
FiveKeysMania(<FiveKeysMania as Archive>::Resolver),
SixKeysMania(<SixKeysMania as Archive>::Resolver),
SevenKeysMania(<SevenKeysMania as Archive>::Resolver),
EightKeysMania(<EightKeysMania as Archive>::Resolver),
NineKeysMania(<NineKeysMania as Archive>::Resolver),
TenKeysMania(<TenKeysMania as Archive>::Resolver),
AutoplayMania(<AutoplayMania as Archive>::Resolver),
CinemaMania(<CinemaMania as Archive>::Resolver),
WindUpMania(<WindUpMania as Archive>::Resolver),
WindDownMania(<WindDownMania as Archive>::Resolver),
MutedMania(<MutedMania as Archive>::Resolver),
AdaptiveSpeedMania(<AdaptiveSpeedMania as Archive>::Resolver),
ScoreV2Mania(<ScoreV2Mania as Archive>::Resolver),
UnknownMania(<UnknownMod as Archive>::Resolver),
}rkyv only.Expand description
The resolver for an archived GameMod
Variants§
EasyOsu(<EasyOsu as Archive>::Resolver)
The resolver for GameMod::EasyOsu
NoFailOsu(<NoFailOsu as Archive>::Resolver)
The resolver for GameMod::NoFailOsu
HalfTimeOsu(<HalfTimeOsu as Archive>::Resolver)
The resolver for GameMod::HalfTimeOsu
DaycoreOsu(<DaycoreOsu as Archive>::Resolver)
The resolver for GameMod::DaycoreOsu
HardRockOsu(<HardRockOsu as Archive>::Resolver)
The resolver for GameMod::HardRockOsu
SuddenDeathOsu(<SuddenDeathOsu as Archive>::Resolver)
The resolver for GameMod::SuddenDeathOsu
PerfectOsu(<PerfectOsu as Archive>::Resolver)
The resolver for GameMod::PerfectOsu
DoubleTimeOsu(<DoubleTimeOsu as Archive>::Resolver)
The resolver for GameMod::DoubleTimeOsu
NightcoreOsu(<NightcoreOsu as Archive>::Resolver)
The resolver for GameMod::NightcoreOsu
HiddenOsu(<HiddenOsu as Archive>::Resolver)
The resolver for GameMod::HiddenOsu
TraceableOsu(<TraceableOsu as Archive>::Resolver)
The resolver for GameMod::TraceableOsu
FlashlightOsu(<FlashlightOsu as Archive>::Resolver)
The resolver for GameMod::FlashlightOsu
BlindsOsu(<BlindsOsu as Archive>::Resolver)
The resolver for GameMod::BlindsOsu
StrictTrackingOsu(<StrictTrackingOsu as Archive>::Resolver)
The resolver for GameMod::StrictTrackingOsu
AccuracyChallengeOsu(<AccuracyChallengeOsu as Archive>::Resolver)
The resolver for GameMod::AccuracyChallengeOsu
TargetPracticeOsu(<TargetPracticeOsu as Archive>::Resolver)
The resolver for GameMod::TargetPracticeOsu
DifficultyAdjustOsu(<DifficultyAdjustOsu as Archive>::Resolver)
The resolver for GameMod::DifficultyAdjustOsu
ClassicOsu(<ClassicOsu as Archive>::Resolver)
The resolver for GameMod::ClassicOsu
RandomOsu(<RandomOsu as Archive>::Resolver)
The resolver for GameMod::RandomOsu
MirrorOsu(<MirrorOsu as Archive>::Resolver)
The resolver for GameMod::MirrorOsu
AlternateOsu(<AlternateOsu as Archive>::Resolver)
The resolver for GameMod::AlternateOsu
SingleTapOsu(<SingleTapOsu as Archive>::Resolver)
The resolver for GameMod::SingleTapOsu
AutoplayOsu(<AutoplayOsu as Archive>::Resolver)
The resolver for GameMod::AutoplayOsu
CinemaOsu(<CinemaOsu as Archive>::Resolver)
The resolver for GameMod::CinemaOsu
RelaxOsu(<RelaxOsu as Archive>::Resolver)
The resolver for GameMod::RelaxOsu
AutopilotOsu(<AutopilotOsu as Archive>::Resolver)
The resolver for GameMod::AutopilotOsu
SpunOutOsu(<SpunOutOsu as Archive>::Resolver)
The resolver for GameMod::SpunOutOsu
TransformOsu(<TransformOsu as Archive>::Resolver)
The resolver for GameMod::TransformOsu
WiggleOsu(<WiggleOsu as Archive>::Resolver)
The resolver for GameMod::WiggleOsu
SpinInOsu(<SpinInOsu as Archive>::Resolver)
The resolver for GameMod::SpinInOsu
GrowOsu(<GrowOsu as Archive>::Resolver)
The resolver for GameMod::GrowOsu
DeflateOsu(<DeflateOsu as Archive>::Resolver)
