Struct rlbot::ffi::MatchSettings[][src]

#[repr(C)]
pub struct MatchSettings { pub PlayerConfiguration: [PlayerConfiguration; 10], pub NumPlayers: c_int, pub GameMode: GameMode, pub GameMap: GameMap, pub SkipReplays: bool, pub InstantStart: bool, pub MutatorSettings: MutatorSettings, }

Fields

Methods

impl MatchSettings
[src]

Create a simple 1v1 match with sensible defaults and the given player names. Team Blue will be RLBot-controlled, and Team Orange will be a Psyonix all-star bot.

Trait Implementations

impl Debug for MatchSettings
[src]

Formats the value using the given formatter. Read more

impl Copy for MatchSettings
[src]

impl Clone for MatchSettings
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Default for MatchSettings
[src]

Returns the "default value" for a type. Read more

Auto Trait Implementations