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GameModResolver

Enum GameModResolver 

Source
pub enum GameModResolver
where EasyOsu: Archive, NoFailOsu: Archive, HalfTimeOsu: Archive, DaycoreOsu: Archive, HardRockOsu: Archive, SuddenDeathOsu: Archive, PerfectOsu: Archive, DoubleTimeOsu: Archive, NightcoreOsu: Archive, HiddenOsu: Archive, TraceableOsu: Archive, FlashlightOsu: Archive, BlindsOsu: Archive, StrictTrackingOsu: Archive, AccuracyChallengeOsu: Archive, TargetPracticeOsu: Archive, DifficultyAdjustOsu: Archive, ClassicOsu: Archive, RandomOsu: Archive, MirrorOsu: Archive, AlternateOsu: Archive, SingleTapOsu: Archive, AutoplayOsu: Archive, CinemaOsu: Archive, RelaxOsu: Archive, AutopilotOsu: Archive, SpunOutOsu: Archive, TransformOsu: Archive, WiggleOsu: Archive, SpinInOsu: Archive, GrowOsu: Archive, DeflateOsu: Archive, WindUpOsu: Archive, WindDownOsu: Archive, BarrelRollOsu: Archive, ApproachDifferentOsu: Archive, MutedOsu: Archive, NoScopeOsu: Archive, MagnetisedOsu: Archive, RepelOsu: Archive, AdaptiveSpeedOsu: Archive, FreezeFrameOsu: Archive, BubblesOsu: Archive, SynesthesiaOsu: Archive, DepthOsu: Archive, BloomOsu: Archive, TouchDeviceOsu: Archive, ScoreV2Osu: Archive, UnknownMod: Archive, EasyTaiko: Archive, NoFailTaiko: Archive, HalfTimeTaiko: Archive, DaycoreTaiko: Archive, SimplifiedRhythmTaiko: Archive, HardRockTaiko: Archive, SuddenDeathTaiko: Archive, PerfectTaiko: Archive, DoubleTimeTaiko: Archive, NightcoreTaiko: Archive, HiddenTaiko: Archive, FlashlightTaiko: Archive, AccuracyChallengeTaiko: Archive, RandomTaiko: Archive, DifficultyAdjustTaiko: Archive, ClassicTaiko: Archive, SwapTaiko: Archive, SingleTapTaiko: Archive, ConstantSpeedTaiko: Archive, AutoplayTaiko: Archive, CinemaTaiko: Archive, RelaxTaiko: Archive, WindUpTaiko: Archive, WindDownTaiko: Archive, MutedTaiko: Archive, AdaptiveSpeedTaiko: Archive, ScoreV2Taiko: Archive, EasyCatch: Archive, NoFailCatch: Archive, HalfTimeCatch: Archive, DaycoreCatch: Archive, HardRockCatch: Archive, SuddenDeathCatch: Archive, PerfectCatch: Archive, DoubleTimeCatch: Archive, NightcoreCatch: Archive, HiddenCatch: Archive, FlashlightCatch: Archive, AccuracyChallengeCatch: Archive, DifficultyAdjustCatch: Archive, ClassicCatch: Archive, MirrorCatch: Archive, AutoplayCatch: Archive, CinemaCatch: Archive, RelaxCatch: Archive, WindUpCatch: Archive, WindDownCatch: Archive, FloatingFruitsCatch: Archive, MutedCatch: Archive, NoScopeCatch: Archive, MovingFastCatch: Archive, ScoreV2Catch: Archive, EasyMania: Archive, NoFailMania: Archive, HalfTimeMania: Archive, DaycoreMania: Archive, NoReleaseMania: Archive, HardRockMania: Archive, SuddenDeathMania: Archive, PerfectMania: Archive, DoubleTimeMania: Archive, NightcoreMania: Archive, FadeInMania: Archive, HiddenMania: Archive, CoverMania: Archive, FlashlightMania: Archive, AccuracyChallengeMania: Archive, RandomMania: Archive, DualStagesMania: Archive, MirrorMania: Archive, DifficultyAdjustMania: Archive, ClassicMania: Archive, InvertMania: Archive, ConstantSpeedMania: Archive, HoldOffMania: Archive, OneKeyMania: Archive, TwoKeysMania: Archive, ThreeKeysMania: Archive, FourKeysMania: Archive, FiveKeysMania: Archive, SixKeysMania: Archive, SevenKeysMania: Archive, EightKeysMania: Archive, NineKeysMania: Archive, TenKeysMania: Archive, AutoplayMania: Archive, CinemaMania: Archive, WindUpMania: Archive, WindDownMania: Archive, MutedMania: Archive, AdaptiveSpeedMania: Archive, ScoreV2Mania: Archive,
{
