pub struct CoordinateFrame {
pub frame_id: Option<SerializedComponentBatch>,
}Expand description
Archetype: Specifies the coordinate frame for an entity.
Experimental: Transform frames are still in early development!
If not specified, the coordinate frame uses an implicit frame derived from the entity path.
The implicit frame’s name is tf#/your/entity/path and has an identity transform connection to its parent path.
To learn more about transforms see Spaces & Transforms in the reference.
⚠️ This type is unstable and may change significantly in a way that the data won’t be backwards compatible.
§Example
§Change coordinate frame to different built-in frames
#![expect(clippy::cast_possible_wrap)]
fn main() -> Result<(), Box<dyn std::error::Error>> {
let rec = rerun::RecordingStreamBuilder::new("rerun_example_transform3d_hierarchy").spawn()?;
rec.set_time_sequence("time", 0);
rec.log(
"red_box",
&[
&rerun::Boxes3D::from_half_sizes([(0.5, 0.5, 0.5)]).with_colors([(255, 0, 0)])
as &dyn rerun::AsComponents,
// Use Transform3D to place the box, so we actually change the underlying coordinate frame and not just the box's pose.
&rerun::Transform3D::from_translation([2.0, 0.0, 0.0]),
],
)?;
rec.log(
"blue_box",
&[
&rerun::Boxes3D::from_half_sizes([(0.5, 0.5, 0.5)]).with_colors([(0, 0, 255)])
as &dyn rerun::AsComponents,
// Use Transform3D to place the box, so we actually change the underlying coordinate frame and not just the box's pose.
&rerun::Transform3D::from_translation([-2.0, 0.0, 0.0]),
],
)?;
rec.log(
"point",
&rerun::Points3D::new([(0.0, 0.0, 0.0)]).with_radii([0.5]),
)?;
// Change where the point is located by cycling through its coordinate frame.
for (t, frame_id) in ["tf#/red_box", "tf#/blue_box"].into_iter().enumerate() {
rec.set_time_sequence("time", t as i64 + 1); // leave it untouched at t==0.
rec.log("point", &rerun::CoordinateFrame::new(frame_id))?;
}
Ok(())
}
Fields§
§frame_id: Option<SerializedComponentBatch>The coordinate frame to use for the current entity.
Implementations§
Source§impl CoordinateFrame
impl CoordinateFrame
Sourcepub fn descriptor_frame_id() -> ComponentDescriptor
pub fn descriptor_frame_id() -> ComponentDescriptor
Returns the ComponentDescriptor for Self::frame_id.
The corresponding component is crate::components::TransformFrameId.
Source§impl CoordinateFrame
impl CoordinateFrame
Sourcepub const NUM_COMPONENTS: usize = 1usize
pub const NUM_COMPONENTS: usize = 1usize
The total number of components in the archetype: 1 required, 0 recommended, 0 optional
Source§impl CoordinateFrame
impl CoordinateFrame
Sourcepub fn new(frame_id: impl Into<TransformFrameId>) -> CoordinateFrame
pub fn new(frame_id: impl Into<TransformFrameId>) -> CoordinateFrame
Create a new CoordinateFrame.
Sourcepub fn update_fields() -> CoordinateFrame
pub fn update_fields() -> CoordinateFrame
Update only some specific fields of a CoordinateFrame.
Sourcepub fn clear_fields() -> CoordinateFrame
pub fn clear_fields() -> CoordinateFrame
Clear all the fields of a CoordinateFrame.
Sourcepub fn columns<I>(
self,
_lengths: I,
) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
pub fn columns<I>( self, _lengths: I, ) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
Partitions the component data into multiple sub-batches.
Specifically, this transforms the existing SerializedComponentBatches data into SerializedComponentColumns
instead, via SerializedComponentBatch::partitioned.
This makes it possible to use RecordingStream::send_columns to send columnar data directly into Rerun.
The specified lengths must sum to the total length of the component batch.
