Scene

Struct Scene 

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pub struct Scene { /* private fields */ }

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impl Scene

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pub fn new(name: String) -> Self

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pub fn get_name(&self) -> &str

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pub fn add_ready<T: Ready + Default + 'static>( &mut self, ready_res: T, ) -> &mut Self

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pub fn add_paint<T: Paint + 'static>(&mut self)

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pub fn ready(&mut self, gfx: &Gfx)

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pub fn paint(&mut self, gfx: &Gfx)

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impl Freeze for Scene

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impl !RefUnwindSafe for Scene

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impl !Send for Scene

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impl !Sync for Scene

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impl Unpin for Scene

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impl !UnwindSafe for Scene

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>