Show 144 variants EasyOsu(<EasyOsu as Archive>::Resolver), NoFailOsu(<NoFailOsu as Archive>::Resolver), HalfTimeOsu(<HalfTimeOsu as Archive>::Resolver), DaycoreOsu(<DaycoreOsu as Archive>::Resolver), HardRockOsu(<HardRockOsu as Archive>::Resolver), SuddenDeathOsu(<SuddenDeathOsu as Archive>::Resolver), PerfectOsu(<PerfectOsu as Archive>::Resolver), DoubleTimeOsu(<DoubleTimeOsu as Archive>::Resolver), NightcoreOsu(<NightcoreOsu as Archive>::Resolver), HiddenOsu(<HiddenOsu as Archive>::Resolver), TraceableOsu(<TraceableOsu as Archive>::Resolver), FlashlightOsu(<FlashlightOsu as Archive>::Resolver), BlindsOsu(<BlindsOsu as Archive>::Resolver), StrictTrackingOsu(<StrictTrackingOsu as Archive>::Resolver), AccuracyChallengeOsu(<AccuracyChallengeOsu as Archive>::Resolver), TargetPracticeOsu(<TargetPracticeOsu as Archive>::Resolver), DifficultyAdjustOsu(<DifficultyAdjustOsu as Archive>::Resolver), ClassicOsu(<ClassicOsu as Archive>::Resolver), RandomOsu(<RandomOsu as Archive>::Resolver), MirrorOsu(<MirrorOsu as Archive>::Resolver), AlternateOsu(<AlternateOsu as Archive>::Resolver), SingleTapOsu(<SingleTapOsu as Archive>::Resolver), AutoplayOsu(<AutoplayOsu as Archive>::Resolver), CinemaOsu(<CinemaOsu as Archive>::Resolver), RelaxOsu(<RelaxOsu as Archive>::Resolver), AutopilotOsu(<AutopilotOsu as Archive>::Resolver), SpunOutOsu(<SpunOutOsu as Archive>::Resolver), TransformOsu(<TransformOsu as Archive>::Resolver), WiggleOsu(<WiggleOsu as Archive>::Resolver), SpinInOsu(<SpinInOsu as Archive>::Resolver), GrowOsu(<GrowOsu as Archive>::Resolver), DeflateOsu(<DeflateOsu as Archive>::Resolver), WindUpOsu(<WindUpOsu as Archive>::Resolver), WindDownOsu(<WindDownOsu as Archive>::Resolver), BarrelRollOsu(<BarrelRollOsu as Archive>::Resolver), ApproachDifferentOsu(<ApproachDifferentOsu as Archive>::Resolver), MutedOsu(<MutedOsu as Archive>::Resolver), NoScopeOsu(<NoScopeOsu as Archive>::Resolver), MagnetisedOsu(<MagnetisedOsu as Archive>::Resolver), RepelOsu(<RepelOsu as Archive>::Resolver), AdaptiveSpeedOsu(<AdaptiveSpeedOsu as Archive>::Resolver), FreezeFrameOsu(<FreezeFrameOsu as Archive>::Resolver), BubblesOsu(<BubblesOsu as Archive>::Resolver), SynesthesiaOsu(<SynesthesiaOsu as Archive>::Resolver), DepthOsu(<DepthOsu as Archive>::Resolver), BloomOsu(<BloomOsu as Archive>::Resolver), TouchDeviceOsu(<TouchDeviceOsu as Archive>::Resolver), ScoreV2Osu(<ScoreV2Osu as Archive>::Resolver), UnknownOsu(<UnknownMod as Archive>::Resolver), EasyTaiko(<EasyTaiko as Archive>::Resolver), NoFailTaiko(<NoFailTaiko as Archive>::Resolver), HalfTimeTaiko(<HalfTimeTaiko as Archive>::Resolver), DaycoreTaiko(<DaycoreTaiko as Archive>::Resolver), SimplifiedRhythmTaiko(<SimplifiedRhythmTaiko as Archive>::Resolver), HardRockTaiko(<HardRockTaiko as Archive>::Resolver), SuddenDeathTaiko(<SuddenDeathTaiko as Archive>::Resolver), PerfectTaiko(<PerfectTaiko as Archive>::Resolver), DoubleTimeTaiko(<DoubleTimeTaiko as Archive>::Resolver), NightcoreTaiko(<NightcoreTaiko as Archive>::Resolver), HiddenTaiko(<HiddenTaiko as Archive>::Resolver), FlashlightTaiko(<FlashlightTaiko as Archive>::Resolver), AccuracyChallengeTaiko(<AccuracyChallengeTaiko as Archive>::Resolver), RandomTaiko(<RandomTaiko as Archive>::Resolver), DifficultyAdjustTaiko(<DifficultyAdjustTaiko as Archive>::Resolver), ClassicTaiko(<ClassicTaiko as Archive>::Resolver), SwapTaiko(<SwapTaiko as Archive>::Resolver), SingleTapTaiko(<SingleTapTaiko as Archive>::Resolver), ConstantSpeedTaiko(<ConstantSpeedTaiko as Archive>::Resolver), AutoplayTaiko(<AutoplayTaiko as Archive>::Resolver), CinemaTaiko(<CinemaTaiko as Archive>::Resolver), RelaxTaiko(<RelaxTaiko as Archive>::Resolver), WindUpTaiko(<WindUpTaiko as Archive>::Resolver), WindDownTaiko(<WindDownTaiko as Archive>::Resolver), MutedTaiko(<MutedTaiko as Archive>::Resolver), AdaptiveSpeedTaiko(<AdaptiveSpeedTaiko as Archive>::Resolver), ScoreV2Taiko(<ScoreV2Taiko as