Struct QUndoStack

Source
#[repr(C)]
pub struct QUndoStack { /* private fields */ }
Expand description

The QUndoStack class is a stack of QUndoCommand objects.

C++ class: QUndoStack.

C++ documentation:

The QUndoStack class is a stack of QUndoCommand objects.

For an overview of Qt's Undo Framework, see the overview document.

An undo stack maintains a stack of commands that have been applied to a document.

New commands are pushed on the stack using push(). Commands can be undone and redone using undo() and redo(), or by triggering the actions returned by createUndoAction() and createRedoAction().

QUndoStack keeps track of the current command. This is the command which will be executed by the next call to redo(). The index of this command is returned by index(). The state of the edited object can be rolled forward or back using setIndex(). If the top-most command on the stack has already been redone, index() is equal to count().

QUndoStack provides support for undo and redo actions, command compression, command macros, and supports the concept of a clean state.

Implementations§

Source§

impl QUndoStack

Source

pub fn slot_set_clean(&self) -> Receiver<()>

Marks the stack as clean and emits cleanChanged() if the stack was not already clean.

Returns a built-in Qt slot QUndoStack::setClean that can be passed to qt_core::Signal::connect.

C++ documentation:

Marks the stack as clean and emits cleanChanged() if the stack was not already clean.

This is typically called when a document is saved, for example.

Whenever the stack returns to this state through the use of undo/redo commands, it emits the signal cleanChanged(). This signal is also emitted when the stack leaves the clean state.

See also isClean(), resetClean(), and cleanIndex().

Source

pub fn slot_reset_clean(&self) -> Receiver<()>

Leaves the clean state and emits cleanChanged() if the stack was clean. This method resets the clean index to -1.

Returns a built-in Qt slot QUndoStack::resetClean that can be passed to qt_core::Signal::connect.

C++ documentation:

Leaves the clean state and emits cleanChanged() if the stack was clean. This method resets the clean index to -1.

This is typically called in the following cases, when a document has been:

  • created basing on some template and has not been saved, so no filename has been associated with the document yet.
  • restored from a backup file.
  • changed outside of the editor and the user did not reload it.

This function was introduced in Qt 5.8.

See also isClean(), setClean(), and cleanIndex().

Source

pub fn slot_set_index(&self) -> Receiver<(c_int,)>

Repeatedly calls undo() or redo() until the current command index reaches idx. This function can be used to roll the state of the document forwards of backwards. indexChanged() is emitted only once.

Returns a built-in Qt slot QUndoStack::setIndex that can be passed to qt_core::Signal::connect.

C++ documentation:

Repeatedly calls undo() or redo() until the current command index reaches idx. This function can be used to roll the state of the document forwards of backwards. indexChanged() is emitted only once.

See also index(), count(), undo(), and redo().

Source

pub fn slot_undo(&self) -> Receiver<()>

Undoes the command below the current command by calling QUndoCommand::undo(). Decrements the current command index.

Returns a built-in Qt slot QUndoStack::undo that can be passed to qt_core::Signal::connect.

C++ documentation:

Undoes the command below the current command by calling QUndoCommand::undo(). Decrements the current command index.

If the stack is empty, or if the bottom command on the stack has already been undone, this function does nothing.

After the command is undone, if QUndoCommand::isObsolete() returns true, then the command will be deleted from the stack. Additionally, if the clean index is greater than or equal to the current command index, then the clean index is reset.

See also redo() and index().

Source

pub fn slot_redo(&self) -> Receiver<()>

Redoes the current command by calling QUndoCommand::redo(). Increments the current command index.

Returns a built-in Qt slot QUndoStack::redo that can be passed to qt_core::Signal::connect.

C++ documentation:

Redoes the current command by calling QUndoCommand::redo(). Increments the current command index.

If the stack is empty, or if the top command on the stack has already been redone, this function does nothing.

If QUndoCommand::isObsolete() returns true for the current command, then the command will be deleted from the stack. Additionally, if the clean index is greater than or equal to the current command index, then the clean index is reset.

See also undo() and index().

Source

pub fn slot_set_active(&self) -> Receiver<(bool,)>

This property holds the active status of this stack.

Returns a built-in Qt slot QUndoStack::setActive that can be passed to qt_core::Signal::connect.

C++ documentation:

This property holds the active status of this stack.

An application often has multiple undo stacks, one for each opened document. The active stack is the one associated with the currently active document. If the stack belongs to a QUndoGroup, calls to QUndoGroup::undo() or QUndoGroup::redo() will be forwarded to this stack when it is active. If the QUndoGroup is watched by a QUndoView, the view will display the contents of this stack when it is active. If the stack does not belong to a QUndoGroup, making it active has no effect.

It is the programmer's responsibility to specify which stack is active by calling setActive(), usually when the associated document window receives focus.

Access functions:

bool isActive() const
void setActive(bool active = true)

See also QUndoGroup.

Source

pub fn index_changed(&self) -> Signal<(c_int,)>

This signal is emitted whenever a command modifies the state of the document. This happens when a command is undone or redone. When a macro command is undone or redone, or setIndex() is called, this signal is emitted only once.

Returns a built-in Qt signal QUndoStack::indexChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted whenever a command modifies the state of the document. This happens when a command is undone or redone. When a macro command is undone or redone, or setIndex() is called, this signal is emitted only once.

idx specifies the index of the current command, ie. the command which will be executed on the next call to redo().

See also index() and setIndex().

Source

pub fn clean_changed(&self) -> Signal<(bool,)>

This signal is emitted whenever the stack enters or leaves the clean state. If clean is true, the stack is in a clean state; otherwise this signal indicates that it has left the clean state.

Returns a built-in Qt signal QUndoStack::cleanChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted whenever the stack enters or leaves the clean state. If clean is true, the stack is in a clean state; otherwise this signal indicates that it has left the clean state.

See also isClean() and setClean().

