Enum rafx_visibility::AsyncCommand
source · pub enum AsyncCommand {
Show 13 variants
SetObjectTransform(VisibilityObjectHandle, Transform),
SetObjectZone(VisibilityObjectHandle, Option<ZoneHandle>),
SetObjectId(VisibilityObjectHandle, u64),
SetObjectCullModel(VisibilityObjectHandle, Option<ModelHandle>),
SetViewFrustumZone(ViewFrustumHandle, Option<ZoneHandle>),
SetViewFrustumTransforms(ViewFrustumHandle, Vec3, Vec3, Vec3),
SetViewFrustumId(ViewFrustumHandle, u64),
SetViewFrustumProjection(ViewFrustumHandle, Projection),
DestroyViewFrustum(ViewFrustumHandle),
DestroyZone(ZoneHandle),
DestroyObject(VisibilityObjectHandle),
DestroyModel(ModelHandle),
QueuedCommands(Vec<AsyncCommand>),
}
Variants§
SetObjectTransform(VisibilityObjectHandle, Transform)
SetObjectZone(VisibilityObjectHandle, Option<ZoneHandle>)
SetObjectId(VisibilityObjectHandle, u64)
SetObjectCullModel(VisibilityObjectHandle, Option<ModelHandle>)
SetViewFrustumZone(ViewFrustumHandle, Option<ZoneHandle>)
SetViewFrustumTransforms(ViewFrustumHandle, Vec3, Vec3, Vec3)
SetViewFrustumId(ViewFrustumHandle, u64)
SetViewFrustumProjection(ViewFrustumHandle, Projection)
DestroyViewFrustum(ViewFrustumHandle)
DestroyZone(ZoneHandle)
DestroyObject(VisibilityObjectHandle)
DestroyModel(ModelHandle)
QueuedCommands(Vec<AsyncCommand>)
Auto Trait Implementations§
impl RefUnwindSafe for AsyncCommand
impl Send for AsyncCommand
impl Sync for AsyncCommand
impl Unpin for AsyncCommand
impl UnwindSafe for AsyncCommand
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more