Enum rosu_mods::rkyv::GameModResolver

source ·
pub enum GameModResolver
where EasyOsu: Archive, NoFailOsu: Archive, HalfTimeOsu: Archive, DaycoreOsu: Archive, HardRockOsu: Archive, SuddenDeathOsu: Archive, PerfectOsu: Archive, DoubleTimeOsu: Archive, NightcoreOsu: Archive, HiddenOsu: Archive, FlashlightOsu: Archive, BlindsOsu: Archive, StrictTrackingOsu: Archive, AccuracyChallengeOsu: Archive, TargetPracticeOsu: Archive, DifficultyAdjustOsu: Archive, ClassicOsu: Archive, RandomOsu: Archive, MirrorOsu: Archive, AlternateOsu: Archive, SingleTapOsu: Archive, AutoplayOsu: Archive, CinemaOsu: Archive, RelaxOsu: Archive, AutopilotOsu: Archive, SpunOutOsu: Archive, TransformOsu: Archive, WiggleOsu: Archive, SpinInOsu: Archive, GrowOsu: Archive, DeflateOsu: Archive, WindUpOsu: Archive, WindDownOsu: Archive, TraceableOsu: Archive, BarrelRollOsu: Archive, ApproachDifferentOsu: Archive, MutedOsu: Archive, NoScopeOsu: Archive, MagnetisedOsu: Archive, RepelOsu: Archive, AdaptiveSpeedOsu: Archive, FreezeFrameOsu: Archive, BubblesOsu: Archive, SynesthesiaOsu: Archive, DepthOsu: Archive, TouchDeviceOsu: Archive, ScoreV2Osu: Archive, UnknownMod: Archive, EasyTaiko: Archive, NoFailTaiko: Archive, HalfTimeTaiko: Archive, DaycoreTaiko: Archive, HardRockTaiko: Archive, SuddenDeathTaiko: Archive, PerfectTaiko: Archive, DoubleTimeTaiko: Archive, NightcoreTaiko: Archive, HiddenTaiko: Archive, FlashlightTaiko: Archive, AccuracyChallengeTaiko: Archive, RandomTaiko: Archive, DifficultyAdjustTaiko: Archive, ClassicTaiko: Archive, SwapTaiko: Archive, SingleTapTaiko: Archive, ConstantSpeedTaiko: Archive, AutoplayTaiko: Archive, CinemaTaiko: Archive, RelaxTaiko: Archive, WindUpTaiko: Archive, WindDownTaiko: Archive, MutedTaiko: Archive, AdaptiveSpeedTaiko: Archive, ScoreV2Taiko: Archive, EasyCatch: Archive, NoFailCatch: Archive, HalfTimeCatch: Archive, DaycoreCatch: Archive, HardRockCatch: Archive, SuddenDeathCatch: Archive, PerfectCatch: Archive, DoubleTimeCatch: Archive, NightcoreCatch: Archive, HiddenCatch: Archive, FlashlightCatch: Archive, AccuracyChallengeCatch: Archive, DifficultyAdjustCatch: Archive, ClassicCatch: Archive, MirrorCatch: Archive, AutoplayCatch: Archive, CinemaCatch: Archive, RelaxCatch: Archive, WindUpCatch: Archive, WindDownCatch: Archive, FloatingFruitsCatch: Archive, MutedCatch: Archive, NoScopeCatch: Archive, ScoreV2Catch: Archive, EasyMania: Archive, NoFailMania: Archive, HalfTimeMania: Archive, DaycoreMania: Archive, HardRockMania: Archive, SuddenDeathMania: Archive, PerfectMania: Archive, DoubleTimeMania: Archive, NightcoreMania: Archive, FadeInMania: Archive, HiddenMania: Archive, CoverMania: Archive, FlashlightMania: Archive, AccuracyChallengeMania: Archive, RandomMania: Archive, DualStagesMania: Archive, MirrorMania: Archive, DifficultyAdjustMania: Archive, ClassicMania: Archive, InvertMania: Archive, ConstantSpeedMania: Archive, HoldOffMania: Archive, OneKeyMania: Archive, TwoKeysMania: Archive, ThreeKeysMania: Archive, FourKeysMania: Archive, FiveKeysMania: Archive, SixKeysMania: Archive, SevenKeysMania: Archive, EightKeysMania: Archive, NineKeysMania: Archive, TenKeysMania: Archive, AutoplayMania: Archive, CinemaMania: Archive, WindUpMania: Archive, WindDownMania: Archive, MutedMania: Archive, AdaptiveSpeedMania: Archive, ScoreV2Mania: Archive,
