Skip to main content

Transform3D

Struct Transform3D 

Source
pub struct Transform3D {
    pub translation: Option<SerializedComponentBatch>,
    pub rotation_axis_angle: Option<SerializedComponentBatch>,
    pub quaternion: Option<SerializedComponentBatch>,
    pub scale: Option<SerializedComponentBatch>,
    pub mat3x3: Option<SerializedComponentBatch>,
    pub relation: Option<SerializedComponentBatch>,
    pub child_frame: Option<SerializedComponentBatch>,
    pub parent_frame: Option<SerializedComponentBatch>,
}
Expand description

Archetype: A transform between two 3D spaces, i.e. a pose.

From the point of view of the entity’s coordinate system, all components are applied in the inverse order they are listed here. E.g. if both a translation and a mat3x3 transform are present, the 3x3 matrix is applied first, followed by the translation.

Whenever you log this archetype, the state of the resulting transform relationship is fully reset to the new archetype. This means that if you first log a transform with only a translation, and then log one with only a rotation, it will be resolved to a transform with only a rotation. (This is unlike how we usually apply latest-at semantics on an archetype where we take the latest state of any component independently)

For transforms that affect only a single entity and do not propagate along the entity tree refer to archetypes::InstancePoses3D.

§Examples

§Variety of 3D transforms

use std::f32::consts::TAU;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec = rerun::RecordingStreamBuilder::new("rerun_example_transform3d").spawn()?;

    let arrow = rerun::Arrows3D::from_vectors([(0.0, 1.0, 0.0)]).with_origins([(0.0, 0.0, 0.0)]);

    rec.log("base", &arrow)?;

    rec.log(
        "base/translated",
        &rerun::Transform3D::from_translation([1.0, 0.0, 0.0]),
    )?;

    rec.log("base/translated", &arrow)?;

    rec.log(
        "base/rotated_scaled",
        &rerun::Transform3D::from_rotation_scale(
            rerun::RotationAxisAngle::new([0.0, 0.0, 1.0], rerun::Angle::from_radians(TAU / 8.0)),
            rerun::Scale3D::from(2.0),
        ),
    )?;

    rec.log("base/rotated_scaled", &arrow)?;

    Ok(())
}

§Update a transform over time

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec =
        rerun::RecordingStreamBuilder::new("rerun_example_transform3d_row_updates").spawn()?;

    rec.set_time_sequence("tick", 0);
    rec.log(
        "box",
        &[
            &rerun::Boxes3D::from_half_sizes([(4.0, 2.0, 1.0)])
                .with_fill_mode(rerun::FillMode::Solid) as &dyn rerun::AsComponents,
            &rerun::TransformAxes3D::new(10.0),
        ],
    )?;

    for t in 0..100 {
        rec.set_time_sequence("tick", t + 1);
        rec.log(
            "box",
            &rerun::Transform3D::default()
                .with_translation([0.0, 0.0, t as f32 / 10.0])
                .with_rotation(rerun::RotationAxisAngle::new(
                    [0.0, 1.0, 0.0],
                    rerun::Angle::from_radians(truncated_radians((t * 4) as f32)),
                )),
        )?;
    }

    Ok(())
}

fn truncated_radians(deg: f32) -> f32 {
    ((deg.to_radians() * 1000.0) as i32) as f32 / 1000.0
}

