[−][src]Struct resphys::Body
Describes a body.
It functions as a container for colliders.
Fields
position: Vec2
velocity: Vec2
static body CAN have velocity - it just behaves as if it had infinite mass
(this might change with introduction of kinematic body that pushes other objects)
and doesn't collide with other static bodies
status: BodyStatus
Type of body - static
or kinematic
self_collide: bool
Whether colliders of the same body should collide
Implementations
impl Body
[src]
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Body
impl Send for Body
impl Sync for Body
impl Unpin for Body
impl UnwindSafe for Body
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,