pub struct CanvasStack {
pub kind: GroupKind,
pub ts: Transform,
pub clipper: Option<PathItem>,
pub fill: Option<ImmutStr>,
pub inner: EcoVec<(Point, CanvasNode)>,
pub rect: CanvasBBox,
}Expand description
A stacked builder for CanvasNode.
It holds state of the building process.
Fields§
§kind: GroupKindThe kind of the group.
ts: TransformThe transform matrix.
clipper: Option<PathItem>A unique clip path on stack
fill: Option<ImmutStr>The fill color.
inner: EcoVec<(Point, CanvasNode)>The inner elements.
rect: CanvasBBoxThe bounding box of the group.
Trait Implementations§
Source§impl From<CanvasStack> for CanvasNode
impl From<CanvasStack> for CanvasNode
Source§fn from(s: CanvasStack) -> Self
fn from(s: CanvasStack) -> Self
Converts to this type from the input type.
Source§impl<'m, C: RenderVm<'m, Resultant = CanvasNode> + GlyphFactory> GroupContext<C> for CanvasStack
See GroupContext.
impl<'m, C: RenderVm<'m, Resultant = CanvasNode> + GlyphFactory> GroupContext<C> for CanvasStack
See GroupContext.
Source§fn render_path(&mut self, _ctx: &mut C, path: &PathItem, _abs_ref: &Fingerprint)
fn render_path(&mut self, _ctx: &mut C, path: &PathItem, _abs_ref: &Fingerprint)
Render a geometrical shape into underlying context.
Source§fn render_image(&mut self, _ctx: &mut C, image_item: &ImageItem)
fn render_image(&mut self, _ctx: &mut C, image_item: &ImageItem)
Render an image into underlying context.
fn render_item_at(&mut self, ctx: &mut C, pos: Point, item: &Fingerprint)
fn render_glyph( &mut self, ctx: &mut C, pos: Axes<Scalar>, font: &FontItem, glyph: u32, )
fn with_frame(self, _ctx: &mut C, _group: &GroupRef) -> Self
fn with_text( self, _ctx: &mut C, _text: &TextItem, _fill_key: &Fingerprint, ) -> Self
fn with_label(self, _ctx: &mut C, _label: &str) -> Self
fn with_reuse(self, _ctx: &mut C, _v: &Fingerprint) -> Self
Source§fn with_text_shape(
&mut self,
_ctx: &mut C,
_upem: Scalar,
_shape: &TextShape,
_fill_key: &Fingerprint,
)
fn with_text_shape( &mut self, _ctx: &mut C, _upem: Scalar, _shape: &TextShape, _fill_key: &Fingerprint, )
attach shape of the text to the node using css rules.
Source§fn render_link(&mut self, _ctx: &mut C, _link: &LinkItem)
fn render_link(&mut self, _ctx: &mut C, _link: &LinkItem)
Render a semantic link into underlying context.
fn attach_debug_info(&mut self, _ctx: &mut C, _span_id: u64)
Source§fn render_content_hint(&mut self, _ctx: &mut C, _ch: char)
fn render_content_hint(&mut self, _ctx: &mut C, _ch: char)
Render a semantic link into underlying context.
Source§fn render_html(&mut self, _ctx: &mut C, _html: &HtmlItem)
fn render_html(&mut self, _ctx: &mut C, _html: &HtmlItem)
Render a html element into underlying context.
Source§fn render_html_sized(&mut self, _ctx: &mut C, _html: &SizedRawHtmlItem)
fn render_html_sized(&mut self, _ctx: &mut C, _html: &SizedRawHtmlItem)
Render a sized html element into underlying context.
fn render_item(&mut self, ctx: &mut C, item: &Fingerprint)
fn render_text_semantics( &mut self, _ctx: &mut C, _text: &TextItem, _width: Scalar, )
Source§impl<C> TransformContext<C> for CanvasStack
See TransformContext.
impl<C> TransformContext<C> for CanvasStack
See TransformContext.
fn transform_matrix(self, _ctx: &mut C, m: &Transform) -> Self
fn transform_translate(self, _ctx: &mut C, matrix: Axes<Abs>) -> Self
fn transform_scale(self, _ctx: &mut C, x: Ratio, y: Ratio) -> Self
fn transform_rotate(self, _ctx: &mut C, _matrix: Scalar) -> Self
fn transform_skew(self, _ctx: &mut C, matrix: (Ratio, Ratio)) -> Self
fn transform_clip(self, _ctx: &mut C, matrix: &PathItem) -> Self
Source§fn transform(self, ctx: &mut C, transform: &TransformItem) -> Self
fn transform(self, ctx: &mut C, transform: &TransformItem) -> Self
See
ir::TransformItem.Auto Trait Implementations§
impl !RefUnwindSafe for CanvasStack
impl !Send for CanvasStack
impl !Sync for CanvasStack
impl !UnwindSafe for CanvasStack
impl Freeze for CanvasStack
impl Unpin for CanvasStack
impl UnsafeUnpin for CanvasStack
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Convert the source color to the destination color using the specified
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Convert the source color to the destination color using the bradford
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