Source

pub fn can_undo_changed(&self) -> Signal<(bool,)>

This signal is emitted whenever the value of canUndo() changes. It is used to enable or disable the undo action returned by createUndoAction(). canUndo specifies the new value.

Returns a built-in Qt signal QUndoStack::canUndoChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted whenever the value of canUndo() changes. It is used to enable or disable the undo action returned by createUndoAction(). canUndo specifies the new value.

Source

pub fn can_redo_changed(&self) -> Signal<(bool,)>

This signal is emitted whenever the value of canRedo() changes. It is used to enable or disable the redo action returned by createRedoAction(). canRedo specifies the new value.

Returns a built-in Qt signal QUndoStack::canRedoChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted whenever the value of canRedo() changes. It is used to enable or disable the redo action returned by createRedoAction(). canRedo specifies the new value.

Source

pub fn undo_text_changed(&self) -> Signal<(*const QString,)>

This signal is emitted whenever the value of undoText() changes. It is used to update the text property of the undo action returned by createUndoAction(). undoText specifies the new text.

Returns a built-in Qt signal QUndoStack::undoTextChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted whenever the value of undoText() changes. It is used to update the text property of the undo action returned by createUndoAction(). undoText specifies the new text.

Source

pub fn redo_text_changed(&self) -> Signal<(*const QString,)>

This signal is emitted whenever the value of redoText() changes. It is used to update the text property of the redo action returned by createRedoAction(). redoText specifies the new text.

Returns a built-in Qt signal QUndoStack::redoTextChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted whenever the value of redoText() changes. It is used to update the text property of the redo action returned by createRedoAction(). redoText specifies the new text.

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pub unsafe fn begin_macro(&self, text: impl CastInto<Ref<QString>>)

Begins composition of a macro command with the given text description.

Calls C++ function: void QUndoStack::beginMacro(const QString& text).

C++ documentation:

Begins composition of a macro command with the given text description.

An empty command described by the specified text is pushed on the stack. Any subsequent commands pushed on the stack will be appended to the empty command's children until endMacro() is called.

Calls to beginMacro() and endMacro() may be nested, but every call to beginMacro() must have a matching call to endMacro().

While a macro is being composed, the stack is disabled. This means that:

The stack becomes enabled and appropriate signals are emitted when endMacro() is called for the outermost macro.

stack.beginMacro(“insert red text”); stack.push(new InsertText(document, idx, text)); stack.push(new SetColor(document, idx, text.length(), Qt::red)); stack.endMacro(); // indexChanged() is emitted

This code is equivalent to:

QUndoCommand *insertRed = new QUndoCommand(); // an empty command insertRed->setText(“insert red text”);

new InsertText(document, idx, text, insertRed); // becomes child of insertRed new SetColor(document, idx, text.length(), Qt::red, insertRed);

stack.push(insertRed);

See also endMacro().

Source

pub unsafe fn can_redo(&self) -> bool

Returns true if there is a command available for redo; otherwise returns false.

Calls C++ function: bool QUndoStack::canRedo() const.

C++ documentation:

Returns true if there is a command available for redo; otherwise returns false.

This function returns false if the stack is empty or if the top command on the stack has already been redone.

Synonymous with index() == count().

See also index() and canUndo().

Source

pub unsafe fn can_undo(&self) -> bool

Returns true if there is a command available for undo; otherwise returns false.

Calls C++ function: bool QUndoStack::canUndo() const.

C++ documentation:

Returns true if there is a command available for undo; otherwise returns false.

This function returns false if the stack is empty, or if the bottom command on the stack has already been undone.

Synonymous with index() == 0.

See also index() and canRedo().

Source

pub unsafe fn clean_index(&self) -> c_int

Returns the clean index. This is the index at which setClean() was called.

Calls C++ function: int QUndoStack::cleanIndex() const.

C++ documentation:

Returns the clean index. This is the index at which setClean() was called.

A stack may not have a clean index. This happens if a document is saved, some commands are undone, then a new command is pushed. Since push() deletes all the undone commands before pushing the new command, the stack can't return to the clean state again. In this case, this function returns -1. The -1 may also be returned after an explicit call to resetClean().

See also isClean() and setClean().

Source

pub unsafe fn clear(&self)

Clears the command stack by deleting all commands on it, and returns the stack to the clean state.

Calls C++ function: void QUndoStack::clear().

C++ documentation:

Clears the command stack by deleting all commands on it, and returns the stack to the clean state.

Commands are not undone or redone; the state of the edited object remains unchanged.

This function is usually used when the contents of the document are abandoned.

See also QUndoStack().

Source

pub unsafe fn command(&self, index: c_int) -> Ptr<QUndoCommand>

Returns a const pointer to the command at index.

Calls C++ function: const QUndoCommand* QUndoStack::command(int index) const.

C++ documentation:

Returns a const pointer to the command at index.

This function returns a const pointer, because modifying a command, once it has been pushed onto the stack and executed, almost always causes corruption of the state of the document, if the command is later undone or redone.

This function was introduced in Qt 4.4.

See also QUndoCommand::child().

Source

pub unsafe fn count(&self) -> c_int

Returns the number of commands on the stack. Macro commands are counted as one command.

Calls C++ function: int QUndoStack::count() const.

C++ documentation:

Returns the number of commands on the stack. Macro commands are counted as one command.

See also index(), setIndex(), and command().

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pub unsafe fn create_redo_action_2a( &self, parent: impl CastInto<Ptr<QObject>>, prefix: impl CastInto<Ref<QString>>, ) -> QPtr<QAction>

Creates an redo QAction object with the given parent.

Calls C++ function: QAction* QUndoStack::createRedoAction(QObject* parent, const QString& prefix = …) const.

C++ documentation:

Creates an redo QAction object with the given parent.

Triggering this action will cause a call to redo(). The text of this action is the text of the command which will be redone in the next call to redo(), prefixed by the specified prefix. If there is no command available for redo, this action will be disabled.

