Struct rcocos2d_sys::cocos2d_CCGridBase [−][src]
#[repr(C)]pub struct cocos2d_CCGridBase { pub _base: cocos2d_CCObject, pub m_bActive: bool, pub m_nReuseGrid: c_int, pub m_sGridSize: cocos2d_CCSize, pub m_pTexture: *mut cocos2d_CCTexture2D, pub m_obStep: cocos2d_CCPoint, pub m_pGrabber: *mut cocos2d_CCGrabber, pub m_bIsTextureFlipped: bool, pub m_pShaderProgram: *mut cocos2d_CCGLProgram, pub m_directorProjection: cocos2d_ccDirectorProjection, }
Expand description
Base class for other
Fields
_base: cocos2d_CCObject
m_bActive: bool
m_nReuseGrid: c_int
m_sGridSize: cocos2d_CCSize
m_pTexture: *mut cocos2d_CCTexture2D
m_obStep: cocos2d_CCPoint
m_pGrabber: *mut cocos2d_CCGrabber
m_bIsTextureFlipped: bool
m_pShaderProgram: *mut cocos2d_CCGLProgram
m_directorProjection: cocos2d_ccDirectorProjection