Archive>::Resolver), UnknownTaiko(<UnknownMod as Archive>::Resolver), EasyCatch(<EasyCatch as Archive>::Resolver), NoFailCatch(<NoFailCatch as Archive>::Resolver), HalfTimeCatch(<HalfTimeCatch as Archive>::Resolver), DaycoreCatch(<DaycoreCatch as Archive>::Resolver), HardRockCatch(<HardRockCatch as Archive>::Resolver), SuddenDeathCatch(<SuddenDeathCatch as Archive>::Resolver), PerfectCatch(<PerfectCatch as Archive>::Resolver), DoubleTimeCatch(<DoubleTimeCatch as Archive>::Resolver), NightcoreCatch(<NightcoreCatch as Archive>::Resolver), HiddenCatch(<HiddenCatch as Archive>::Resolver), FlashlightCatch(<FlashlightCatch as Archive>::Resolver), AccuracyChallengeCatch(<AccuracyChallengeCatch as Archive>::Resolver), DifficultyAdjustCatch(<DifficultyAdjustCatch as Archive>::Resolver), ClassicCatch(<ClassicCatch as Archive>::Resolver), MirrorCatch(<MirrorCatch as Archive>::Resolver), AutoplayCatch(<AutoplayCatch as Archive>::Resolver), CinemaCatch(<CinemaCatch as Archive>::Resolver), RelaxCatch(<RelaxCatch as Archive>::Resolver), WindUpCatch(<WindUpCatch as Archive>::Resolver), WindDownCatch(<WindDownCatch as Archive>::Resolver), FloatingFruitsCatch(<FloatingFruitsCatch as Archive>::Resolver), MutedCatch(<MutedCatch as Archive>::Resolver), NoScopeCatch(<NoScopeCatch as Archive>::Resolver), MovingFastCatch(<MovingFastCatch as Archive>::Resolver), ScoreV2Catch(<ScoreV2Catch as Archive>::Resolver), UnknownCatch(<UnknownMod as Archive>::Resolver), EasyMania(<EasyMania as Archive>::Resolver), NoFailMania(<NoFailMania as Archive>::Resolver), HalfTimeMania(<HalfTimeMania as Archive>::Resolver), DaycoreMania(<DaycoreMania as Archive>::Resolver), NoReleaseMania(<NoReleaseMania as Archive>::Resolver), HardRockMania(<HardRockMania as Archive>::Resolver), SuddenDeathMania(<SuddenDeathMania as Archive>::Resolver), PerfectMania(<PerfectMania as Archive>::Resolver), DoubleTimeMania(<DoubleTimeMania as Archive>::Resolver), NightcoreMania(<NightcoreMania as Archive>::Resolver), FadeInMania(<FadeInMania as Archive>::Resolver), HiddenMania(<HiddenMania as Archive>::Resolver), CoverMania(<CoverMania as Archive>::Resolver), FlashlightMania(<FlashlightMania as Archive>::Resolver), AccuracyChallengeMania(<AccuracyChallengeMania as Archive>::Resolver), RandomMania(<RandomMania as Archive>::Resolver), DualStagesMania(<DualStagesMania as Archive>::Resolver), MirrorMania(<MirrorMania as Archive>::Resolver), DifficultyAdjustMania(<DifficultyAdjustMania as Archive>::Resolver), ClassicMania(<ClassicMania as Archive>::Resolver), InvertMania(<InvertMania as Archive>::Resolver), ConstantSpeedMania(<ConstantSpeedMania as Archive>::Resolver), HoldOffMania(<HoldOffMania as Archive>::Resolver), OneKeyMania(<OneKeyMania as Archive>::Resolver), TwoKeysMania(<TwoKeysMania as Archive>::Resolver), ThreeKeysMania(<ThreeKeysMania as Archive>::Resolver), FourKeysMania(<FourKeysMania as Archive>::Resolver), FiveKeysMania(<FiveKeysMania as Archive>::Resolver), SixKeysMania(<SixKeysMania as Archive>::Resolver), SevenKeysMania(<SevenKeysMania as Archive>::Resolver), EightKeysMania(<EightKeysMania as Archive>::Resolver), NineKeysMania(<NineKeysMania as Archive>::Resolver), TenKeysMania(<TenKeysMania as Archive>::Resolver), AutoplayMania(<AutoplayMania as Archive>::Resolver), CinemaMania(<CinemaMania as Archive>::Resolver), WindUpMania(<WindUpMania as Archive>::Resolver), WindDownMania(<WindDownMania as Archive>::Resolver), MutedMania(<MutedMania as Archive>::Resolver), AdaptiveSpeedMania(<AdaptiveSpeedMania as Archive>::Resolver), ScoreV2Mania(<ScoreV2Mania as Archive>::Resolver), UnknownMania(<UnknownMod as Archive>::Resolver),
}
Available on crate feature rkyv only.
Expand description

