pub struct CuStateVecSimulator {
pub config: CuQuantumConfig,
pub device_info: Option<CudaDeviceInfo>,
pub stats: SimulationStats,
pub initialized: bool,
}Expand description
cuStateVec-based state vector simulator
This simulator uses NVIDIA’s cuStateVec library for GPU-accelerated state vector simulation of quantum circuits.
Fields§
§config: CuQuantumConfigConfiguration
device_info: Option<CudaDeviceInfo>Device information
stats: SimulationStatsSimulation statistics
initialized: boolWhether the simulator is initialized
Implementations§
Source§impl CuStateVecSimulator
impl CuStateVecSimulator
Sourcepub fn new(config: CuQuantumConfig) -> Result<Self>
pub fn new(config: CuQuantumConfig) -> Result<Self>
Create a new cuStateVec simulator
Sourcepub fn default_config() -> Result<Self>
pub fn default_config() -> Result<Self>
Create with default configuration
Sourcepub fn is_available() -> bool
pub fn is_available() -> bool
Check if cuQuantum is available
Sourcepub fn get_device_info(device_id: i32) -> Result<CudaDeviceInfo>
pub fn get_device_info(device_id: i32) -> Result<CudaDeviceInfo>
Get device information
Sourcepub fn initialize(&mut self, num_qubits: usize) -> Result<()>
pub fn initialize(&mut self, num_qubits: usize) -> Result<()>
Initialize the simulator for a specific number of qubits
Sourcepub fn simulate<const N: usize>(
&mut self,
circuit: &Circuit<N>,
) -> Result<CuQuantumResult>
pub fn simulate<const N: usize>( &mut self, circuit: &Circuit<N>, ) -> Result<CuQuantumResult>
Simulate a quantum circuit
Sourcepub fn stats(&self) -> &SimulationStats
pub fn stats(&self) -> &SimulationStats
Get simulation statistics
Sourcepub fn reset_stats(&mut self)
pub fn reset_stats(&mut self)
Reset simulation statistics
Sourcepub fn device_info(&self) -> Option<&CudaDeviceInfo>
pub fn device_info(&self) -> Option<&CudaDeviceInfo>
Get device information
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CuStateVecSimulator
impl RefUnwindSafe for CuStateVecSimulator
impl Send for CuStateVecSimulator
impl Sync for CuStateVecSimulator
impl Unpin for CuStateVecSimulator
impl UnwindSafe for CuStateVecSimulator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
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fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.