If prefix is empty, the default template "Redo %1" is used instead of prefix. Before Qt 4.8, the prefix "Redo" was used by default.

See also createUndoAction(), canRedo(), and QUndoCommand::text().

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pub unsafe fn create_redo_action_1a( &self, parent: impl CastInto<Ptr<QObject>>, ) -> QPtr<QAction>

Creates an redo QAction object with the given parent.

Calls C++ function: QAction* QUndoStack::createRedoAction(QObject* parent) const.

C++ documentation:

Creates an redo QAction object with the given parent.

Triggering this action will cause a call to redo(). The text of this action is the text of the command which will be redone in the next call to redo(), prefixed by the specified prefix. If there is no command available for redo, this action will be disabled.

If prefix is empty, the default template "Redo %1" is used instead of prefix. Before Qt 4.8, the prefix "Redo" was used by default.

See also createUndoAction(), canRedo(), and QUndoCommand::text().

Source

pub unsafe fn create_undo_action_2a( &self, parent: impl CastInto<Ptr<QObject>>, prefix: impl CastInto<Ref<QString>>, ) -> QPtr<QAction>

Creates an undo QAction object with the given parent.

Calls C++ function: QAction* QUndoStack::createUndoAction(QObject* parent, const QString& prefix = …) const.

C++ documentation:

Creates an undo QAction object with the given parent.

Triggering this action will cause a call to undo(). The text of this action is the text of the command which will be undone in the next call to undo(), prefixed by the specified prefix. If there is no command available for undo, this action will be disabled.

If prefix is empty, the default template "Undo %1" is used instead of prefix. Before Qt 4.8, the prefix "Undo" was used by default.

See also createRedoAction(), canUndo(), and QUndoCommand::text().

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pub unsafe fn create_undo_action_1a( &self, parent: impl CastInto<Ptr<QObject>>, ) -> QPtr<QAction>

Creates an undo QAction object with the given parent.

Calls C++ function: QAction* QUndoStack::createUndoAction(QObject* parent) const.

C++ documentation:

Creates an undo QAction object with the given parent.

Triggering this action will cause a call to undo(). The text of this action is the text of the command which will be undone in the next call to undo(), prefixed by the specified prefix. If there is no command available for undo, this action will be disabled.

If prefix is empty, the default template "Undo %1" is used instead of prefix. Before Qt 4.8, the prefix "Undo" was used by default.

See also createRedoAction(), canUndo(), and QUndoCommand::text().

Source

pub unsafe fn end_macro(&self)

Ends composition of a macro command.

Calls C++ function: void QUndoStack::endMacro().

C++ documentation:

Ends composition of a macro command.

If this is the outermost macro in a set nested macros, this function emits indexChanged() once for the entire macro command.

See also beginMacro().

Source

pub unsafe fn index(&self) -> c_int

Returns the index of the current command. This is the command that will be executed on the next call to redo(). It is not always the top-most command on the stack, since a number of commands may have been undone.

Calls C++ function: int QUndoStack::index() const.

C++ documentation:

Returns the index of the current command. This is the command that will be executed on the next call to redo(). It is not always the top-most command on the stack, since a number of commands may have been undone.

See also setIndex(), undo(), redo(), and count().

Source

pub unsafe fn is_active(&self) -> bool

This property holds the active status of this stack.

Calls C++ function: bool QUndoStack::isActive() const.

C++ documentation:

This property holds the active status of this stack.

An application often has multiple undo stacks, one for each opened document. The active stack is the one associated with the currently active document. If the stack belongs to a QUndoGroup, calls to QUndoGroup::undo() or QUndoGroup::redo() will be forwarded to this stack when it is active. If the QUndoGroup is watched by a QUndoView, the view will display the contents of this stack when it is active. If the stack does not belong to a QUndoGroup, making it active has no effect.

It is the programmer's responsibility to specify which stack is active by calling setActive(), usually when the associated document window receives focus.

Access functions:

bool isActive() const
void setActive(bool active = true)

See also QUndoGroup.

Source

pub unsafe fn is_clean(&self) -> bool

If the stack is in the clean state, returns true; otherwise returns false.

Calls C++ function: bool QUndoStack::isClean() const.

C++ documentation:

If the stack is in the clean state, returns true; otherwise returns false.

See also setClean() and cleanIndex().

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pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>

Calls C++ function: virtual const QMetaObject* QUndoStack::metaObject() const.

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pub unsafe fn new_1a(parent: impl CastInto<Ptr<QObject>>) -> QBox<QUndoStack>

Constructs an empty undo stack with the parent parent. The stack will initially be in the clean state. If parent is a QUndoGroup object, the stack is automatically added to the group.

Calls C++ function: [constructor] void QUndoStack::QUndoStack(QObject* parent = …).

C++ documentation:

Constructs an empty undo stack with the parent parent. The stack will initially be in the clean state. If parent is a QUndoGroup object, the stack is automatically added to the group.

See also push().

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pub unsafe fn new_0a() -> QBox<QUndoStack>

The QUndoStack class is a stack of QUndoCommand objects.

Calls C++ function: [constructor] void QUndoStack::QUndoStack().

C++ documentation:

The QUndoStack class is a stack of QUndoCommand objects.

For an overview of Qt's Undo Framework, see the overview document.

An undo stack maintains a stack of commands that have been applied to a document.

New commands are pushed on the stack using push(). Commands can be undone and redone using undo() and redo(), or by triggering the actions returned by createUndoAction() and createRedoAction().

QUndoStack keeps track of the current command. This is the command which will be executed by the next call to redo(). The index of this command is returned by index(). The state of the edited object can be rolled forward or back using setIndex(). If the top-most command on the stack has already been redone, index() is equal to count().

QUndoStack provides support for undo and redo actions, command compression, command macros, and supports the concept of a clean state.

Source

pub unsafe fn push(&self, cmd: impl CastInto<Ptr<QUndoCommand>>)

Pushes cmd on the stack or merges it with the most recently executed command. In either case, executes cmd by calling its redo() function.