The resolver for an archived GameMod

Variants§

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EasyOsu(<EasyOsu as Archive>::Resolver)

The resolver for GameMod::EasyOsu

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NoFailOsu(<NoFailOsu as Archive>::Resolver)

The resolver for GameMod::NoFailOsu

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HalfTimeOsu(<HalfTimeOsu as Archive>::Resolver)

The resolver for GameMod::HalfTimeOsu

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DaycoreOsu(<DaycoreOsu as Archive>::Resolver)

The resolver for GameMod::DaycoreOsu

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HardRockOsu(<HardRockOsu as Archive>::Resolver)

The resolver for GameMod::HardRockOsu

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SuddenDeathOsu(<SuddenDeathOsu as Archive>::Resolver)

The resolver for GameMod::SuddenDeathOsu

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PerfectOsu(<PerfectOsu as Archive>::Resolver)

The resolver for GameMod::PerfectOsu

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DoubleTimeOsu(<DoubleTimeOsu as Archive>::Resolver)

The resolver for GameMod::DoubleTimeOsu

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NightcoreOsu(<NightcoreOsu as Archive>::Resolver)

The resolver for GameMod::NightcoreOsu

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HiddenOsu(<HiddenOsu as Archive>::Resolver)

The resolver for GameMod::HiddenOsu

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TraceableOsu(<TraceableOsu as Archive>::Resolver)

