Type Definition rhusics_ecs::physics3d::CurrentFrameUpdateSystem3[][src]

type CurrentFrameUpdateSystem3<S, T> = CurrentFrameUpdateSystem<Point3<S>, Quaternion<S>, Vector3<S>, T>;

Current frame integrator system for 2D

Type parameters:

  • S: Scalar type (f32 or f64)
  • T: Transform type (BodyPose3 or similar)