{
Show 140 variants EasyOsu(Resolver<EasyOsu>), NoFailOsu(Resolver<NoFailOsu>), HalfTimeOsu(Resolver<HalfTimeOsu>), DaycoreOsu(Resolver<DaycoreOsu>), HardRockOsu(Resolver<HardRockOsu>), SuddenDeathOsu(Resolver<SuddenDeathOsu>), PerfectOsu(Resolver<PerfectOsu>), DoubleTimeOsu(Resolver<DoubleTimeOsu>), NightcoreOsu(Resolver<NightcoreOsu>), HiddenOsu(Resolver<HiddenOsu>), FlashlightOsu(Resolver<FlashlightOsu>), BlindsOsu(Resolver<BlindsOsu>), StrictTrackingOsu(Resolver<StrictTrackingOsu>), AccuracyChallengeOsu(Resolver<AccuracyChallengeOsu>), TargetPracticeOsu(Resolver<TargetPracticeOsu>), DifficultyAdjustOsu(Resolver<DifficultyAdjustOsu>), ClassicOsu(Resolver<ClassicOsu>), RandomOsu(Resolver<RandomOsu>), MirrorOsu(Resolver<MirrorOsu>), AlternateOsu(Resolver<AlternateOsu>), SingleTapOsu(Resolver<SingleTapOsu>), AutoplayOsu(Resolver<AutoplayOsu>), CinemaOsu(Resolver<CinemaOsu>), RelaxOsu(Resolver<RelaxOsu>), AutopilotOsu(Resolver<AutopilotOsu>), SpunOutOsu(Resolver<SpunOutOsu>), TransformOsu(Resolver<TransformOsu>), WiggleOsu(Resolver<WiggleOsu>), SpinInOsu(Resolver<SpinInOsu>), GrowOsu(Resolver<GrowOsu>), DeflateOsu(Resolver<DeflateOsu>), WindUpOsu(Resolver<WindUpOsu>), WindDownOsu(Resolver<WindDownOsu>), TraceableOsu(Resolver<TraceableOsu>), BarrelRollOsu(Resolver<BarrelRollOsu>), ApproachDifferentOsu(Resolver<ApproachDifferentOsu>), MutedOsu(Resolver<MutedOsu>), NoScopeOsu(Resolver<NoScopeOsu>), MagnetisedOsu(Resolver<MagnetisedOsu>), RepelOsu(Resolver<RepelOsu>), AdaptiveSpeedOsu(Resolver<AdaptiveSpeedOsu>), FreezeFrameOsu(Resolver<FreezeFrameOsu>), BubblesOsu(Resolver<BubblesOsu>), SynesthesiaOsu(Resolver<SynesthesiaOsu>), DepthOsu(Resolver<DepthOsu>), TouchDeviceOsu(Resolver<TouchDeviceOsu>), ScoreV2Osu(Resolver<ScoreV2Osu>), UnknownOsu(Resolver<UnknownMod>), EasyTaiko(Resolver<EasyTaiko>), NoFailTaiko(Resolver<NoFailTaiko>), HalfTimeTaiko(Resolver<HalfTimeTaiko>), DaycoreTaiko(Resolver<DaycoreTaiko>), HardRockTaiko(Resolver<HardRockTaiko>), SuddenDeathTaiko(Resolver<SuddenDeathTaiko>), PerfectTaiko(Resolver<PerfectTaiko>), DoubleTimeTaiko(Resolver<DoubleTimeTaiko>), NightcoreTaiko(Resolver<NightcoreTaiko>), HiddenTaiko(Resolver<HiddenTaiko>), FlashlightTaiko(Resolver<FlashlightTaiko>), AccuracyChallengeTaiko(Resolver<AccuracyChallengeTaiko>), RandomTaiko(Resolver<RandomTaiko>), DifficultyAdjustTaiko(Resolver<DifficultyAdjustTaiko>), ClassicTaiko(Resolver<ClassicTaiko>), SwapTaiko(Resolver<SwapTaiko>), SingleTapTaiko(Resolver<SingleTapTaiko>), ConstantSpeedTaiko(Resolver<ConstantSpeedTaiko>), AutoplayTaiko(Resolver<AutoplayTaiko>), CinemaTaiko(Resolver