The resolver for GameMod::DeflateOsu
WindUpOsu(<WindUpOsu as Archive>::Resolver)
The resolver for GameMod::WindUpOsu
WindDownOsu(<WindDownOsu as Archive>::Resolver)
The resolver for GameMod::WindDownOsu
BarrelRollOsu(<BarrelRollOsu as Archive>::Resolver)
The resolver for GameMod::BarrelRollOsu
ApproachDifferentOsu(<ApproachDifferentOsu as Archive>::Resolver)
The resolver for GameMod::ApproachDifferentOsu
MutedOsu(<MutedOsu as Archive>::Resolver)
The resolver for GameMod::MutedOsu
NoScopeOsu(<NoScopeOsu as Archive>::Resolver)
The resolver for GameMod::NoScopeOsu
MagnetisedOsu(<MagnetisedOsu as Archive>::Resolver)
The resolver for GameMod::MagnetisedOsu
RepelOsu(<RepelOsu as Archive>::Resolver)
The resolver for GameMod::RepelOsu
AdaptiveSpeedOsu(<AdaptiveSpeedOsu as Archive>::Resolver)
The resolver for GameMod::AdaptiveSpeedOsu
FreezeFrameOsu(<FreezeFrameOsu as Archive>::Resolver)
The resolver for GameMod::FreezeFrameOsu
BubblesOsu(<BubblesOsu as Archive>::Resolver)
The resolver for GameMod::BubblesOsu
SynesthesiaOsu(<SynesthesiaOsu as Archive>::Resolver)
The resolver for GameMod::SynesthesiaOsu
DepthOsu(<DepthOsu as Archive>::Resolver)
The resolver for GameMod::DepthOsu
BloomOsu(<BloomOsu as Archive>::Resolver)
The resolver for GameMod::BloomOsu
TouchDeviceOsu(<TouchDeviceOsu as Archive>::Resolver)
The resolver for GameMod::TouchDeviceOsu
ScoreV2Osu(<ScoreV2Osu as Archive>::Resolver)
The resolver for GameMod::ScoreV2Osu
UnknownOsu(<UnknownMod as Archive>::Resolver)
The resolver for GameMod::UnknownOsu
EasyTaiko(<EasyTaiko as Archive>::Resolver)
The resolver for GameMod::EasyTaiko
NoFailTaiko(<NoFailTaiko as Archive>::Resolver)
The resolver for GameMod::NoFailTaiko
HalfTimeTaiko(<HalfTimeTaiko as Archive>::Resolver)
The resolver for GameMod::HalfTimeTaiko
DaycoreTaiko(<DaycoreTaiko as Archive>::Resolver)
The resolver for GameMod::DaycoreTaiko
SimplifiedRhythmTaiko(<SimplifiedRhythmTaiko as Archive>::Resolver)
The resolver for GameMod::SimplifiedRhythmTaiko
HardRockTaiko(<HardRockTaiko as Archive>::Resolver)
The resolver for GameMod::HardRockTaiko
SuddenDeathTaiko(<SuddenDeathTaiko as Archive>::Resolver)
The resolver for GameMod::SuddenDeathTaiko
PerfectTaiko(<PerfectTaiko as Archive>::Resolver)
The resolver for GameMod::PerfectTaiko
DoubleTimeTaiko(<DoubleTimeTaiko as Archive>::Resolver)
The resolver for GameMod::DoubleTimeTaiko
NightcoreTaiko(<NightcoreTaiko as Archive>::Resolver)
The resolver for GameMod::NightcoreTaiko
HiddenTaiko(<HiddenTaiko as Archive>::Resolver)
The resolver for GameMod::HiddenTaiko
FlashlightTaiko(<FlashlightTaiko as Archive>::Resolver)
The resolver for GameMod::FlashlightTaiko
AccuracyChallengeTaiko(<AccuracyChallengeTaiko as Archive>::Resolver)
The resolver for GameMod::AccuracyChallengeTaiko
RandomTaiko(<RandomTaiko as Archive>::Resolver)
The resolver for GameMod::RandomTaiko
DifficultyAdjustTaiko(<DifficultyAdjustTaiko as Archive>::Resolver)
The resolver for GameMod::DifficultyAdjustTaiko
ClassicTaiko(<ClassicTaiko as Archive>::Resolver)
The resolver for GameMod::ClassicTaiko
SwapTaiko(<SwapTaiko as Archive>::Resolver)
The resolver for GameMod::SwapTaiko
SingleTapTaiko(<SingleTapTaiko as Archive>::Resolver)
The resolver for GameMod::SingleTapTaiko
ConstantSpeedTaiko(<ConstantSpeedTaiko as Archive>::Resolver)
The resolver for GameMod::ConstantSpeedTaiko
AutoplayTaiko(<AutoplayTaiko as Archive>::Resolver)
The resolver for GameMod::AutoplayTaiko
CinemaTaiko(<CinemaTaiko as Archive>::Resolver)
The resolver for GameMod::CinemaTaiko
RelaxTaiko(<RelaxTaiko as Archive>::Resolver)
