Struct rcocos2d_sys::cocos2d_CCGridBase[][src]

#[repr(C)]
pub struct cocos2d_CCGridBase { pub _base: cocos2d_CCObject, pub m_bActive: bool, pub m_nReuseGrid: c_int, pub m_sGridSize: cocos2d_CCSize, pub m_pTexture: *mut cocos2d_CCTexture2D, pub m_obStep: cocos2d_CCPoint, pub m_pGrabber: *mut cocos2d_CCGrabber, pub m_bIsTextureFlipped: bool, pub m_pShaderProgram: *mut cocos2d_CCGLProgram, pub m_directorProjection: cocos2d_ccDirectorProjection, }
Expand description

Base class for other

Fields

_base: cocos2d_CCObjectm_bActive: boolm_nReuseGrid: c_intm_sGridSize: cocos2d_CCSizem_pTexture: *mut cocos2d_CCTexture2Dm_obStep: cocos2d_CCPointm_pGrabber: *mut cocos2d_CCGrabberm_bIsTextureFlipped: boolm_pShaderProgram: *mut cocos2d_CCGLProgramm_directorProjection: cocos2d_ccDirectorProjection

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