pub trait RaylibMode3DExtwhere
Self: Sized,{
// Provided methods
fn begin_mode3D(
&mut self,
camera: impl Into<Camera3D>,
) -> RaylibMode3D<'_, Self> { ... }
fn draw_mode3D(
&mut self,
camera: Camera3D,
func: impl FnMut(RaylibMode3D<'_, Self>, Camera3D),
) { ... }
}Provided Methods§
Sourcefn begin_mode3D(
&mut self,
camera: impl Into<Camera3D>,
) -> RaylibMode3D<'_, Self>
fn begin_mode3D( &mut self, camera: impl Into<Camera3D>, ) -> RaylibMode3D<'_, Self>
Begin 3D mode with custom camera (3D). Prefer using the closure version, RaylibMode3DExt::draw_mode3D. This version returns a handle that calls raylib_sys::EndMode3D at the end of the scope and is provided as a fallback incase you run into issues with closures(such as lifetime or performance reasons)
fn draw_mode3D( &mut self, camera: Camera3D, func: impl FnMut(RaylibMode3D<'_, Self>, Camera3D), )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.