SystemTable

Struct SystemTable 

Source
pub struct SystemTable {
    pub Hdr: TableHeader,
    pub FirmwareVendor: *const u16,
    pub FirmwareRevision: u32,
    pub ConsoleInHandle: Handle,
    pub ConsoleIn: &'static mut TextInput,
    pub ConsoleOutHandle: Handle,
    pub ConsoleOut: &'static mut TextOutput,
    pub ConsoleErrorHandle: Handle,
    pub ConsoleError: &'static mut TextOutput,
    pub RuntimeServices: &'static mut RuntimeServices,
    pub BootServices: &'static mut BootServices,
    /* private fields */
}

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§Hdr: TableHeader§FirmwareVendor: *const u16§FirmwareRevision: u32§ConsoleInHandle: Handle§ConsoleIn: &'static mut TextInput§ConsoleOutHandle: Handle§ConsoleOut: &'static mut TextOutput§ConsoleErrorHandle: Handle§ConsoleError: &'static mut TextOutput§RuntimeServices: &'static mut RuntimeServices§BootServices: &'static mut BootServices

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