The resolver for GameMod::TraceableOsu

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FlashlightOsu(<FlashlightOsu as Archive>::Resolver)

The resolver for GameMod::FlashlightOsu

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BlindsOsu(<BlindsOsu as Archive>::Resolver)

The resolver for GameMod::BlindsOsu

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StrictTrackingOsu(<StrictTrackingOsu as Archive>::Resolver)

The resolver for GameMod::StrictTrackingOsu

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AccuracyChallengeOsu(<AccuracyChallengeOsu as Archive>::Resolver)

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TargetPracticeOsu(<TargetPracticeOsu as Archive>::Resolver)

The resolver for GameMod::TargetPracticeOsu

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DifficultyAdjustOsu(<DifficultyAdjustOsu as Archive>::Resolver)

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ClassicOsu(<ClassicOsu as Archive>::Resolver)

The resolver for GameMod::ClassicOsu

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RandomOsu(<RandomOsu as Archive>::Resolver)

The resolver for GameMod::RandomOsu

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MirrorOsu(<MirrorOsu as Archive>::Resolver)

The resolver for GameMod::MirrorOsu

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AlternateOsu(<AlternateOsu as Archive>::Resolver)

The resolver for GameMod::AlternateOsu

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SingleTapOsu(<SingleTapOsu as Archive>::Resolver)

The resolver for GameMod::SingleTapOsu

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AutoplayOsu(<AutoplayOsu as Archive>::Resolver)

The resolver for GameMod::AutoplayOsu

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CinemaOsu(<CinemaOsu as Archive>::Resolver)

The resolver for GameMod::CinemaOsu

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RelaxOsu(<RelaxOsu as Archive>::Resolver)

The resolver for GameMod::RelaxOsu

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AutopilotOsu(<AutopilotOsu as Archive>::Resolver)

The resolver for GameMod::AutopilotOsu

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SpunOutOsu(<SpunOutOsu as Archive>::Resolver)

The resolver for GameMod::SpunOutOsu

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TransformOsu(<TransformOsu as Archive>::Resolver)

The resolver for GameMod::TransformOsu

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WiggleOsu(<WiggleOsu as Archive>::Resolver)

The resolver for GameMod::WiggleOsu

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SpinInOsu(<SpinInOsu as Archive>::Resolver)

The resolver for GameMod::SpinInOsu

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GrowOsu(<GrowOsu as Archive>::Resolver)

The resolver for GameMod::GrowOsu

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DeflateOsu(<DeflateOsu as Archive>::Resolver)

The resolver for GameMod::DeflateOsu

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WindUpOsu(<WindUpOsu as Archive>::Resolver)

The resolver for GameMod::WindUpOsu

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WindDownOsu(<WindDownOsu as Archive>::Resolver)

The resolver for GameMod::WindDownOsu

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BarrelRollOsu(<BarrelRollOsu as Archive>::Resolver)

The resolver for GameMod::BarrelRollOsu

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ApproachDifferentOsu(<ApproachDifferentOsu as Archive>::Resolver)

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MutedOsu(<MutedOsu as Archive>::Resolver)

The resolver for GameMod::MutedOsu

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NoScopeOsu(<NoScopeOsu as Archive>::Resolver)

The resolver for GameMod::NoScopeOsu

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MagnetisedOsu(<MagnetisedOsu as Archive>::Resolver)

The resolver for GameMod::MagnetisedOsu

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RepelOsu(<RepelOsu as Archive>::Resolver)

The resolver for GameMod::RepelOsu

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AdaptiveSpeedOsu(<AdaptiveSpeedOsu as Archive>::Resolver)

The resolver for GameMod::AdaptiveSpeedOsu

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FreezeFrameOsu(<FreezeFrameOsu as Archive>::Resolver)

The resolver for GameMod::FreezeFrameOsu

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BubblesOsu(<BubblesOsu as Archive>::Resolver)

The resolver for GameMod::BubblesOsu

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SynesthesiaOsu(<SynesthesiaOsu as Archive>::Resolver)

The resolver for GameMod::SynesthesiaOsu

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DepthOsu(<DepthOsu as Archive>::Resolver)