§Update a transform over time, in a single operation

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec =
        rerun::RecordingStreamBuilder::new("rerun_example_transform3d_column_updates").spawn()?;

    rec.set_time_sequence("tick", 0);
    rec.log(
        "box",
        &[
            &rerun::Boxes3D::from_half_sizes([(4.0, 2.0, 1.0)])
                .with_fill_mode(rerun::FillMode::Solid) as &dyn rerun::AsComponents,
            &rerun::TransformAxes3D::new(10.0),
        ],
    )?;

    let translations = (0..100).map(|t| [0.0, 0.0, t as f32 / 10.0]);
    let rotations = (0..100)
        .map(|t| truncated_radians((t * 4) as f32))
        .map(|rad| rerun::RotationAxisAngle::new([0.0, 1.0, 0.0], rerun::Angle::from_radians(rad)));

    let ticks = rerun::TimeColumn::new_sequence("tick", 1..101);
    rec.send_columns(
        "box",
        [ticks],
        rerun::Transform3D::default()
            .with_many_translation(translations)
            .with_many_rotation_axis_angle(rotations)
            .columns_of_unit_batches()?,
    )?;

    Ok(())
}

fn truncated_radians(deg: f32) -> f32 {
    ((deg.to_radians() * 1000.0) as i32) as f32 / 1000.0
}

§Update specific properties of a transform over time

use rerun::AsComponents;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec =
        rerun::RecordingStreamBuilder::new("rerun_example_transform3d_partial_updates").spawn()?;

    // Set up a 3D box.
    rec.log(
        "box",
        &[
            &rerun::Boxes3D::from_half_sizes([(4.0, 2.0, 1.0)])
                .with_fill_mode(rerun::FillMode::Solid) as &dyn AsComponents,
        ],
    )?;

    // Update only the rotation of the box.
    for deg in 0..=45 {
        let rad = truncated_radians((deg * 4) as f32);
        rec.log(
            "box",
            &rerun::Transform3D::new().with_rotation(rerun::RotationAxisAngle::new(
                [0.0, 1.0, 0.0],
                rerun::Angle::from_radians(rad),
            )),
        )?;
    }

    // Update only the position of the box.
    for t in 0..=50 {
        rec.log(
            "box",
            &rerun::Transform3D::new().with_translation([0.0, 0.0, t as f32 / 10.0]),
        )?;
    }

    // Update only the rotation of the box.
    for deg in 0..=45 {
        let rad = truncated_radians(((deg + 45) * 4) as f32);
        rec.log(
            "box",
            &rerun::Transform3D::new().with_rotation(rerun::RotationAxisAngle::new(
                [0.0, 1.0, 0.0],
                rerun::Angle::from_radians(rad),
            )),
        )?;
    }

    // Clear all of the box's attributes.
    rec.log("box", &rerun::Transform3D::clear_fields())?;

    Ok(())
}

fn truncated_radians(deg: f32) -> f32 {
    ((deg.to_radians() * 1000.0) as i32) as f32 / 1000.0
}

Fields§

§translation: Option<SerializedComponentBatch>

Translation vector.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§rotation_axis_angle: Option<SerializedComponentBatch>

Rotation via axis + angle.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§quaternion: Option<SerializedComponentBatch>

Rotation via quaternion.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§scale: Option<SerializedComponentBatch>

Scaling factor.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§mat3x3: Option<SerializedComponentBatch>

3x3 transformation matrix.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§relation: Option<SerializedComponentBatch>

Specifies the relation this transform establishes between this entity and its parent.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§child_frame: Option<SerializedComponentBatch>

The child frame this transform transforms from.

The entity at which the transform relationship of any given child frame is specified mustn’t change over time, but is allowed to be different for static time. E.g. if you specified the child frame "robot_arm" on an entity named "my_transforms", you may not log transforms with the child frame "robot_arm" on any other entity than "my_transforms" unless one of them was logged with static time.

If not specified, this is set to the implicit transform frame of the current entity path. This means that if a archetypes::Transform3D is set on an entity called /my/entity/path then this will default to tf#/my/entity/path.

To set the frame an entity is part of see archetypes::CoordinateFrame.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

§parent_frame: Option<SerializedComponentBatch>

The parent frame this transform transforms into.

If not specified, this is set to the implicit transform frame of the current entity path’s parent. This means that if a archetypes::Transform3D is set on an entity called /my/entity/path then this will default to tf#/my/entity.