Calls C++ function: void QUndoStack::push(QUndoCommand* cmd).

C++ documentation:

Pushes cmd on the stack or merges it with the most recently executed command. In either case, executes cmd by calling its redo() function.

If cmd's id is not -1, and if the id is the same as that of the most recently executed command, QUndoStack will attempt to merge the two commands by calling QUndoCommand::mergeWith() on the most recently executed command. If QUndoCommand::mergeWith() returns true, cmd is deleted.

After calling QUndoCommand::redo() and, if applicable, QUndoCommand::mergeWith(), QUndoCommand::isObsolete() will be called for cmd or the merged command. If QUndoCommand::isObsolete() returns true, then cmd or the merged command will be deleted from the stack.

In all other cases cmd is simply pushed on the stack.

If commands were undone before cmd was pushed, the current command and all commands above it are deleted. Hence cmd always ends up being the top-most on the stack.

Once a command is pushed, the stack takes ownership of it. There are no getters to return the command, since modifying it after it has been executed will almost always lead to corruption of the document's state.

See also QUndoCommand::id() and QUndoCommand::mergeWith().

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pub unsafe fn qt_metacall( &self, arg1: Call, arg2: c_int, arg3: *mut *mut c_void, ) -> c_int

Calls C++ function: virtual int QUndoStack::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

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pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void

Calls C++ function: virtual void* QUndoStack::qt_metacast(const char* arg1).

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pub unsafe fn redo(&self)

Redoes the current command by calling QUndoCommand::redo(). Increments the current command index.

Calls C++ function: [slot] void QUndoStack::redo().

C++ documentation:

Redoes the current command by calling QUndoCommand::redo(). Increments the current command index.

If the stack is empty, or if the top command on the stack has already been redone, this function does nothing.

If QUndoCommand::isObsolete() returns true for the current command, then the command will be deleted from the stack. Additionally, if the clean index is greater than or equal to the current command index, then the clean index is reset.

See also undo() and index().

Source

pub unsafe fn redo_text(&self) -> CppBox<QString>

Returns the text of the command which will be redone in the next call to redo().

Calls C++ function: QString QUndoStack::redoText() const.

C++ documentation:

Returns the text of the command which will be redone in the next call to redo().

See also QUndoCommand::actionText() and undoText().

Source

pub unsafe fn reset_clean(&self)

Leaves the clean state and emits cleanChanged() if the stack was clean. This method resets the clean index to -1.

Calls C++ function: [slot] void QUndoStack::resetClean().

C++ documentation:

Leaves the clean state and emits cleanChanged() if the stack was clean. This method resets the clean index to -1.

This is typically called in the following cases, when a document has been:

  • created basing on some template and has not been saved, so no filename has been associated with the document yet.
  • restored from a backup file.
  • changed outside of the editor and the user did not reload it.

This function was introduced in Qt 5.8.

See also isClean(), setClean(), and cleanIndex().

Source

pub unsafe fn set_active_1a(&self, active: bool)

This property holds the active status of this stack.

Calls C++ function: [slot] void QUndoStack::setActive(bool active = …).

C++ documentation:

This property holds the active status of this stack.

An application often has multiple undo stacks, one for each opened document. The active stack is the one associated with the currently active document. If the stack belongs to a QUndoGroup, calls to QUndoGroup::undo() or QUndoGroup::redo() will be forwarded to this stack when it is active. If the QUndoGroup is watched by a QUndoView, the view will display the contents of this stack when it is active. If the stack does not belong to a QUndoGroup, making it active has no effect.

It is the programmer's responsibility to specify which stack is active by calling setActive(), usually when the associated document window receives focus.

Access functions:

bool isActive() const
void setActive(bool active = true)

See also QUndoGroup.

Source

pub unsafe fn set_active_0a(&self)

This property holds the active status of this stack.

Calls C++ function: [slot] void QUndoStack::setActive().

C++ documentation:

This property holds the active status of this stack.

An application often has multiple undo stacks, one for each opened document. The active stack is the one associated with the currently active document. If the stack belongs to a QUndoGroup, calls to QUndoGroup::undo() or QUndoGroup::redo() will be forwarded to this stack when it is active. If the QUndoGroup is watched by a QUndoView, the view will display the contents of this stack when it is active. If the stack does not belong to a QUndoGroup, making it active has no effect.

It is the programmer's responsibility to specify which stack is active by calling setActive(), usually when the associated document window receives focus.

Access functions:

bool isActive() const
void setActive(bool active = true)

See also QUndoGroup.

Source

pub unsafe fn set_clean(&self)

Marks the stack as clean and emits cleanChanged() if the stack was not already clean.

Calls C++ function: [slot] void QUndoStack::setClean().

C++ documentation:

Marks the stack as clean and emits cleanChanged() if the stack was not already clean.

This is typically called when a document is saved, for example.

Whenever the stack returns to this state through the use of undo/redo commands, it emits the signal cleanChanged(). This signal is also emitted when the stack leaves the clean state.

See also isClean(), resetClean(), and cleanIndex().

Source

pub unsafe fn set_index(&self, idx: c_int)

Repeatedly calls undo() or redo() until the current command index reaches idx. This function can be used to roll the state of the document forwards of backwards. indexChanged() is emitted only once.

Calls C++ function: [slot] void QUndoStack::setIndex(int idx).

C++ documentation:

Repeatedly calls undo() or redo() until the current command index reaches idx. This function can be used to roll the state of the document forwards of backwards. indexChanged() is emitted only once.

See also index(), count(), undo(), and redo().

Source

pub unsafe fn set_undo_limit(&self, limit: c_int)

This property holds the maximum number of commands on this stack.

Calls C++ function: void QUndoStack::setUndoLimit(int limit).

C++ documentation:

This property holds the maximum number of commands on this stack.

When the number of commands on a stack exceedes the stack's undoLimit, commands are deleted from the bottom of the stack. Macro commands (commands with child commands) are treated as one command. The default value is 0, which means that there is no limit.