The resolver for GameMod::DepthOsu

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BloomOsu(<BloomOsu as Archive>::Resolver)

The resolver for GameMod::BloomOsu

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TouchDeviceOsu(<TouchDeviceOsu as Archive>::Resolver)

The resolver for GameMod::TouchDeviceOsu

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ScoreV2Osu(<ScoreV2Osu as Archive>::Resolver)

The resolver for GameMod::ScoreV2Osu

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UnknownOsu(<UnknownMod as Archive>::Resolver)

The resolver for GameMod::UnknownOsu

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EasyTaiko(<EasyTaiko as Archive>::Resolver)

The resolver for GameMod::EasyTaiko

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NoFailTaiko(<NoFailTaiko as Archive>::Resolver)

The resolver for GameMod::NoFailTaiko

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HalfTimeTaiko(<HalfTimeTaiko as Archive>::Resolver)

The resolver for GameMod::HalfTimeTaiko

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DaycoreTaiko(<DaycoreTaiko as Archive>::Resolver)

The resolver for GameMod::DaycoreTaiko

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SimplifiedRhythmTaiko(<SimplifiedRhythmTaiko as Archive>::Resolver)

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HardRockTaiko(<HardRockTaiko as Archive>::Resolver)

The resolver for GameMod::HardRockTaiko

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SuddenDeathTaiko(<SuddenDeathTaiko as Archive>::Resolver)

The resolver for GameMod::SuddenDeathTaiko

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PerfectTaiko(<PerfectTaiko as Archive>::Resolver)

The resolver for GameMod::PerfectTaiko

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DoubleTimeTaiko(<DoubleTimeTaiko as Archive>::Resolver)

The resolver for GameMod::DoubleTimeTaiko

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NightcoreTaiko(<NightcoreTaiko as Archive>::Resolver)

The resolver for GameMod::NightcoreTaiko

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HiddenTaiko(<HiddenTaiko as Archive>::Resolver)

The resolver for GameMod::HiddenTaiko

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FlashlightTaiko(<FlashlightTaiko as Archive>::Resolver)

The resolver for GameMod::FlashlightTaiko

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AccuracyChallengeTaiko(<AccuracyChallengeTaiko as Archive>::Resolver)

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RandomTaiko(<RandomTaiko as Archive>::Resolver)

The resolver for GameMod::RandomTaiko

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DifficultyAdjustTaiko(<DifficultyAdjustTaiko as Archive>::Resolver)

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ClassicTaiko(<ClassicTaiko as Archive>::Resolver)

The resolver for GameMod::ClassicTaiko

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SwapTaiko(<SwapTaiko as Archive>::Resolver)

The resolver for GameMod::SwapTaiko

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SingleTapTaiko(<SingleTapTaiko as Archive>::Resolver)

The resolver for GameMod::SingleTapTaiko

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ConstantSpeedTaiko(<ConstantSpeedTaiko as Archive>::Resolver)

The resolver for GameMod::ConstantSpeedTaiko

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AutoplayTaiko(<AutoplayTaiko as Archive>::Resolver)

The resolver for GameMod::AutoplayTaiko

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CinemaTaiko(<CinemaTaiko as Archive>::Resolver)

The resolver for GameMod::CinemaTaiko

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RelaxTaiko(<RelaxTaiko as Archive>::Resolver)

The resolver for GameMod::RelaxTaiko

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WindUpTaiko(<WindUpTaiko as Archive>::Resolver)

The resolver for GameMod::WindUpTaiko

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WindDownTaiko(<WindDownTaiko as Archive>::Resolver)

The resolver for GameMod::WindDownTaiko

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MutedTaiko(<MutedTaiko as Archive>::Resolver)

The resolver for GameMod::MutedTaiko

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AdaptiveSpeedTaiko(<AdaptiveSpeedTaiko as Archive>::Resolver)

The resolver for GameMod::AdaptiveSpeedTaiko

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ScoreV2Taiko(<ScoreV2Taiko as Archive>::Resolver)

The resolver for GameMod::ScoreV2Taiko

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UnknownTaiko(<UnknownMod as Archive>::Resolver)

The resolver for GameMod::UnknownTaiko

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EasyCatch(<EasyCatch as Archive>::Resolver)