<CinemaTaiko>), RelaxTaiko(Resolver<RelaxTaiko>), WindUpTaiko(Resolver<WindUpTaiko>), WindDownTaiko(Resolver<WindDownTaiko>), MutedTaiko(Resolver<MutedTaiko>), AdaptiveSpeedTaiko(Resolver<AdaptiveSpeedTaiko>), ScoreV2Taiko(Resolver<ScoreV2Taiko>), UnknownTaiko(Resolver<UnknownMod>), EasyCatch(Resolver<EasyCatch>), NoFailCatch(Resolver<NoFailCatch>), HalfTimeCatch(Resolver<HalfTimeCatch>), DaycoreCatch(Resolver<DaycoreCatch>), HardRockCatch(Resolver<HardRockCatch>), SuddenDeathCatch(Resolver<SuddenDeathCatch>), PerfectCatch(Resolver<PerfectCatch>), DoubleTimeCatch(Resolver<DoubleTimeCatch>), NightcoreCatch(Resolver<NightcoreCatch>), HiddenCatch(Resolver<HiddenCatch>), FlashlightCatch(Resolver<FlashlightCatch>), AccuracyChallengeCatch(Resolver<AccuracyChallengeCatch>), DifficultyAdjustCatch(Resolver<DifficultyAdjustCatch>), ClassicCatch(Resolver<ClassicCatch>), MirrorCatch(Resolver<MirrorCatch>), AutoplayCatch(Resolver<AutoplayCatch>), CinemaCatch(Resolver<CinemaCatch>), RelaxCatch(Resolver<RelaxCatch>), WindUpCatch(Resolver<WindUpCatch>), WindDownCatch(Resolver<WindDownCatch>), FloatingFruitsCatch(Resolver<FloatingFruitsCatch>), MutedCatch(Resolver<MutedCatch>), NoScopeCatch(Resolver<NoScopeCatch>), ScoreV2Catch(Resolver<ScoreV2Catch>), UnknownCatch(Resolver<UnknownMod>), EasyMania(Resolver<EasyMania>), NoFailMania(Resolver<NoFailMania>), HalfTimeMania(Resolver<HalfTimeMania>), DaycoreMania(Resolver<DaycoreMania>), HardRockMania(Resolver<HardRockMania>), SuddenDeathMania(Resolver<SuddenDeathMania>), PerfectMania(Resolver<PerfectMania>), DoubleTimeMania(Resolver<DoubleTimeMania>), NightcoreMania(Resolver<NightcoreMania>), FadeInMania(Resolver<FadeInMania>), HiddenMania(Resolver<HiddenMania>), CoverMania(Resolver<CoverMania>), FlashlightMania(Resolver<FlashlightMania>), AccuracyChallengeMania(Resolver<AccuracyChallengeMania>), RandomMania(Resolver<RandomMania>), DualStagesMania(Resolver<DualStagesMania>), MirrorMania(Resolver<MirrorMania>), DifficultyAdjustMania(Resolver<DifficultyAdjustMania>), ClassicMania(Resolver<ClassicMania>), InvertMania(Resolver<InvertMania>), ConstantSpeedMania(Resolver<ConstantSpeedMania>), HoldOffMania(Resolver<HoldOffMania>), OneKeyMania(Resolver<OneKeyMania>), TwoKeysMania(Resolver<TwoKeysMania>), ThreeKeysMania(Resolver<ThreeKeysMania>), FourKeysMania(Resolver<FourKeysMania>), FiveKeysMania(Resolver<FiveKeysMania>), SixKeysMania(Resolver<SixKeysMania>), SevenKeysMania(Resolver<SevenKeysMania>), EightKeysMania(Resolver<EightKeysMania>), NineKeysMania(Resolver<NineKeysMania>), TenKeysMania(Resolver<TenKeysMania>), AutoplayMania(Resolver<AutoplayMania>), CinemaMania(Resolver<CinemaMania>), WindUpMania(Resolver<WindUpMania>), WindDownMania(Resolver<WindDownMania>), MutedMania(Resolver<MutedMania>), AdaptiveSpeedMania(Resolver<AdaptiveSpeedMania>), ScoreV2Mania(Resolver<ScoreV2Mania>), UnknownMania(Resolver<UnknownMod>),
}
Available on crate feature rkyv only.
Expand description