This property may only be set when the undo stack is empty, since setting it on a non-empty stack might delete the command at the current index. Calling setUndoLimit() on a non-empty stack prints a warning and does nothing.

This property was introduced in Qt 4.3.

Access functions:

int undoLimit() const
void setUndoLimit(int limit)
Source

pub unsafe fn static_meta_object() -> Ref<QMetaObject>

Returns a reference to the staticMetaObject field.

Source

pub unsafe fn text(&self, idx: c_int) -> CppBox<QString>

Returns the text of the command at index idx.

Calls C++ function: QString QUndoStack::text(int idx) const.

C++ documentation:

Returns the text of the command at index idx.

See also beginMacro().

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pub unsafe fn tr( s: *const c_char, c: *const c_char, n: c_int, ) -> CppBox<QString>

Calls C++ function: static QString QUndoStack::tr(const char* s, const char* c, int n).

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pub unsafe fn tr_utf8( s: *const c_char, c: *const c_char, n: c_int, ) -> CppBox<QString>

Calls C++ function: static QString QUndoStack::trUtf8(const char* s, const char* c, int n).

Source

pub unsafe fn undo(&self)

Undoes the command below the current command by calling QUndoCommand::undo(). Decrements the current command index.

Calls C++ function: [slot] void QUndoStack::undo().

C++ documentation:

Undoes the command below the current command by calling QUndoCommand::undo(). Decrements the current command index.

If the stack is empty, or if the bottom command on the stack has already been undone, this function does nothing.

After the command is undone, if QUndoCommand::isObsolete() returns true, then the command will be deleted from the stack. Additionally, if the clean index is greater than or equal to the current command index, then the clean index is reset.

See also redo() and index().

Source

pub unsafe fn undo_limit(&self) -> c_int

This property holds the maximum number of commands on this stack.

Calls C++ function: int QUndoStack::undoLimit() const.

C++ documentation:

This property holds the maximum number of commands on this stack.

When the number of commands on a stack exceedes the stack's undoLimit, commands are deleted from the bottom of the stack. Macro commands (commands with child commands) are treated as one command. The default value is 0, which means that there is no limit.

This property may only be set when the undo stack is empty, since setting it on a non-empty stack might delete the command at the current index. Calling setUndoLimit() on a non-empty stack prints a warning and does nothing.

This property was introduced in Qt 4.3.

Access functions:

int undoLimit() const
void setUndoLimit(int limit)
Source

pub unsafe fn undo_text(&self) -> CppBox<QString>

Returns the text of the command which will be undone in the next call to undo().

Calls C++ function: QString QUndoStack::undoText() const.

C++ documentation:

Returns the text of the command which will be undone in the next call to undo().

See also QUndoCommand::actionText() and redoText().

Methods from Deref<Target = QObject>§

Source

pub unsafe fn find_child<T>( &self, name: &str, ) -> Result<QPtr<T>, FindChildError>

Finds a child of self with the specified object name and casts it to type T.

The search is performed recursively. If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned.

Returns an error if there is no child object with object name name or the found object cannot be cast to T.

Source

pub fn destroyed(&self) -> Signal<(*mut QObject,)>

This signal is emitted immediately before the object obj is destroyed, and can not be blocked.

Returns a built-in Qt signal QObject::destroyed that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted immediately before the object obj is destroyed, and can not be blocked.

All the objects's children are destroyed immediately after this signal is emitted.

See also deleteLater() and QPointer.

Source

pub fn object_name_changed(&self) -> Signal<(*const QString,)>

This signal is emitted after the object's name has been changed. The new object name is passed as objectName.

Returns a built-in Qt signal QObject::objectNameChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted after the object’s name has been changed. The new object name is passed as objectName.

Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.

Note: Notifier signal for property objectName.

See also QObject::objectName.

Source

pub fn slot_delete_later(&self) -> Receiver<()>

Schedules this object for deletion.

Returns a built-in Qt slot QObject::deleteLater that can be passed to qt_core::Signal::connect.

C++ documentation:

Schedules this object for deletion.

The object will be deleted when control returns to the event loop. If the event loop is not running when this function is called (e.g. deleteLater() is called on an object before QCoreApplication::exec()), the object will be deleted once the event loop is started. If deleteLater() is called after the main event loop has stopped, the object will not be deleted. Since Qt 4.8, if deleteLater() is called on an object that lives in a thread with no running event loop, the object will be destroyed when the thread finishes.

Note that entering and leaving a new event loop (e.g., by opening a modal dialog) will not perform the deferred deletion; for the object to be deleted, the control must return to the event loop from which deleteLater() was called.

Note: It is safe to call this function more than once; when the first deferred deletion event is delivered, any pending events for the object are removed from the event queue.

See also destroyed() and QPointer.

Source

pub unsafe fn block_signals(&self, b: bool) -> bool

If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). If block is false, no such blocking will occur.

Calls C++ function: bool QObject::blockSignals(bool b).

C++ documentation:

If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). If block is false, no such blocking will occur.

The return value is the previous value of signalsBlocked().

Note that the destroyed() signal will be emitted even if the signals for this object have been blocked.

Signals emitted while being blocked are not buffered.

See also signalsBlocked() and QSignalBlocker.

Source

pub unsafe fn children(&self) -> Ref<QListOfQObject>

Returns a list of child objects. The QObjectList class is defined in the <QObject> header file as the following:

Calls C++ function: const QList<QObject*>& QObject::children() const.

C++ documentation:

Returns a list of child objects. The QObjectList class is defined in the <QObject> header file as the following:


  typedef QList<QObject*> QObjectList;

The first child added is the first object in the list and the last child added is the last object in the list, i.e. new children are appended at the end.

Note that the list order changes when QWidget children are raised or lowered. A widget that is raised becomes the last object in the list, and a widget that is lowered becomes the first object in the list.

See also findChild(), findChildren(), parent(), and setParent().

Source

pub unsafe fn delete_later(&self)

Schedules this object for deletion.