To set the frame an entity is part of see archetypes::CoordinateFrame.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Implementations§

Source§

impl Transform3D

Source§

impl Transform3D

Source

pub const NUM_COMPONENTS: usize = 8usize

The total number of components in the archetype: 0 required, 0 recommended, 8 optional

Source§

impl Transform3D

Source

pub fn new() -> Transform3D

Create a new Transform3D.

Source

pub fn update_fields() -> Transform3D

Update only some specific fields of a Transform3D.

Source

pub fn clear_fields() -> Transform3D

Clear all the fields of a Transform3D.

Source

pub fn columns<I>( self, _lengths: I, ) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
where I: IntoIterator<Item = usize> + Clone,

Partitions the component data into multiple sub-batches.

Specifically, this transforms the existing SerializedComponentBatches data into SerializedComponentColumns instead, via SerializedComponentBatch::partitioned.

This makes it possible to use RecordingStream::send_columns to send columnar data directly into Rerun.

The specified lengths must sum to the total length of the component batch.

Source

pub fn columns_of_unit_batches( self, ) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>

Helper to partition the component data into unit-length sub-batches.

This is semantically similar to calling Self::columns with std::iter::take(1).repeat(n), where n is automatically guessed.

Source

pub fn with_translation( self, translation: impl Into<Translation3D>, ) -> Transform3D

Translation vector.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_translation( self, translation: impl IntoIterator<Item = impl Into<Translation3D>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::Translation3D in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_translation should be used when logging a single row’s worth of data.

Source

pub fn with_rotation_axis_angle( self, rotation_axis_angle: impl Into<RotationAxisAngle>, ) -> Transform3D

Rotation via axis + angle.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_rotation_axis_angle( self, rotation_axis_angle: impl IntoIterator<Item = impl Into<RotationAxisAngle>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::RotationAxisAngle in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_rotation_axis_angle should be used when logging a single row’s worth of data.

Source

pub fn with_quaternion(self, quaternion: impl Into<RotationQuat>) -> Transform3D

Rotation via quaternion.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_quaternion( self, quaternion: impl IntoIterator<Item = impl Into<RotationQuat>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::RotationQuat in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_quaternion should be used when logging a single row’s worth of data.

Source

pub fn with_scale(self, scale: impl Into<Scale3D>) -> Transform3D

Scaling factor.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_scale( self, scale: impl IntoIterator<Item = impl Into<Scale3D>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::Scale3D in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_scale should be used when logging a single row’s worth of data.

Source

pub fn with_mat3x3(self, mat3x3: impl Into<TransformMat3x3>) -> Transform3D

3x3 transformation matrix.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_mat3x3( self, mat3x3: impl IntoIterator<Item = impl Into<TransformMat3x3>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::TransformMat3x3 in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_mat3x3 should be used when logging a single row’s worth of data.

Source

pub fn with_relation( self, relation: impl Into<TransformRelation>, ) -> Transform3D

Specifies the relation this transform establishes between this entity and its parent.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_relation( self, relation: impl IntoIterator<Item = impl Into<TransformRelation>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::TransformRelation in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_relation should be used when logging a single row’s worth of data.

Source

pub fn with_child_frame( self, child_frame: impl Into<TransformFrameId>, ) -> Transform3D

The child frame this transform transforms from.

The entity at which the transform relationship of any given child frame is specified mustn’t change over time, but is allowed to be different for static time. E.g. if you specified the child frame "robot_arm" on an entity named "my_transforms", you may not log transforms with the child frame "robot_arm" on any other entity than "my_transforms" unless one of them was logged with static time.

If not specified, this is set to the implicit transform frame of the current entity path. This means that if a archetypes::Transform3D is set on an entity called /my/entity/path then this will default to tf#/my/entity/path.

To set the frame an entity is part of see archetypes::CoordinateFrame.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_child_frame( self, child_frame: impl IntoIterator<Item = impl Into<TransformFrameId>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::TransformFrameId in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_child_frame should be used when logging a single row’s worth of data.