The resolver for GameMod::EasyCatch

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NoFailCatch(<NoFailCatch as Archive>::Resolver)

The resolver for GameMod::NoFailCatch

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HalfTimeCatch(<HalfTimeCatch as Archive>::Resolver)

The resolver for GameMod::HalfTimeCatch

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DaycoreCatch(<DaycoreCatch as Archive>::Resolver)

The resolver for GameMod::DaycoreCatch

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HardRockCatch(<HardRockCatch as Archive>::Resolver)

The resolver for GameMod::HardRockCatch

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SuddenDeathCatch(<SuddenDeathCatch as Archive>::Resolver)

The resolver for GameMod::SuddenDeathCatch

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PerfectCatch(<PerfectCatch as Archive>::Resolver)

The resolver for GameMod::PerfectCatch

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DoubleTimeCatch(<DoubleTimeCatch as Archive>::Resolver)

The resolver for GameMod::DoubleTimeCatch

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NightcoreCatch(<NightcoreCatch as Archive>::Resolver)

The resolver for GameMod::NightcoreCatch

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HiddenCatch(<HiddenCatch as Archive>::Resolver)

The resolver for GameMod::HiddenCatch

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FlashlightCatch(<FlashlightCatch as Archive>::Resolver)

The resolver for GameMod::FlashlightCatch

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AccuracyChallengeCatch(<AccuracyChallengeCatch as Archive>::Resolver)

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DifficultyAdjustCatch(<DifficultyAdjustCatch as Archive>::Resolver)

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ClassicCatch(<ClassicCatch as Archive>::Resolver)

The resolver for GameMod::ClassicCatch

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MirrorCatch(<MirrorCatch as Archive>::Resolver)

The resolver for GameMod::MirrorCatch

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AutoplayCatch(<AutoplayCatch as Archive>::Resolver)

The resolver for GameMod::AutoplayCatch

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CinemaCatch(<CinemaCatch as Archive>::Resolver)

The resolver for GameMod::CinemaCatch

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RelaxCatch(<RelaxCatch as Archive>::Resolver)

The resolver for GameMod::RelaxCatch

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WindUpCatch(<WindUpCatch as Archive>::Resolver)

The resolver for GameMod::WindUpCatch

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WindDownCatch(<WindDownCatch as Archive>::Resolver)

The resolver for GameMod::WindDownCatch

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FloatingFruitsCatch(<FloatingFruitsCatch as Archive>::Resolver)

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MutedCatch(<MutedCatch as Archive>::Resolver)

The resolver for GameMod::MutedCatch

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NoScopeCatch(<NoScopeCatch as Archive>::Resolver)

The resolver for GameMod::NoScopeCatch

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MovingFastCatch(<MovingFastCatch as Archive>::Resolver)

The resolver for GameMod::MovingFastCatch

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ScoreV2Catch(<ScoreV2Catch as Archive>::Resolver)

The resolver for GameMod::ScoreV2Catch

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UnknownCatch(<UnknownMod as Archive>::Resolver)

The resolver for GameMod::UnknownCatch

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EasyMania(<EasyMania as Archive>::Resolver)

The resolver for GameMod::EasyMania

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NoFailMania(<NoFailMania as Archive>::Resolver)

The resolver for GameMod::NoFailMania

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HalfTimeMania(<HalfTimeMania as Archive>::Resolver)

The resolver for GameMod::HalfTimeMania

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DaycoreMania(<DaycoreMania as Archive>::Resolver)

The resolver for GameMod::DaycoreMania

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NoReleaseMania(<NoReleaseMania as Archive>::Resolver)

The resolver for GameMod::NoReleaseMania

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HardRockMania(<HardRockMania as Archive>::Resolver)

The resolver for GameMod::HardRockMania

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SuddenDeathMania(<SuddenDeathMania as Archive>::Resolver)

The resolver for GameMod::SuddenDeathMania

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PerfectMania(<PerfectMania as Archive>::Resolver)

The resolver for GameMod::PerfectMania

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DoubleTimeMania(<DoubleTimeMania as Archive>::Resolver)

The resolver for GameMod::DoubleTimeMania

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NightcoreMania(<NightcoreMania as Archive>::Resolver)

