pub struct MutedMania {
pub inverse_muting: Option<bool>,
pub enable_metronome: Option<bool>,
pub mute_combo_count: Option<f64>,
pub affects_hit_sounds: Option<bool>,
}Expand description
Can you still feel the rhythm without music?
Fields§
§inverse_muting: Option<bool>Increase volume as combo builds.
enable_metronome: Option<bool>Add a metronome beat to help you keep track of the rhythm.
mute_combo_count: Option<f64>The combo count at which point the track reaches its final volume.
affects_hit_sounds: Option<bool>Hit sounds are also muted alongside the track.
Implementations§
Source§impl MutedMania
impl MutedMania
Sourcepub const fn acronym() -> Acronym
pub const fn acronym() -> Acronym
The acronym of MutedMania
Sourcepub fn incompatible_mods() -> impl Iterator<Item = Acronym>
pub fn incompatible_mods() -> impl Iterator<Item = Acronym>
Iterator of Acronym for mods that are incompatible with MutedMania
Sourcepub const fn description() -> &'static str
pub const fn description() -> &'static str
The description of MutedMania
Sourcepub const fn kind() -> GameModKind
pub const fn kind() -> GameModKind
The GameModKind of MutedMania
Trait Implementations§
Source§impl Archive for MutedMania
impl Archive for MutedMania
Source§type Archived = ArchivedMutedMania
type Archived = ArchivedMutedMania
The archived representation of this type. Read more
Source§type Resolver = MutedManiaResolver
type Resolver = MutedManiaResolver
The resolver for this type. It must contain all the additional
information from serializing needed to make the archived type from
the normal type.
Source§fn resolve(&self, resolver: Self::Resolver, out: Place<Self::Archived>)
fn resolve(&self, resolver: Self::Resolver, out: Place<Self::Archived>)
Creates the archived version of this value at the given position and
writes it to the given output. Read more
Source§const COPY_OPTIMIZATION: CopyOptimization<Self> = _
const COPY_OPTIMIZATION: CopyOptimization<Self> = _
An optimization flag that allows the bytes of this type to be copied
directly to a writer instead of calling
serialize. Read moreSource§impl Clone for MutedMania
impl Clone for MutedMania
Source§fn clone(&self) -> MutedMania
fn clone(&self) -> MutedMania
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MutedMania
impl Debug for MutedMania
Source§impl Default for MutedMania
impl Default for MutedMania
Source§fn default() -> MutedMania
fn default() -> MutedMania
Returns the “default value” for a type. Read more
Source§impl<__D: Fallible + ?Sized> Deserialize<MutedMania, __D> for Archived<MutedMania>where
NicheInto<Bool>: ArchiveWith<Option<bool>> + DeserializeWith<<NicheInto<Bool> as ArchiveWith<Option<bool>>>::Archived, Option<bool>, __D>,
NicheInto<NaN>: ArchiveWith<Option<f64>> + DeserializeWith<<NicheInto<NaN> as ArchiveWith<Option<f64>>>::Archived, Option<f64>, __D>,
impl<__D: Fallible + ?Sized> Deserialize<MutedMania, __D> for Archived<MutedMania>where
NicheInto<Bool>: ArchiveWith<Option<bool>> + DeserializeWith<<NicheInto<Bool> as ArchiveWith<Option<bool>>>::Archived, Option<bool>, __D>,
NicheInto<NaN>: ArchiveWith<Option<f64>> + DeserializeWith<<NicheInto<NaN> as ArchiveWith<Option<f64>>>::Archived, Option<f64>, __D>,
Source§fn deserialize(
&self,
deserializer: &mut __D,
) -> Result<MutedMania, <__D as Fallible>::Error>
fn deserialize( &self, deserializer: &mut __D, ) -> Result<MutedMania, <__D as Fallible>::Error>
Deserializes using the given deserializer
Source§impl PartialEq for MutedMania
impl PartialEq for MutedMania
Source§impl<__S: Fallible + ?Sized> Serialize<__S> for MutedManiawhere
NicheInto<Bool>: SerializeWith<Option<bool>, __S>,
NicheInto<NaN>: SerializeWith<Option<f64>, __S>,
impl<__S: Fallible + ?Sized> Serialize<__S> for MutedManiawhere
NicheInto<Bool>: SerializeWith<Option<bool>, __S>,
NicheInto<NaN>: SerializeWith<Option<f64>, __S>,
Source§impl Serialize for MutedMania
Available on crate feature serde only.
impl Serialize for MutedMania
Available on crate feature
serde only.impl StructuralPartialEq for MutedMania
Auto Trait Implementations§
impl Freeze for MutedMania
impl RefUnwindSafe for MutedMania
impl Send for MutedMania
impl Sync for MutedMania
impl Unpin for MutedMania
impl UnsafeUnpin for MutedMania
impl UnwindSafe for MutedMania
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> ArchiveUnsized for Twhere
T: Archive,
impl<T> ArchiveUnsized for Twhere
T: Archive,
Source§type Archived = <T as Archive>::Archived
type Archived = <T as Archive>::Archived
The archived counterpart of this type. Unlike
Archive, it may be
unsized. Read moreSource§fn archived_metadata(
&self,
) -> <<T as ArchiveUnsized>::Archived as ArchivePointee>::ArchivedMetadata
fn archived_metadata( &self, ) -> <<T as ArchiveUnsized>::Archived as ArchivePointee>::ArchivedMetadata
Creates the archived version of the metadata for this value.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
out indicating that a T is niched.