The resolver for an archived GameMod

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EasyOsu(Resolver<EasyOsu>)

The resolver for GameMod::EasyOsu

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NoFailOsu(Resolver<NoFailOsu>)

The resolver for GameMod::NoFailOsu

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HalfTimeOsu(Resolver<HalfTimeOsu>)

The resolver for GameMod::HalfTimeOsu

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DaycoreOsu(Resolver<DaycoreOsu>)

The resolver for GameMod::DaycoreOsu

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HardRockOsu(Resolver<HardRockOsu>)

The resolver for GameMod::HardRockOsu

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SuddenDeathOsu(Resolver<SuddenDeathOsu>)

The resolver for GameMod::SuddenDeathOsu

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PerfectOsu(Resolver<PerfectOsu>)

The resolver for GameMod::PerfectOsu

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DoubleTimeOsu(Resolver<DoubleTimeOsu>)

The resolver for GameMod::DoubleTimeOsu

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NightcoreOsu(Resolver<NightcoreOsu>)

The resolver for GameMod::NightcoreOsu

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HiddenOsu(Resolver<HiddenOsu>)

The resolver for GameMod::HiddenOsu

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FlashlightOsu(Resolver<FlashlightOsu>)

The resolver for GameMod::FlashlightOsu

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BlindsOsu(Resolver<BlindsOsu>)

The resolver for GameMod::BlindsOsu

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StrictTrackingOsu(Resolver<StrictTrackingOsu>)

The resolver for GameMod::StrictTrackingOsu

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AccuracyChallengeOsu(Resolver<AccuracyChallengeOsu>)

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TargetPracticeOsu(Resolver<TargetPracticeOsu>)

The resolver for GameMod::TargetPracticeOsu

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DifficultyAdjustOsu(Resolver<DifficultyAdjustOsu>)

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ClassicOsu(Resolver<ClassicOsu>)

The resolver for GameMod::ClassicOsu

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RandomOsu(Resolver<RandomOsu>)

The resolver for GameMod::RandomOsu

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MirrorOsu(Resolver<MirrorOsu>)

The resolver for GameMod::MirrorOsu

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AlternateOsu(Resolver<AlternateOsu>)

The resolver for GameMod::AlternateOsu

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SingleTapOsu(Resolver<SingleTapOsu>)

The resolver for GameMod::SingleTapOsu

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AutoplayOsu(Resolver<AutoplayOsu>)

The resolver for GameMod::AutoplayOsu

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CinemaOsu(Resolver<CinemaOsu>)

The resolver for GameMod::CinemaOsu

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RelaxOsu(Resolver<RelaxOsu>)

The resolver for GameMod::RelaxOsu

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AutopilotOsu(Resolver<AutopilotOsu>)

The resolver for GameMod::AutopilotOsu

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SpunOutOsu(Resolver<SpunOutOsu>)

The resolver for GameMod::SpunOutOsu

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TransformOsu(Resolver<TransformOsu>)

The resolver for GameMod::TransformOsu

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WiggleOsu(Resolver<WiggleOsu>)

The resolver for GameMod::WiggleOsu

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SpinInOsu(Resolver<SpinInOsu>)

