pub struct Face {Show 14 fields
pub texture: usize,
pub effect: i32,
pub face_type: i32,
pub vertex: i32,
pub num_vertexes: i32,
pub mesh_vert: usize,
pub num_mesh_verts: usize,
pub lm_index: i32,
pub lm_start: [i32; 2],
pub lm_size: [i32; 2],
pub lm_origin: [f32; 3],
pub lm_vecs: [[f32; 3]; 2],
pub normal: [f32; 3],
pub size: [i32; 2],
}Fields§
§texture: usize§effect: i32§face_type: i32§vertex: i32§num_vertexes: i32§mesh_vert: usize§num_mesh_verts: usize§lm_index: i32§lm_start: [i32; 2]§lm_size: [i32; 2]§lm_origin: [f32; 3]§lm_vecs: [[f32; 3]; 2]§normal: [f32; 3]§size: [i32; 2]Trait Implementations§
Auto Trait Implementations§
impl Freeze for Face
impl RefUnwindSafe for Face
impl Send for Face
impl Sync for Face
impl Unpin for Face
impl UnwindSafe for Face
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more