Trait TextAlignment

Source
pub trait TextAlignment {
    // Required methods
    fn draw_centered_text(
        &mut self,
        text: &str,
        x: i32,
        y: i32,
        font_size: i32,
        color: impl Into<Color>,
    );
    fn draw_right_aligned_text(
        &mut self,
        text: &str,
        x: i32,
        y: i32,
        font_size: i32,
        color: impl Into<Color>,
    );
    fn measure_text_ext(&mut self, text: &str, font_size: i32) -> (i32, i32);
}
Expand description

Trait for drawing text with different alignments (centered or right-aligned)

Required Methods§

Source

fn draw_centered_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )

Source

fn draw_right_aligned_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )

Source

fn measure_text_ext(&mut self, text: &str, font_size: i32) -> (i32, i32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementations on Foreign Types§

Source§

impl TextAlignment for RaylibDrawHandle<'_>

Implement the TextAlignment trait for RaylibDrawHandle to enable custom text drawing

Source§

fn draw_centered_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )

Draw text centered at the specified (x, y) position

§Example:
use raylib::prelude::*;
use raylib_ext::*;

fn main() {
  let (mut rl, thread) = init()
    .size(640, 480)
    .title("Hello, World")
    .build();

  while !rl.window_should_close() {
    let mut d = rl.begin_drawing(&thread);

    d.clear_background(Color::WHITE);

    // Draws text where (x, y) is in the middle of the text instead of top-left
    d.draw_centered_text("Hello, world!", 12, 12, 20, Color::BLACK);
  }
}
Source§

fn draw_right_aligned_text( &mut self, text: &str, x: i32, y: i32, font_size: i32, color: impl Into<Color>, )

Draw text right-aligned at the specified (x, y) position

§Example:
use raylib::prelude::*;
use raylib_ext::*;

fn main() {
  let (mut rl, thread) = init()
    .size(640, 480)
    .title("Hello, World")
    .build();

  while !rl.window_should_close() {
    let mut d = rl.begin_drawing(&thread);

    d.clear_background(Color::WHITE);

    // Draws text where (x, y) is in the top-right corner instead of top-left
    d.draw_right_aligned_text("Hello, world!", 12, 12, 20, Color::BLACK);
  }
}
Source§

fn measure_text_ext(&mut self, text: &str, font_size: i32) -> (i32, i32)

Implementors§