The resolver for GameMod::SpinInOsu

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GrowOsu(Resolver<GrowOsu>)

The resolver for GameMod::GrowOsu

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DeflateOsu(Resolver<DeflateOsu>)

The resolver for GameMod::DeflateOsu

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WindUpOsu(Resolver<WindUpOsu>)

The resolver for GameMod::WindUpOsu

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WindDownOsu(Resolver<WindDownOsu>)

The resolver for GameMod::WindDownOsu

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TraceableOsu(Resolver<TraceableOsu>)

The resolver for GameMod::TraceableOsu

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BarrelRollOsu(Resolver<BarrelRollOsu>)

The resolver for GameMod::BarrelRollOsu

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ApproachDifferentOsu(Resolver<ApproachDifferentOsu>)

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MutedOsu(Resolver<MutedOsu>)

The resolver for GameMod::MutedOsu

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NoScopeOsu(Resolver<NoScopeOsu>)

The resolver for GameMod::NoScopeOsu

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MagnetisedOsu(Resolver<MagnetisedOsu>)

The resolver for GameMod::MagnetisedOsu

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RepelOsu(Resolver<RepelOsu>)

The resolver for GameMod::RepelOsu

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AdaptiveSpeedOsu(Resolver<AdaptiveSpeedOsu>)

The resolver for GameMod::AdaptiveSpeedOsu

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FreezeFrameOsu(Resolver<FreezeFrameOsu>)

The resolver for GameMod::FreezeFrameOsu

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BubblesOsu(Resolver<BubblesOsu>)

The resolver for GameMod::BubblesOsu

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SynesthesiaOsu(Resolver<SynesthesiaOsu>)

The resolver for GameMod::SynesthesiaOsu

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DepthOsu(Resolver<DepthOsu>)

The resolver for GameMod::DepthOsu

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TouchDeviceOsu(Resolver<TouchDeviceOsu>)

The resolver for GameMod::TouchDeviceOsu

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ScoreV2Osu(Resolver<ScoreV2Osu>)

The resolver for GameMod::ScoreV2Osu

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UnknownOsu(Resolver<UnknownMod>)

The resolver for GameMod::UnknownOsu

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EasyTaiko(Resolver<EasyTaiko>)

The resolver for GameMod::EasyTaiko

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NoFailTaiko(Resolver<NoFailTaiko>)

The resolver for GameMod::NoFailTaiko

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HalfTimeTaiko(Resolver<HalfTimeTaiko>)

The resolver for GameMod::HalfTimeTaiko

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DaycoreTaiko(Resolver<DaycoreTaiko>)

The resolver for GameMod::DaycoreTaiko

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HardRockTaiko(Resolver<HardRockTaiko>)

The resolver for GameMod::HardRockTaiko

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SuddenDeathTaiko(Resolver<SuddenDeathTaiko>)

The resolver for GameMod::SuddenDeathTaiko

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PerfectTaiko(Resolver<PerfectTaiko>)

The resolver for GameMod::PerfectTaiko

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DoubleTimeTaiko(Resolver<DoubleTimeTaiko>)

The resolver for GameMod::DoubleTimeTaiko

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NightcoreTaiko(Resolver<NightcoreTaiko>)

The resolver for GameMod::NightcoreTaiko

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HiddenTaiko(Resolver<HiddenTaiko>)

The resolver for GameMod::HiddenTaiko

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FlashlightTaiko(Resolver<FlashlightTaiko>)

The resolver for GameMod::FlashlightTaiko

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AccuracyChallengeTaiko(Resolver<AccuracyChallengeTaiko>)

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RandomTaiko(Resolver<RandomTaiko>)

The resolver for GameMod::RandomTaiko

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DifficultyAdjustTaiko(Resolver<DifficultyAdjustTaiko>)

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ClassicTaiko(Resolver<ClassicTaiko>)

The resolver for GameMod::ClassicTaiko

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SwapTaiko(Resolver<SwapTaiko>)

The resolver for GameMod::SwapTaiko

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SingleTapTaiko(Resolver<SingleTapTaiko>)

