#[non_exhaustive]
pub struct IdentityPresence { pub update_ts: Option<DateTime>, pub status: Option<IdentityStatus>, pub game_activity: Option<IdentityGameActivity>, }
Expand description

Information about the identity’s current status, party, and active game.

Fields (Non-exhaustive)

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
update_ts: Option<DateTime>

RFC3339 timestamp.

status: Option<IdentityStatus>

The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.

game_activity: Option<IdentityGameActivity>

The game an identity is currently participating in.

Implementations

RFC3339 timestamp.

The current status of an identity. This helps players understand if another player is currently playing or has their game in the background.

The game an identity is currently participating in.

Creates a new builder-style object to manufacture IdentityPresence

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

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