Struct rlbot::ffi::MutatorSettings[][src]

#[repr(C)]
pub struct MutatorSettings { pub MatchLength: MatchLength, pub MaxScore: MaxScore, pub OvertimeOptions: OvertimeOption, pub SeriesLengthOptions: SeriesLengthOption, pub GameSpeedOptions: GameSpeedOption, pub BallMaxSpeedOptions: BallMaxSpeedOption, pub BallTypeOptions: BallTypeOption, pub BallWeightOptions: BallWeightOption, pub BallSizeOptions: BallSizeOption, pub BallBouncinessOptions: BallBouncinessOption, pub BoostOptions: BoostOption, pub RumbleOptions: RumbleOption, pub BoostStrengthOptions: BoostStrengthOption, pub GravityOptions: GravityOption, pub DemolishOptions: DemolishOption, pub RespawnTimeOptions: RespawnTimeOption, }

Fields

Trait Implementations

impl Debug for MutatorSettings
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Formats the value using the given formatter. Read more

impl Copy for MutatorSettings
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impl Clone for MutatorSettings
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Default for MutatorSettings
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Returns the "default value" for a type. Read more

Auto Trait Implementations