The resolver for GameMod::SingleTapTaiko

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ConstantSpeedTaiko(Resolver<ConstantSpeedTaiko>)

The resolver for GameMod::ConstantSpeedTaiko

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AutoplayTaiko(Resolver<AutoplayTaiko>)

The resolver for GameMod::AutoplayTaiko

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CinemaTaiko(Resolver<CinemaTaiko>)

The resolver for GameMod::CinemaTaiko

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RelaxTaiko(Resolver<RelaxTaiko>)

The resolver for GameMod::RelaxTaiko

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WindUpTaiko(Resolver<WindUpTaiko>)

The resolver for GameMod::WindUpTaiko

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WindDownTaiko(Resolver<WindDownTaiko>)

The resolver for GameMod::WindDownTaiko

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MutedTaiko(Resolver<MutedTaiko>)

The resolver for GameMod::MutedTaiko

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AdaptiveSpeedTaiko(Resolver<AdaptiveSpeedTaiko>)

The resolver for GameMod::AdaptiveSpeedTaiko

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ScoreV2Taiko(Resolver<ScoreV2Taiko>)

The resolver for GameMod::ScoreV2Taiko

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UnknownTaiko(Resolver<UnknownMod>)

The resolver for GameMod::UnknownTaiko

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EasyCatch(Resolver<EasyCatch>)

The resolver for GameMod::EasyCatch

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NoFailCatch(Resolver<NoFailCatch>)

The resolver for GameMod::NoFailCatch

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HalfTimeCatch(Resolver<HalfTimeCatch>)

The resolver for GameMod::HalfTimeCatch

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DaycoreCatch(Resolver<DaycoreCatch>)

The resolver for GameMod::DaycoreCatch

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HardRockCatch(Resolver<HardRockCatch>)

The resolver for GameMod::HardRockCatch

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SuddenDeathCatch(Resolver<SuddenDeathCatch>)

The resolver for GameMod::SuddenDeathCatch

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PerfectCatch(Resolver<PerfectCatch>)

The resolver for GameMod::PerfectCatch

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DoubleTimeCatch(Resolver<DoubleTimeCatch>)

The resolver for GameMod::DoubleTimeCatch

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NightcoreCatch(Resolver<NightcoreCatch>)

The resolver for GameMod::NightcoreCatch

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HiddenCatch(Resolver<HiddenCatch>)

The resolver for GameMod::HiddenCatch

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FlashlightCatch(Resolver<FlashlightCatch>)

The resolver for GameMod::FlashlightCatch

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AccuracyChallengeCatch(Resolver<AccuracyChallengeCatch>)

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DifficultyAdjustCatch(Resolver<DifficultyAdjustCatch>)

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ClassicCatch(Resolver<ClassicCatch>)

The resolver for GameMod::ClassicCatch

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MirrorCatch(Resolver<MirrorCatch>)

The resolver for GameMod::MirrorCatch

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AutoplayCatch(Resolver<AutoplayCatch>)

The resolver for GameMod::AutoplayCatch

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CinemaCatch(Resolver<CinemaCatch>)

The resolver for GameMod::CinemaCatch

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RelaxCatch(Resolver<RelaxCatch>)

The resolver for GameMod::RelaxCatch

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WindUpCatch(Resolver<WindUpCatch>)

The resolver for GameMod::WindUpCatch

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WindDownCatch(Resolver<WindDownCatch>)

The resolver for GameMod::WindDownCatch

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FloatingFruitsCatch(Resolver<FloatingFruitsCatch>)

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MutedCatch(Resolver<MutedCatch>)

The resolver for GameMod::MutedCatch

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NoScopeCatch(Resolver<NoScopeCatch>)

The resolver for GameMod::NoScopeCatch

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ScoreV2Catch(Resolver<ScoreV2Catch>)

The resolver for GameMod::ScoreV2Catch

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UnknownCatch(Resolver<UnknownMod>)

The resolver for GameMod::UnknownCatch

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EasyMania(Resolver<EasyMania>)

The resolver for GameMod::EasyMania

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NoFailMania(Resolver<NoFailMania>)