Source

pub fn with_parent_frame( self, parent_frame: impl Into<TransformFrameId>, ) -> Transform3D

The parent frame this transform transforms into.

If not specified, this is set to the implicit transform frame of the current entity path’s parent. This means that if a archetypes::Transform3D is set on an entity called /my/entity/path then this will default to tf#/my/entity.

To set the frame an entity is part of see archetypes::CoordinateFrame.

Any update to this field will reset all other transform properties that aren’t changed in the same log call or send_columns row.

Source

pub fn with_many_parent_frame( self, parent_frame: impl IntoIterator<Item = impl Into<TransformFrameId>>, ) -> Transform3D

This method makes it possible to pack multiple crate::components::TransformFrameId in a single component batch.

This only makes sense when used in conjunction with Self::columns. Self::with_parent_frame should be used when logging a single row’s worth of data.

Source§

impl Transform3D

Source

pub const IDENTITY: Transform3D

The identity transform.

This is the same as Self::clear_fields, i.e. it logs an empty (default) value for all components.

Source

pub fn with_rotation(self, rotation: impl Into<Rotation3D>) -> Transform3D

Convenience method that takes any kind of (single) rotation representation and sets it on this transform.

Source

pub fn from_translation(translation: impl Into<Translation3D>) -> Transform3D

From a translation, clearing all other fields.

Source

pub fn from_mat3x3(mat3x3: impl Into<TransformMat3x3>) -> Transform3D

From a 3x3 matrix, clearing all other fields.

Source

pub fn from_rotation(rotation: impl Into<Rotation3D>) -> Transform3D

From a rotation, clearing all other fields.

Source

pub fn from_scale(scale: impl Into<Scale3D>) -> Transform3D

From a scale, clearing all other fields.

Source

pub fn from_translation_rotation( translation: impl Into<Translation3D>, rotation: impl Into<Rotation3D>, ) -> Transform3D

From a translation applied after a rotation, known as a rigid transformation.

Clears all other fields.

Source

pub fn from_translation_mat3x3( translation: impl Into<Translation3D>, mat3x3: impl Into<TransformMat3x3>, ) -> Transform3D

From a translation applied after a 3x3 matrix, clearing all other fields.

Source

pub fn from_translation_scale( translation: impl Into<Translation3D>, scale: impl Into<Scale3D>, ) -> Transform3D

From a translation applied after a scale, clearing all other fields.

Source

pub fn from_translation_rotation_scale( translation: impl Into<Translation3D>, rotation: impl Into<Rotation3D>, scale: impl Into<Scale3D>, ) -> Transform3D

From a translation, applied after a rotation & scale, known as an affine transformation, clearing all other fields.

Source

pub fn from_rotation_scale( rotation: impl Into<Rotation3D>, scale: impl Into<Scale3D>, ) -> Transform3D

From a rotation & scale, clearing all other fields.

Trait Implementations§

Source§

impl Archetype for Transform3D

Source§

fn name() -> ArchetypeName

The fully-qualified name of this archetype, e.g. rerun.archetypes.Points2D.
Source§

fn display_name() -> &'static str

Readable name for displaying in UI.
Source§

fn required_components() -> Cow<'static, [ComponentDescriptor]>

Returns all component descriptors that must be provided by the user when constructing this archetype.
Source§

fn recommended_components() -> Cow<'static, [ComponentDescriptor]>

Returns all component descriptors that should be provided by the user when constructing this archetype.
Source§

fn optional_components() -> Cow<'static, [ComponentDescriptor]>

Returns all component descriptors that may be provided by the user when constructing this archetype.
Source§

fn all_components() -> Cow<'static, [ComponentDescriptor]>

Returns all component descriptors that must, should and may be provided by the user when constructing this archetype. Read more
Source§

fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentDescriptor, Arc<dyn Array>)>, ) -> Result<Transform3D, DeserializationError>

