Struct AdaptivePrecisionSimulator

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pub struct AdaptivePrecisionSimulator { /* private fields */ }
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Adaptive precision simulator controller

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impl AdaptivePrecisionSimulator

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pub fn new(config: AdaptivePrecisionConfig) -> Self

Create a new adaptive precision simulator

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pub fn execute_adaptive<F, R>( &mut self, computation: F, comp_type: ComputationType, ) -> QuantRS2Result<AdaptiveResult>

Execute a computation with adaptive precision

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pub fn apply_gate_adaptive( &mut self, gate: &dyn GateOp, _state: &mut Array1<Complex64>, ) -> QuantRS2Result<AdaptiveResult>

Apply a gate with adaptive precision

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pub fn expectation_value_adaptive( &mut self, _observable: &Array2<Complex64>, _state: &Array1<Complex64>, ) -> QuantRS2Result<AdaptiveResult>

Compute expectation value with adaptive precision

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pub fn current_precision(&self) -> PrecisionMode

Get current precision mode

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pub fn force_adaptation( &mut self, comp_type: ComputationType, ) -> QuantRS2Result<()>

Force precision adaptation

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pub fn get_precision_stats(&self) -> PrecisionStatistics

Get precision statistics

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impl Debug for AdaptivePrecisionSimulator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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