Sourcepub fn columns_of_unit_batches(
self,
) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
pub fn columns_of_unit_batches( self, ) -> Result<impl Iterator<Item = SerializedComponentColumn>, SerializationError>
Helper to partition the component data into unit-length sub-batches.
This is semantically similar to calling Self::columns with std::iter::take(1).repeat(n),
where n is automatically guessed.
Sourcepub fn with_frame_id(
self,
frame_id: impl Into<TransformFrameId>,
) -> CoordinateFrame
pub fn with_frame_id( self, frame_id: impl Into<TransformFrameId>, ) -> CoordinateFrame
The coordinate frame to use for the current entity.
Sourcepub fn with_many_frame_id(
self,
frame_id: impl IntoIterator<Item = impl Into<TransformFrameId>>,
) -> CoordinateFrame
pub fn with_many_frame_id( self, frame_id: impl IntoIterator<Item = impl Into<TransformFrameId>>, ) -> CoordinateFrame
This method makes it possible to pack multiple crate::components::TransformFrameId in a single component batch.
This only makes sense when used in conjunction with Self::columns. Self::with_frame_id should
be used when logging a single row’s worth of data.
Trait Implementations§
Source§impl Archetype for CoordinateFrame
impl Archetype for CoordinateFrame
Source§fn name() -> ArchetypeName
fn name() -> ArchetypeName
rerun.archetypes.Points2D.Source§fn display_name() -> &'static str
fn display_name() -> &'static str
Source§fn required_components() -> Cow<'static, [ComponentDescriptor]>
fn required_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn recommended_components() -> Cow<'static, [ComponentDescriptor]>
fn recommended_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn optional_components() -> Cow<'static, [ComponentDescriptor]>
fn optional_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn all_components() -> Cow<'static, [ComponentDescriptor]>
fn all_components() -> Cow<'static, [ComponentDescriptor]>
Source§fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentDescriptor, Arc<dyn Array>)>,
) -> Result<CoordinateFrame, DeserializationError>
fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentDescriptor, Arc<dyn Array>)>, ) -> Result<CoordinateFrame, DeserializationError>
ComponentDescriptors, deserializes them
into this archetype. Read moreSource§fn all_component_identifiers() -> impl Iterator<Item = ComponentIdentifier>
fn all_component_identifiers() -> impl Iterator<Item = ComponentIdentifier>
Self::all_components to return all component identifiers.Source§fn from_arrow(
data: impl IntoIterator<Item = (Field, Arc<dyn Array>)>,
) -> Result<Self, DeserializationError>where
Self: Sized,
fn from_arrow(
data: impl IntoIterator<Item = (Field, Arc<dyn Array>)>,
) -> Result<Self, DeserializationError>where
Self: Sized,
Source§impl AsComponents for CoordinateFrame
impl AsComponents for CoordinateFrame
Source§fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>
fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>
SerializedComponentBatches. Read moreSource§impl Clone for CoordinateFrame
impl Clone for CoordinateFrame
Source§fn clone(&self) -> CoordinateFrame
fn clone(&self) -> CoordinateFrame
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for CoordinateFrame
impl Debug for CoordinateFrame
Source§impl Default for CoordinateFrame
impl Default for CoordinateFrame
Source§fn default() -> CoordinateFrame
fn default() -> CoordinateFrame
Source§impl PartialEq for CoordinateFrame
impl PartialEq for CoordinateFrame
Source§impl SizeBytes for CoordinateFrame
impl SizeBytes for CoordinateFrame
Source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self uses on the heap. Read moreSource§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self in bytes, accounting for both stack and heap space.Source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self on the stack, in bytes. Read moreimpl ArchetypeReflectionMarker for CoordinateFrame
impl StructuralPartialEq for CoordinateFrame
Auto Trait Implementations§
impl Freeze for CoordinateFrame
impl !RefUnwindSafe for CoordinateFrame
impl Send for CoordinateFrame
impl Sync for CoordinateFrame
impl Unpin for CoordinateFrame
impl !UnwindSafe for CoordinateFrame
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