The resolver for GameMod::RelaxTaiko
WindUpTaiko(<WindUpTaiko as Archive>::Resolver)
The resolver for GameMod::WindUpTaiko
WindDownTaiko(<WindDownTaiko as Archive>::Resolver)
The resolver for GameMod::WindDownTaiko
MutedTaiko(<MutedTaiko as Archive>::Resolver)
The resolver for GameMod::MutedTaiko
AdaptiveSpeedTaiko(<AdaptiveSpeedTaiko as Archive>::Resolver)
The resolver for GameMod::AdaptiveSpeedTaiko
ScoreV2Taiko(<ScoreV2Taiko as Archive>::Resolver)
The resolver for GameMod::ScoreV2Taiko
UnknownTaiko(<UnknownMod as Archive>::Resolver)
The resolver for GameMod::UnknownTaiko
EasyCatch(<EasyCatch as Archive>::Resolver)
The resolver for GameMod::EasyCatch
NoFailCatch(<NoFailCatch as Archive>::Resolver)
The resolver for GameMod::NoFailCatch
HalfTimeCatch(<HalfTimeCatch as Archive>::Resolver)
The resolver for GameMod::HalfTimeCatch
DaycoreCatch(<DaycoreCatch as Archive>::Resolver)
The resolver for GameMod::DaycoreCatch
HardRockCatch(<HardRockCatch as Archive>::Resolver)
The resolver for GameMod::HardRockCatch
SuddenDeathCatch(<SuddenDeathCatch as Archive>::Resolver)
The resolver for GameMod::SuddenDeathCatch
PerfectCatch(<PerfectCatch as Archive>::Resolver)
The resolver for GameMod::PerfectCatch
DoubleTimeCatch(<DoubleTimeCatch as Archive>::Resolver)
The resolver for GameMod::DoubleTimeCatch
NightcoreCatch(<NightcoreCatch as Archive>::Resolver)
The resolver for GameMod::NightcoreCatch
HiddenCatch(<HiddenCatch as Archive>::Resolver)
The resolver for GameMod::HiddenCatch
FlashlightCatch(<FlashlightCatch as Archive>::Resolver)
The resolver for GameMod::FlashlightCatch
AccuracyChallengeCatch(<AccuracyChallengeCatch as Archive>::Resolver)
The resolver for GameMod::AccuracyChallengeCatch
DifficultyAdjustCatch(<DifficultyAdjustCatch as Archive>::Resolver)
The resolver for GameMod::DifficultyAdjustCatch
ClassicCatch(<ClassicCatch as Archive>::Resolver)
The resolver for GameMod::ClassicCatch
MirrorCatch(<MirrorCatch as Archive>::Resolver)
The resolver for GameMod::MirrorCatch
AutoplayCatch(<AutoplayCatch as Archive>::Resolver)
The resolver for GameMod::AutoplayCatch
CinemaCatch(<CinemaCatch as Archive>::Resolver)
The resolver for GameMod::CinemaCatch
RelaxCatch(<RelaxCatch as Archive>::Resolver)
The resolver for GameMod::RelaxCatch
WindUpCatch(<WindUpCatch as Archive>::Resolver)
The resolver for GameMod::WindUpCatch
WindDownCatch(<WindDownCatch as Archive>::Resolver)
The resolver for GameMod::WindDownCatch
FloatingFruitsCatch(<FloatingFruitsCatch as Archive>::Resolver)
The resolver for GameMod::FloatingFruitsCatch
MutedCatch(<MutedCatch as Archive>::Resolver)
The resolver for GameMod::MutedCatch
NoScopeCatch(<NoScopeCatch as Archive>::Resolver)
The resolver for GameMod::NoScopeCatch
MovingFastCatch(<MovingFastCatch as Archive>::Resolver)
The resolver for GameMod::MovingFastCatch
ScoreV2Catch(<ScoreV2Catch as Archive>::Resolver)
The resolver for GameMod::ScoreV2Catch
UnknownCatch(<UnknownMod as Archive>::Resolver)
The resolver for GameMod::UnknownCatch
EasyMania(<EasyMania as Archive>::Resolver)
The resolver for GameMod::EasyMania
NoFailMania(<NoFailMania as Archive>::Resolver)
The resolver for GameMod::NoFailMania
HalfTimeMania(<HalfTimeMania as Archive>::Resolver)
The resolver for GameMod::HalfTimeMania
DaycoreMania(<DaycoreMania as Archive>::Resolver)
The resolver for GameMod::DaycoreMania
NoReleaseMania(<NoReleaseMania as Archive>::Resolver)
The resolver for GameMod::NoReleaseMania
HardRockMania(<HardRockMania as Archive>::Resolver)
The resolver for GameMod::HardRockMania
SuddenDeathMania(<SuddenDeathMania as Archive>::Resolver)