Calls C++ function: [slot] void QObject::deleteLater().

C++ documentation:

Schedules this object for deletion.

The object will be deleted when control returns to the event loop. If the event loop is not running when this function is called (e.g. deleteLater() is called on an object before QCoreApplication::exec()), the object will be deleted once the event loop is started. If deleteLater() is called after the main event loop has stopped, the object will not be deleted. Since Qt 4.8, if deleteLater() is called on an object that lives in a thread with no running event loop, the object will be destroyed when the thread finishes.

Note that entering and leaving a new event loop (e.g., by opening a modal dialog) will not perform the deferred deletion; for the object to be deleted, the control must return to the event loop from which deleteLater() was called.

Note: It is safe to call this function more than once; when the first deferred deletion event is delivered, any pending events for the object are removed from the event queue.

See also destroyed() and QPointer.

Source

pub unsafe fn disconnect_char_q_object_char( &self, signal: *const i8, receiver: impl CastInto<Ptr<QObject>>, member: *const i8, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const char* signal = …, const QObject* receiver = …, const char* member = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect_q_object_char( &self, receiver: impl CastInto<Ptr<QObject>>, member: *const i8, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const QObject* receiver, const char* member = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects all signals in this object from receiver's method.

A signal-slot connection is removed when either of the objects involved are destroyed.

Source

pub unsafe fn disconnect_char_q_object( &self, signal: *const i8, receiver: impl CastInto<Ptr<QObject>>, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const char* signal = …, const QObject* receiver = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect_char(&self, signal: *const i8) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const char* signal = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect(&self) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect() const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect_q_object( &self, receiver: impl CastInto<Ptr<QObject>>, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const QObject* receiver) const.

C++ documentation:

This function overloads disconnect().

Disconnects all signals in this object from receiver's method.

A signal-slot connection is removed when either of the objects involved are destroyed.

Source

pub unsafe fn dump_object_info_mut(&self)

Dumps information about signal connections, etc. for this object to the debug output.

Calls C++ function: void QObject::dumpObjectInfo().

C++ documentation:

Dumps information about signal connections, etc. for this object to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectTree().

Source

pub unsafe fn dump_object_info(&self)

Dumps information about signal connections, etc. for this object to the debug output.

Calls C++ function: void QObject::dumpObjectInfo() const.

C++ documentation:

Dumps information about signal connections, etc. for this object to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectTree().

Source

pub unsafe fn dump_object_tree_mut(&self)

Dumps a tree of children to the debug output.

Calls C++ function: void QObject::dumpObjectTree().

C++ documentation:

Dumps a tree of children to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectInfo().

Source

pub unsafe fn dump_object_tree(&self)

Dumps a tree of children to the debug output.

Calls C++ function: void QObject::dumpObjectTree() const.

C++ documentation:

Dumps a tree of children to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectInfo().

Source

pub unsafe fn dynamic_property_names(&self) -> CppBox<QListOfQByteArray>

Returns the names of all properties that were dynamically added to the object using setProperty().

Calls C++ function: QList<QByteArray> QObject::dynamicPropertyNames() const.

C++ documentation:

Returns the names of all properties that were dynamically added to the object using setProperty().

This function was introduced in Qt 4.2.

Source

pub unsafe fn eq(&self, p: impl CastInto<Ref<QPointerOfQObject>>) -> bool

Returns true if c1 and c2 are the same Unicode character; otherwise returns false.

Calls C++ function: bool operator==(QObject* o, const QPointer<QObject>& p).

Warning: no exact match found in C++ documentation. Below is the C++ documentation for bool operator==(QChar c1, QChar c2):

Returns true if c1 and c2 are the same Unicode character; otherwise returns false.

Source

pub unsafe fn event(&self, event: impl CastInto<Ptr<QEvent>>) -> bool

This virtual function receives events to an object and should return true if the event e was recognized and processed.

Calls C++ function: virtual bool QObject::event(QEvent* event).

C++ documentation:

This virtual function receives events to an object and should return true if the event e was recognized and processed.

The event() function can be reimplemented to customize the behavior of an object.

Make sure you call the parent event class implementation for all the events you did not handle.

Example:

class MyClass : public QWidget { Q_OBJECT

public: MyClass(QWidget *parent = 0); ~MyClass();

bool event(QEvent* ev) { if (ev->type() == QEvent::PolishRequest) { // overwrite handling of PolishRequest if any doThings(); return true; } else if (ev->type() == QEvent::Show) { // complement handling of Show if any doThings2(); QWidget::event(ev); return true; } // Make sure the rest of events are handled return QWidget::event(ev); } };

See also installEventFilter(), timerEvent(), QCoreApplication::sendEvent(), and QCoreApplication::postEvent().

Source

pub unsafe fn event_filter( &self, watched: impl CastInto<Ptr<QObject>>, event: impl CastInto<Ptr<QEvent>>, ) -> bool

Filters events if this object has been installed as an event filter for the watched object.

Calls C++ function: virtual bool QObject::eventFilter(QObject* watched, QEvent* event).

C++ documentation:

Filters events if this object has been installed as an event filter for the watched object.

In your reimplementation of this function, if you want to filter the event out, i.e. stop it being handled further, return true; otherwise return false.

Example:

class MainWindow : public QMainWindow { public: MainWindow();

protected: bool eventFilter(QObject obj, QEvent ev);

private: QTextEdit *textEdit; };

MainWindow::MainWindow() { textEdit = new QTextEdit; setCentralWidget(textEdit);

textEdit->installEventFilter(this); }

bool MainWindow::eventFilter(QObject obj, QEvent event) { if (obj == textEdit) { if (event->type() == QEvent::KeyPress) { QKeyEvent keyEvent = static_cast<QKeyEvent>(event); qDebug() << “Ate key press” << keyEvent->key(); return true; } else { return false; } } else { // pass the event on to the parent class return QMainWindow::eventFilter(obj, event); } }

Notice in the example above that unhandled events are passed to the base class's eventFilter() function, since the base class might have reimplemented eventFilter() for its own internal purposes.

