Gfx

Struct Gfx 

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pub struct Gfx {
    pub adapter: Adapter,
    pub device: Device,
    pub queue: Queue,
    pub surface: Surface<'static>,
    pub surface_config: Option<SurfaceConfiguration>,
    pub last_update: TimeStamp,
    pub time: Arc<Mutex<f32>>,
    pub limit_fps: LimitFPS,
    pub fps_history: Vec<f32>,
    pub delta_time: f32,
}

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§adapter: Adapter§device: Device§queue: Queue§surface: Surface<'static>§surface_config: Option<SurfaceConfiguration>§last_update: TimeStamp§time: Arc<Mutex<f32>>§limit_fps: LimitFPS§fps_history: Vec<f32>§delta_time: f32

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impl Gfx

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pub async fn new(window: impl Into<SurfaceTarget<'static>>) -> Self

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pub fn set_zero_dt(&mut self)

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pub fn with_fps(self, fps: f32) -> Self

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pub fn with_no_fps_limit(self) -> Self

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pub fn resize(&mut self, width: u32, height: u32)

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pub fn test(&self) -> Result<(), SurfaceError>

Auto Trait Implementations§

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impl !Freeze for Gfx

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impl !RefUnwindSafe for Gfx

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impl Send for Gfx

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impl Sync for Gfx

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impl Unpin for Gfx

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impl !UnwindSafe for Gfx

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> BorrowMut<T> for T
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impl<T> From<T> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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impl<T> WasmNotSync for T
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