pub struct RenderJobWriteContext<'write> {
pub device_context: RafxDeviceContext,
pub resource_context: ResourceContext,
pub render_resources: &'write RenderResources,
}
Expand description
Holds references to resources valid for the entirety of the write
step as
represented by the 'write
lifetime. RenderFeatureWriteJob
s should cache
any resources needed from the RenderJobWriteContext
during their new
function.
Fields§
§device_context: RafxDeviceContext
§resource_context: ResourceContext
§render_resources: &'write RenderResources
Implementations§
source§impl<'write> RenderJobWriteContext<'write>
impl<'write> RenderJobWriteContext<'write>
pub fn new( resource_context: ResourceContext, render_resources: &'write RenderResources ) -> Self
Auto Trait Implementations§
impl<'write> !RefUnwindSafe for RenderJobWriteContext<'write>
impl<'write> Send for RenderJobWriteContext<'write>
impl<'write> Sync for RenderJobWriteContext<'write>
impl<'write> Unpin for RenderJobWriteContext<'write>
impl<'write> !UnwindSafe for RenderJobWriteContext<'write>
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