The resolver for GameMod::NoFailMania

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HalfTimeMania(Resolver<HalfTimeMania>)

The resolver for GameMod::HalfTimeMania

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DaycoreMania(Resolver<DaycoreMania>)

The resolver for GameMod::DaycoreMania

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HardRockMania(Resolver<HardRockMania>)

The resolver for GameMod::HardRockMania

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SuddenDeathMania(Resolver<SuddenDeathMania>)

The resolver for GameMod::SuddenDeathMania

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PerfectMania(Resolver<PerfectMania>)

The resolver for GameMod::PerfectMania

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DoubleTimeMania(Resolver<DoubleTimeMania>)

The resolver for GameMod::DoubleTimeMania

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NightcoreMania(Resolver<NightcoreMania>)

The resolver for GameMod::NightcoreMania

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FadeInMania(Resolver<FadeInMania>)

The resolver for GameMod::FadeInMania

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HiddenMania(Resolver<HiddenMania>)

The resolver for GameMod::HiddenMania

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CoverMania(Resolver<CoverMania>)

The resolver for GameMod::CoverMania

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FlashlightMania(Resolver<FlashlightMania>)

The resolver for GameMod::FlashlightMania

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AccuracyChallengeMania(Resolver<AccuracyChallengeMania>)

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RandomMania(Resolver<RandomMania>)

The resolver for GameMod::RandomMania

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DualStagesMania(Resolver<DualStagesMania>)

The resolver for GameMod::DualStagesMania

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MirrorMania(Resolver<MirrorMania>)

The resolver for GameMod::MirrorMania

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DifficultyAdjustMania(Resolver<DifficultyAdjustMania>)

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ClassicMania(Resolver<ClassicMania>)

The resolver for GameMod::ClassicMania

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InvertMania(Resolver<InvertMania>)

The resolver for GameMod::InvertMania

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ConstantSpeedMania(Resolver<ConstantSpeedMania>)

The resolver for GameMod::ConstantSpeedMania

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HoldOffMania(Resolver<HoldOffMania>)

The resolver for GameMod::HoldOffMania

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OneKeyMania(Resolver<OneKeyMania>)

The resolver for GameMod::OneKeyMania

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TwoKeysMania(Resolver<TwoKeysMania>)

The resolver for GameMod::TwoKeysMania

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ThreeKeysMania(Resolver<ThreeKeysMania>)

The resolver for GameMod::ThreeKeysMania

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FourKeysMania(Resolver<FourKeysMania>)

The resolver for GameMod::FourKeysMania

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FiveKeysMania(Resolver<FiveKeysMania>)

The resolver for GameMod::FiveKeysMania

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SixKeysMania(Resolver<SixKeysMania>)

The resolver for GameMod::SixKeysMania

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SevenKeysMania(Resolver<SevenKeysMania>)

The resolver for GameMod::SevenKeysMania

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EightKeysMania(Resolver<EightKeysMania>)

The resolver for GameMod::EightKeysMania

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NineKeysMania(Resolver<NineKeysMania>)

The resolver for GameMod::NineKeysMania

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TenKeysMania(Resolver<TenKeysMania>)

The resolver for GameMod::TenKeysMania

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AutoplayMania(Resolver<AutoplayMania>)

The resolver for GameMod::AutoplayMania

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CinemaMania(Resolver<CinemaMania>)

The resolver for GameMod::CinemaMania

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WindUpMania(Resolver<WindUpMania>)

The resolver for GameMod::WindUpMania

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WindDownMania(Resolver<WindDownMania>)

The resolver for GameMod::WindDownMania

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MutedMania(Resolver<MutedMania>)

The resolver for GameMod::MutedMania

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AdaptiveSpeedMania(Resolver<AdaptiveSpeedMania>)

The resolver for GameMod::AdaptiveSpeedMania

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ScoreV2Mania(Resolver<ScoreV2Mania>)

The resolver for GameMod::ScoreV2Mania

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UnknownMania(Resolver<UnknownMod>)

The resolver for GameMod::UnknownMania

Tuple Fields

Auto Trait Implementations§

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The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.