The resolver for GameMod::NightcoreMania

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FadeInMania(<FadeInMania as Archive>::Resolver)

The resolver for GameMod::FadeInMania

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HiddenMania(<HiddenMania as Archive>::Resolver)

The resolver for GameMod::HiddenMania

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CoverMania(<CoverMania as Archive>::Resolver)

The resolver for GameMod::CoverMania

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FlashlightMania(<FlashlightMania as Archive>::Resolver)

The resolver for GameMod::FlashlightMania

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AccuracyChallengeMania(<AccuracyChallengeMania as Archive>::Resolver)

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RandomMania(<RandomMania as Archive>::Resolver)

The resolver for GameMod::RandomMania

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DualStagesMania(<DualStagesMania as Archive>::Resolver)

The resolver for GameMod::DualStagesMania

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MirrorMania(<MirrorMania as Archive>::Resolver)

The resolver for GameMod::MirrorMania

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DifficultyAdjustMania(<DifficultyAdjustMania as Archive>::Resolver)

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ClassicMania(<ClassicMania as Archive>::Resolver)

The resolver for GameMod::ClassicMania

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InvertMania(<InvertMania as Archive>::Resolver)

The resolver for GameMod::InvertMania

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ConstantSpeedMania(<ConstantSpeedMania as Archive>::Resolver)

The resolver for GameMod::ConstantSpeedMania

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HoldOffMania(<HoldOffMania as Archive>::Resolver)

The resolver for GameMod::HoldOffMania

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OneKeyMania(<OneKeyMania as Archive>::Resolver)

The resolver for GameMod::OneKeyMania

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TwoKeysMania(<TwoKeysMania as Archive>::Resolver)

The resolver for GameMod::TwoKeysMania

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ThreeKeysMania(<ThreeKeysMania as Archive>::Resolver)

The resolver for GameMod::ThreeKeysMania

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FourKeysMania(<FourKeysMania as Archive>::Resolver)

The resolver for GameMod::FourKeysMania

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FiveKeysMania(<FiveKeysMania as Archive>::Resolver)

The resolver for GameMod::FiveKeysMania

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SixKeysMania(<SixKeysMania as Archive>::Resolver)

The resolver for GameMod::SixKeysMania

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SevenKeysMania(<SevenKeysMania as Archive>::Resolver)

The resolver for GameMod::SevenKeysMania

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EightKeysMania(<EightKeysMania as Archive>::Resolver)

The resolver for GameMod::EightKeysMania

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NineKeysMania(<NineKeysMania as Archive>::Resolver)

The resolver for GameMod::NineKeysMania

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TenKeysMania(<TenKeysMania as Archive>::Resolver)

The resolver for GameMod::TenKeysMania

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AutoplayMania(<AutoplayMania as Archive>::Resolver)

The resolver for GameMod::AutoplayMania

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CinemaMania(<CinemaMania as Archive>::Resolver)

The resolver for GameMod::CinemaMania

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WindUpMania(<WindUpMania as Archive>::Resolver)

The resolver for GameMod::WindUpMania

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WindDownMania(<WindDownMania as Archive>::Resolver)

The resolver for GameMod::WindDownMania

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MutedMania(<MutedMania as Archive>::Resolver)

The resolver for GameMod::MutedMania

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AdaptiveSpeedMania(<AdaptiveSpeedMania as Archive>::Resolver)

The resolver for GameMod::AdaptiveSpeedMania

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ScoreV2Mania(<ScoreV2Mania as Archive>::Resolver)

The resolver for GameMod::ScoreV2Mania

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UnknownMania(<UnknownMod as Archive>::Resolver)

The resolver for GameMod::UnknownMania

Auto Trait Implementations§

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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> BorrowMut<T> for T
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impl<T> From<T> for T

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Calls U::from(self).

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

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impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
where T: SharedNiching<N1, N2>, N1: Niching<T>, N2: Niching<T>,

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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

Returns whether the given value has been niched. Read more
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fn resolve_niched(out: Place<NichedOption<T, N1>>)

Writes data to out indicating that a T is niched.
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impl<T> Pointee for T

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type Metadata = ()

The metadata type for pointers and references to this type.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.