Warning: If you delete the receiver object in this function, be sure to return true. Otherwise, Qt will forward the event to the deleted object and the program might crash.

See also installEventFilter().

Source

pub unsafe fn find_child_q_object_2a( &self, a_name: impl CastInto<Ref<QString>>, options: QFlags<FindChildOption>, ) -> QPtr<QObject>

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QObject* QObject::findChild<QObject*>(const QString& aName = …, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned. In that case, findChildren() should be used.

This example returns a child QPushButton of parentWidget named "button1", even if the button isn't a direct child of the parent:

QPushButton button = parentWidget->findChild<QPushButton >(“button1”);

This example returns a QListWidget child of parentWidget:

QListWidget list = parentWidget->findChild<QListWidget >();

This example returns a child QPushButton of parentWidget (its direct parent) named "button1":

QPushButton button = parentWidget->findChild<QPushButton >(“button1”, Qt::FindDirectChildrenOnly);

This example returns a QListWidget child of parentWidget, its direct parent:

QListWidget list = parentWidget->findChild<QListWidget >(QString(), Qt::FindDirectChildrenOnly);

See also findChildren().

Source

pub unsafe fn find_child_q_object_1a( &self, a_name: impl CastInto<Ref<QString>>, ) -> QPtr<QObject>

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QObject* QObject::findChild<QObject*>(const QString& aName = …) const.

C++ documentation:

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned. In that case, findChildren() should be used.

This example returns a child QPushButton of parentWidget named "button1", even if the button isn't a direct child of the parent:

QPushButton button = parentWidget->findChild<QPushButton >(“button1”);

This example returns a QListWidget child of parentWidget:

QListWidget list = parentWidget->findChild<QListWidget >();

This example returns a child QPushButton of parentWidget (its direct parent) named "button1":

QPushButton button = parentWidget->findChild<QPushButton >(“button1”, Qt::FindDirectChildrenOnly);

This example returns a QListWidget child of parentWidget, its direct parent:

QListWidget list = parentWidget->findChild<QListWidget >(QString(), Qt::FindDirectChildrenOnly);

See also findChildren().

Source

pub unsafe fn find_child_q_object_0a(&self) -> QPtr<QObject>

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QObject* QObject::findChild<QObject*>() const.

C++ documentation:

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned. In that case, findChildren() should be used.

This example returns a child QPushButton of parentWidget named "button1", even if the button isn't a direct child of the parent:

QPushButton button = parentWidget->findChild<QPushButton >(“button1”);

This example returns a QListWidget child of parentWidget:

QListWidget list = parentWidget->findChild<QListWidget >();

This example returns a child QPushButton of parentWidget (its direct parent) named "button1":

QPushButton button = parentWidget->findChild<QPushButton >(“button1”, Qt::FindDirectChildrenOnly);

This example returns a QListWidget child of parentWidget, its direct parent:

QListWidget list = parentWidget->findChild<QListWidget >(QString(), Qt::FindDirectChildrenOnly);

See also findChildren().

Source

pub unsafe fn find_children_q_object_q_string_q_flags_find_child_option( &self, a_name: impl CastInto<Ref<QString>>, options: QFlags<FindChildOption>, ) -> CppBox<QListOfQObject>

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QString& aName = …, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

The following example shows how to find a list of child QWidgets of the specified parentWidget named widgetname:

QList<QWidget > widgets = parentWidget.findChildren<QWidget >(“widgetname”);

This example returns all QPushButtons that are children of parentWidget:

QList<QPushButton > allPButtons = parentWidget.findChildren<QPushButton >();

This example returns all QPushButtons that are immediate children of parentWidget:

QList<QPushButton > childButtons = parentWidget.findChildren<QPushButton >(QString(), Qt::FindDirectChildrenOnly);

See also findChild().

Source

pub unsafe fn find_children_q_object_q_reg_exp_q_flags_find_child_option( &self, re: impl CastInto<Ref<QRegExp>>, options: QFlags<FindChildOption>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegExp& re, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression regExp, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Source

pub unsafe fn find_children_q_object_q_regular_expression_q_flags_find_child_option( &self, re: impl CastInto<Ref<QRegularExpression>>, options: QFlags<FindChildOption>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegularExpression& re, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression re, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

This function was introduced in Qt 5.0.

Source

pub unsafe fn find_children_q_object_q_string( &self, a_name: impl CastInto<Ref<QString>>, ) -> CppBox<QListOfQObject>

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QString& aName = …) const.

C++ documentation:

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

The following example shows how to find a list of child QWidgets of the specified parentWidget named widgetname:

QList<QWidget > widgets = parentWidget.findChildren<QWidget >(“widgetname”);

This example returns all QPushButtons that are children of parentWidget:

QList<QPushButton > allPButtons = parentWidget.findChildren<QPushButton >();

This example returns all QPushButtons that are immediate children of parentWidget:

QList<QPushButton > childButtons = parentWidget.findChildren<QPushButton >(QString(), Qt::FindDirectChildrenOnly);

See also findChild().

Source

pub unsafe fn find_children_q_object(&self) -> CppBox<QListOfQObject>

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>() const.

C++ documentation:

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

The following example shows how to find a list of child QWidgets of the specified parentWidget named widgetname:

QList<QWidget > widgets = parentWidget.findChildren<QWidget >(“widgetname”);

This example returns all QPushButtons that are children of parentWidget:

QList<QPushButton > allPButtons = parentWidget.findChildren<QPushButton >();

This example returns all QPushButtons that are immediate children of parentWidget:

QList<QPushButton > childButtons = parentWidget.findChildren<QPushButton >(QString(), Qt::FindDirectChildrenOnly);

See also findChild().

