Struct rafx_framework::graph::RenderGraphBuilder [−][src]
A collection of nodes and resources. Nodes represent an event or process that will occur at a certain time. (For now, they just represent subpasses that may be merged with each other.) Resources represent images and buffers that may be read/written by nodes.
Implementations
impl RenderGraphBuilder
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pub fn create_unattached_image(
&mut self,
create_node: RenderGraphNodeId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
create_node: RenderGraphNodeId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn create_color_attachment(
&mut self,
node: RenderGraphNodeId,
color_attachment_index: usize,
clear_color_value: Option<RafxColorClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
color_attachment_index: usize,
clear_color_value: Option<RafxColorClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn create_depth_attachment(
&mut self,
node: RenderGraphNodeId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn create_depth_stencil_attachment(
&mut self,
node: RenderGraphNodeId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn create_resolve_attachment(
&mut self,
node: RenderGraphNodeId,
resolve_attachment_index: usize,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
resolve_attachment_index: usize,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn read_color_attachment(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
color_attachment_index: usize,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
)
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
color_attachment_index: usize,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
)
pub fn read_depth_attachment(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
)
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
)
pub fn read_depth_stencil_attachment(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
)
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
)
pub fn modify_color_attachment(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
color_attachment_index: usize,
clear_color_value: Option<RafxColorClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
color_attachment_index: usize,
clear_color_value: Option<RafxColorClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn modify_depth_attachment(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn modify_depth_stencil_attachment(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
clear_depth_stencil_value: Option<RafxDepthStencilClearValue>,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn sample_image(
&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
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&mut self,
node: RenderGraphNodeId,
image: RenderGraphImageUsageId,
constraint: RenderGraphImageConstraint,
view_options: RenderGraphImageViewOptions
) -> RenderGraphImageUsageId
pub fn set_output_image(
&mut self,
image_id: RenderGraphImageUsageId,
dst_image: ResourceArc<ImageViewResource>,
specification: RenderGraphImageSpecification,
view_options: RenderGraphImageViewOptions,
final_state: RafxResourceState
) -> RenderGraphOutputImageId
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&mut self,
image_id: RenderGraphImageUsageId,
dst_image: ResourceArc<ImageViewResource>,
specification: RenderGraphImageSpecification,
view_options: RenderGraphImageViewOptions,
final_state: RafxResourceState
) -> RenderGraphOutputImageId
pub fn create_buffer(
&mut self,
create_node: RenderGraphNodeId,
constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
create_node: RenderGraphNodeId,
constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn read_vertex_buffer(
&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn read_index_buffer(
&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn read_indirect_buffer(
&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn read_uniform_buffer(
&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn create_storage_buffer(
&mut self,
create_node: RenderGraphNodeId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
create_node: RenderGraphNodeId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn read_storage_buffer(
&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn modify_storage_buffer(
&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
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&mut self,
read_node: RenderGraphNodeId,
buffer: RenderGraphBufferUsageId,
mut constraint: RenderGraphBufferConstraint
) -> RenderGraphBufferUsageId
pub fn set_output_buffer(
&mut self,
buffer_id: RenderGraphBufferUsageId,
dst_buffer: ResourceArc<BufferResource>,
specification: RenderGraphBufferSpecification
) -> RenderGraphOutputBufferId
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&mut self,
buffer_id: RenderGraphBufferUsageId,
dst_buffer: ResourceArc<BufferResource>,
specification: RenderGraphBufferSpecification
) -> RenderGraphOutputBufferId
pub fn add_node(
&mut self,
name: &'static str,
queue: RenderGraphQueue
) -> RenderGraphNodeId
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&mut self,
name: &'static str,
queue: RenderGraphQueue
) -> RenderGraphNodeId
pub fn add_node_unnamed(&mut self, queue: RenderGraphQueue) -> RenderGraphNodeId
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pub fn set_node_name(&mut self, node_id: RenderGraphNodeId, name: &'static str)
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pub fn set_image_name(
&mut self,
image_id: RenderGraphImageUsageId,
name: RenderGraphResourceName
)
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&mut self,
image_id: RenderGraphImageUsageId,
name: RenderGraphResourceName
)
pub fn set_buffer_name(
&mut self,
buffer_id: RenderGraphBufferUsageId,
name: RenderGraphResourceName
)
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&mut self,
buffer_id: RenderGraphBufferUsageId,
name: RenderGraphResourceName
)
pub fn build_plan(self) -> RenderGraphPlan
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Trait Implementations
impl Debug for RenderGraphBuilder
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impl Default for RenderGraphBuilder
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fn default() -> RenderGraphBuilder
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Auto Trait Implementations
impl RefUnwindSafe for RenderGraphBuilder
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impl Send for RenderGraphBuilder
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impl Sync for RenderGraphBuilder
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impl Unpin for RenderGraphBuilder
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impl UnwindSafe for RenderGraphBuilder
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
impl<T> DowncastSync for T where
T: Send + Sync + Any,
T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Resource for T where
T: Downcast + Send + Sync,
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T: Downcast + Send + Sync,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,