pub struct RenderJobWriteContext<'write> {
pub device_context: RafxDeviceContext,
pub resource_context: ResourceContext,
pub render_resources: &'write RenderResources,
}Expand description
Holds references to resources valid for the entirety of the write step as
represented by the 'write lifetime. RenderFeatureWriteJobs should cache
any resources needed from the RenderJobWriteContext during their new function.
Fields§
§device_context: RafxDeviceContext§resource_context: ResourceContext§render_resources: &'write RenderResourcesImplementations§
Source§impl<'write> RenderJobWriteContext<'write>
impl<'write> RenderJobWriteContext<'write>
pub fn new( resource_context: ResourceContext, render_resources: &'write RenderResources, ) -> Self
Auto Trait Implementations§
impl<'write> Freeze for RenderJobWriteContext<'write>
impl<'write> !RefUnwindSafe for RenderJobWriteContext<'write>
impl<'write> Send for RenderJobWriteContext<'write>
impl<'write> Sync for RenderJobWriteContext<'write>
impl<'write> Unpin for RenderJobWriteContext<'write>
impl<'write> !UnwindSafe for RenderJobWriteContext<'write>
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