Given an iterator of Arrow arrays and their respective ComponentDescriptors, deserializes them into this archetype. Read more
Source§

fn all_component_identifiers() -> impl Iterator<Item = ComponentIdentifier>

Utility method based on Self::all_components to return all component identifiers.
Source§

fn from_arrow( data: impl IntoIterator<Item = (Field, Arc<dyn Array>)>, ) -> Result<Self, DeserializationError>
where Self: Sized,

Given an iterator of Arrow arrays and their respective field metadata, deserializes them into this archetype. Read more
Source§

impl AsComponents for Transform3D

Source§

fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>

Exposes the object’s contents as a set of SerializedComponentBatches. Read more
Source§

fn to_arrow(&self) -> Result<Vec<(Field, Arc<dyn Array>)>, SerializationError>

Serializes all non-null Components of this bundle into Arrow arrays. Read more
Source§

impl Clone for Transform3D

Source§

fn clone(&self) -> Transform3D

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Transform3D

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Default for Transform3D

Source§

fn default() -> Transform3D

Returns the “default value” for a type. Read more
Source§

impl PartialEq for Transform3D

Source§

fn eq(&self, other: &Transform3D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl SizeBytes for Transform3D

Source§

fn heap_size_bytes(&self) -> u64

Returns how many bytes self uses on the heap. Read more
Source§

fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
Source§

fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
Source§

fn is_pod() -> bool

Is Self just plain old data? Read more
Source§

impl ArchetypeReflectionMarker for Transform3D

Source§

impl StructuralPartialEq for Transform3D

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Az for T

Source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

Source§

fn cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> CheckedAs for T

Source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

Source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Conv for T

Source§

fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromRef<T> for T
where T: Clone,

Source§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
Source§

impl<T> FutureExt for T

Source§

fn with_context(self, otel_cx: Context) -> WithContext<Self>

Attaches the provided Context to this type, returning a WithContext wrapper. Read more
Source§

fn with_current_context(self) -> WithContext<Self>

Attaches the current Context to this type, returning a WithContext wrapper. Read more
Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoRequest<T> for T

Source§

fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
Source§

impl<L> LayerExt<L> for L

Source§

fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>
where L: Layer<S>,

Applies the layer to a service and wraps it in Layered.
Source§

impl<Src, Dst> LosslessTryInto<Dst> for Src
where Dst: LosslessTryFrom<Src>,

Source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
Source§

impl<Src, Dst> LossyInto<Dst> for Src
where Dst: LossyFrom<Src>,

Source§

fn lossy_into(self) -> Dst

Performs the conversion.
Source§

impl<T> NoneValue for T
where T: Default,

Source§

type NoneType = T

Source§

fn null_value() -> T

The none-equivalent value.
Source§

impl<T> OverflowingAs for T

Source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

Source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
Source§

impl<T> Pipe for T
where T: ?Sized,

Source§

fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
Source§

fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
Source§

fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
Source§

fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
Source§

fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
Source§

fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
Source§

fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
Source§

fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
Source§

fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> PolicyExt for T
where T: ?Sized,

Source§

fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
Source§

fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> SaturatingAs for T

Source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

Source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> Tap for T

Source§

fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
Source§

fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
Source§

fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
Source§

fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
Source§

fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
Source§

fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
Source§

fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
Source§

fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
Source§

fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
Source§

fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
Source§

fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
Source§

fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
Source§

fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
Source§

fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
Source§

fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
Source§

fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
Source§

impl<T> To for T
where T: ?Sized,

Source§

fn to<T>(self) -> T
where Self: Into<T>,

Converts to T by calling Into<T>::into.
Source§

fn try_to<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Tries to convert to T by calling TryInto<T>::try_into.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> TryConv for T

Source§

fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> UnwrappedAs for T

Source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

Source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> WrappingAs for T

Source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

Source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,