pub struct RenderJobWriteContext<'write> {
    pub device_context: RafxDeviceContext,
    pub resource_context: ResourceContext,
    pub render_resources: &'write RenderResources,
}
Expand description

Holds references to resources valid for the entirety of the write step as represented by the 'write lifetime. RenderFeatureWriteJobs should cache any resources needed from the RenderJobWriteContext during their new function.

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§device_context: RafxDeviceContext§resource_context: ResourceContext§render_resources: &'write RenderResources

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impl<'write> RenderJobWriteContext<'write>

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pub fn new( resource_context: ResourceContext, render_resources: &'write RenderResources ) -> Self

Auto Trait Implementations§

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impl<'write> !RefUnwindSafe for RenderJobWriteContext<'write>

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impl<'write> Send for RenderJobWriteContext<'write>

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impl<'write> Sync for RenderJobWriteContext<'write>

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impl<'write> Unpin for RenderJobWriteContext<'write>

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impl<'write> !UnwindSafe for RenderJobWriteContext<'write>

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