The resolver for GameMod::SuddenDeathMania
PerfectMania(<PerfectMania as Archive>::Resolver)
The resolver for GameMod::PerfectMania
DoubleTimeMania(<DoubleTimeMania as Archive>::Resolver)
The resolver for GameMod::DoubleTimeMania
NightcoreMania(<NightcoreMania as Archive>::Resolver)
The resolver for GameMod::NightcoreMania
FadeInMania(<FadeInMania as Archive>::Resolver)
The resolver for GameMod::FadeInMania
HiddenMania(<HiddenMania as Archive>::Resolver)
The resolver for GameMod::HiddenMania
CoverMania(<CoverMania as Archive>::Resolver)
The resolver for GameMod::CoverMania
FlashlightMania(<FlashlightMania as Archive>::Resolver)
The resolver for GameMod::FlashlightMania
AccuracyChallengeMania(<AccuracyChallengeMania as Archive>::Resolver)
The resolver for GameMod::AccuracyChallengeMania
RandomMania(<RandomMania as Archive>::Resolver)
The resolver for GameMod::RandomMania
DualStagesMania(<DualStagesMania as Archive>::Resolver)
The resolver for GameMod::DualStagesMania
MirrorMania(<MirrorMania as Archive>::Resolver)
The resolver for GameMod::MirrorMania
DifficultyAdjustMania(<DifficultyAdjustMania as Archive>::Resolver)
The resolver for GameMod::DifficultyAdjustMania
ClassicMania(<ClassicMania as Archive>::Resolver)
The resolver for GameMod::ClassicMania
InvertMania(<InvertMania as Archive>::Resolver)
The resolver for GameMod::InvertMania
ConstantSpeedMania(<ConstantSpeedMania as Archive>::Resolver)
The resolver for GameMod::ConstantSpeedMania
HoldOffMania(<HoldOffMania as Archive>::Resolver)
The resolver for GameMod::HoldOffMania
OneKeyMania(<OneKeyMania as Archive>::Resolver)
The resolver for GameMod::OneKeyMania
TwoKeysMania(<TwoKeysMania as Archive>::Resolver)
The resolver for GameMod::TwoKeysMania
ThreeKeysMania(<ThreeKeysMania as Archive>::Resolver)
The resolver for GameMod::ThreeKeysMania
FourKeysMania(<FourKeysMania as Archive>::Resolver)
The resolver for GameMod::FourKeysMania
FiveKeysMania(<FiveKeysMania as Archive>::Resolver)
The resolver for GameMod::FiveKeysMania
SixKeysMania(<SixKeysMania as Archive>::Resolver)
The resolver for GameMod::SixKeysMania
SevenKeysMania(<SevenKeysMania as Archive>::Resolver)
The resolver for GameMod::SevenKeysMania
EightKeysMania(<EightKeysMania as Archive>::Resolver)
The resolver for GameMod::EightKeysMania
NineKeysMania(<NineKeysMania as Archive>::Resolver)
The resolver for GameMod::NineKeysMania
TenKeysMania(<TenKeysMania as Archive>::Resolver)
The resolver for GameMod::TenKeysMania
AutoplayMania(<AutoplayMania as Archive>::Resolver)
The resolver for GameMod::AutoplayMania
CinemaMania(<CinemaMania as Archive>::Resolver)
The resolver for GameMod::CinemaMania
WindUpMania(<WindUpMania as Archive>::Resolver)
The resolver for GameMod::WindUpMania
WindDownMania(<WindDownMania as Archive>::Resolver)
The resolver for GameMod::WindDownMania
MutedMania(<MutedMania as Archive>::Resolver)
The resolver for GameMod::MutedMania
AdaptiveSpeedMania(<AdaptiveSpeedMania as Archive>::Resolver)
The resolver for GameMod::AdaptiveSpeedMania
ScoreV2Mania(<ScoreV2Mania as Archive>::Resolver)
The resolver for GameMod::ScoreV2Mania
UnknownMania(<UnknownMod as Archive>::Resolver)
The resolver for GameMod::UnknownMania
Auto Trait Implementations§
impl Freeze for GameModResolver
impl RefUnwindSafe for GameModResolver
impl Send for GameModResolver
impl Sync for GameModResolver
impl Unpin for GameModResolver
impl UnsafeUnpin for GameModResolver
impl UnwindSafe for GameModResolver
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
out indicating that a T is niched.