pub trait TextAlignment {
// Required methods
fn draw_centered_text(
&mut self,
text: &str,
x: i32,
y: i32,
font_size: i32,
color: impl Into<Color>,
);
fn draw_right_aligned_text(
&mut self,
text: &str,
x: i32,
y: i32,
font_size: i32,
color: impl Into<Color>,
);
fn measure_text_ext(&mut self, text: &str, font_size: i32) -> (i32, i32);
}Expand description
Trait for drawing text with different alignments (centered or right-aligned)
Required Methods§
fn draw_centered_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )
fn draw_right_aligned_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )
fn measure_text_ext(&mut self, text: &str, font_size: i32) -> (i32, i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".
Implementations on Foreign Types§
Source§impl TextAlignment for RaylibDrawHandle<'_>
Implement the TextAlignment trait for RaylibDrawHandle to enable custom text drawing
impl TextAlignment for RaylibDrawHandle<'_>
Implement the TextAlignment trait for RaylibDrawHandle to enable custom text drawing
Source§fn draw_centered_text(
&mut self,
text: &str,
x: i32,
y: i32,
font_size: i32,
color: impl Into<Color>,
)
fn draw_centered_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )
Draw text centered at the specified (x, y) position
§Example:
use raylib::prelude::*;
use raylib_ext::*;
fn main() {
let (mut rl, thread) = init()
.size(640, 480)
.title("Hello, World")
.build();
while !rl.window_should_close() {
let mut d = rl.begin_drawing(&thread);
d.clear_background(Color::WHITE);
// Draws text where (x, y) is in the middle of the text instead of top-left
d.draw_centered_text("Hello, world!", 12, 12, 20, Color::BLACK);
}
}Source§fn draw_right_aligned_text(
&mut self,
text: &str,
x: i32,
y: i32,
font_size: i32,
color: impl Into<Color>,
)
fn draw_right_aligned_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )
Draw text right-aligned at the specified (x, y) position
§Example:
use raylib::prelude::*;
use raylib_ext::*;
fn main() {
let (mut rl, thread) = init()
.size(640, 480)
.title("Hello, World")
.build();
while !rl.window_should_close() {
let mut d = rl.begin_drawing(&thread);
d.clear_background(Color::WHITE);
// Draws text where (x, y) is in the top-right corner instead of top-left
d.draw_right_aligned_text("Hello, world!", 12, 12, 20, Color::BLACK);
}
}