App

Struct App 

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pub struct App {
    pub input: String,
    pub input_mode: InputMode,
    pub quests: Vec<Quest>,
    pub should_exit: bool,
    pub selected_quest: Option<usize>,
    pub configs: Configs,
}
Expand description

Application state

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§input: String

New quest input value

§input_mode: InputMode

Current input mode

§quests: Vec<Quest>

List of all quests

§should_exit: bool

Should be true when application wants to exit

§selected_quest: Option<usize>

Current selected quest

§configs: Configs

Application Configs

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impl App

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pub fn new(quests: &[Quest], configs: Configs) -> Self

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pub fn default_style(&self) -> Style

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pub fn selection_style(&self) -> Style

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pub fn check_sign_style(&self, selected: bool) -> Style

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pub fn checked_quest_style(&self, selected: bool) -> Style

Auto Trait Implementations§

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impl Freeze for App

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impl RefUnwindSafe for App

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impl Send for App

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impl Sync for App

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impl Unpin for App

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impl UnwindSafe for App

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.