Source

pub unsafe fn find_children_q_object_q_reg_exp( &self, re: impl CastInto<Ref<QRegExp>>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegExp& re) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression regExp, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Source

pub unsafe fn find_children_q_object_q_regular_expression( &self, re: impl CastInto<Ref<QRegularExpression>>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegularExpression& re) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression re, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

This function was introduced in Qt 5.0.

Source

pub unsafe fn inherits(&self, classname: *const i8) -> bool

Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.

Calls C++ function: bool QObject::inherits(const char* classname) const.

C++ documentation:

Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.

A class is considered to inherit itself.

Example:

QTimer *timer = new QTimer; // QTimer inherits QObject timer->inherits(“QTimer”); // returns true timer->inherits(“QObject”); // returns true timer->inherits(“QAbstractButton”); // returns false

// QVBoxLayout inherits QObject and QLayoutItem QVBoxLayout *layout = new QVBoxLayout; layout->inherits(“QObject”); // returns true layout->inherits(“QLayoutItem”); // returns true (even though QLayoutItem is not a QObject)

If you need to determine whether an object is an instance of a particular class for the purpose of casting it, consider using qobject_cast<Type *>(object) instead.

See also metaObject() and qobject_cast().

Source

pub unsafe fn install_event_filter( &self, filter_obj: impl CastInto<Ptr<QObject>>, )

Installs an event filter filterObj on this object. For example:

Calls C++ function: void QObject::installEventFilter(QObject* filterObj).

C++ documentation:

Installs an event filter filterObj on this object. For example:


  monitoredObj->installEventFilter(filterObj);

An event filter is an object that receives all events that are sent to this object. The filter can either stop the event or forward it to this object. The event filter filterObj receives events via its eventFilter() function. The eventFilter() function must return true if the event should be filtered, (i.e. stopped); otherwise it must return false.

If multiple event filters are installed on a single object, the filter that was installed last is activated first.

Here's a KeyPressEater class that eats the key presses of its monitored objects:

class KeyPressEater : public QObject { Q_OBJECT ...

protected: bool eventFilter(QObject obj, QEvent event); };

bool KeyPressEater::eventFilter(QObject obj, QEvent event) { if (event->type() == QEvent::KeyPress) { QKeyEvent keyEvent = static_cast<QKeyEvent >(event); qDebug(“Ate key press %d”, keyEvent->key()); return true; } else { // standard event processing return QObject::eventFilter(obj, event); } }

And here's how to install it on two widgets:

KeyPressEater keyPressEater = new KeyPressEater(this); QPushButton pushButton = new QPushButton(this); QListView *listView = new QListView(this);

pushButton->installEventFilter(keyPressEater); listView->installEventFilter(keyPressEater);

The QShortcut class, for example, uses this technique to intercept shortcut key presses.

Warning: If you delete the receiver object in your eventFilter() function, be sure to return true. If you return false, Qt sends the event to the deleted object and the program will crash.

Note that the filtering object must be in the same thread as this object. If filterObj is in a different thread, this function does nothing. If either filterObj or this object are moved to a different thread after calling this function, the event filter will not be called until both objects have the same thread affinity again (it is not removed).

See also removeEventFilter(), eventFilter(), and event().

Source

pub unsafe fn is_widget_type(&self) -> bool

Returns true if the object is a widget; otherwise returns false.

Calls C++ function: bool QObject::isWidgetType() const.

C++ documentation:

Returns true if the object is a widget; otherwise returns false.

Calling this function is equivalent to calling inherits("QWidget"), except that it is much faster.

Source

pub unsafe fn is_window_type(&self) -> bool

Returns true if the object is a window; otherwise returns false.

Calls C++ function: bool QObject::isWindowType() const.

C++ documentation:

Returns true if the object is a window; otherwise returns false.

Calling this function is equivalent to calling inherits("QWindow"), except that it is much faster.

Source

pub unsafe fn kill_timer(&self, id: i32)

Kills the timer with timer identifier, id.

Calls C++ function: void QObject::killTimer(int id).

C++ documentation:

Kills the timer with timer identifier, id.

The timer identifier is returned by startTimer() when a timer event is started.

See also timerEvent() and startTimer().

Source

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>

Returns a pointer to the meta-object of this object.

Calls C++ function: virtual const QMetaObject* QObject::metaObject() const.

C++ documentation:

Returns a pointer to the meta-object of this object.

A meta-object contains information about a class that inherits QObject, e.g. class name, superclass name, properties, signals and slots. Every QObject subclass that contains the Q_OBJECT macro will have a meta-object.

The meta-object information is required by the signal/slot connection mechanism and the property system. The inherits() function also makes use of the meta-object.

If you have no pointer to an actual object instance but still want to access the meta-object of a class, you can use staticMetaObject.

Example:

QObject *obj = new QPushButton; obj->metaObject()->className(); // returns “QPushButton”

QPushButton::staticMetaObject.className(); // returns “QPushButton”

See also staticMetaObject.

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pub unsafe fn move_to_thread(&self, thread: impl CastInto<Ptr<QThread>>)

Changes the thread affinity for this object and its children. The object cannot be moved if it has a parent. Event processing will continue in the targetThread.

Calls C++ function: void QObject::moveToThread(QThread* thread).

C++ documentation:

Changes the thread affinity for this object and its children. The object cannot be moved if it has a parent. Event processing will continue in the targetThread.

To move an object to the main thread, use QApplication::instance() to retrieve a pointer to the current application, and then use QApplication::thread() to retrieve the thread in which the application lives. For example:

myObject->moveToThread(QApplication::instance()->thread());

If targetThread is zero, all event processing for this object and its children stops.

Note that all active timers for the object will be reset. The timers are first stopped in the current thread and restarted (with the same interval) in the targetThread. As a result, constantly moving an object between threads can postpone timer events indefinitely.

A QEvent::ThreadChange event is sent to this object just before the thread affinity is changed. You can handle this event to perform any special processing. Note that any new events that are posted to this object will be handled in the targetThread.

Warning: This function is not thread-safe; the current thread must be same as the current thread affinity. In other words, this function can only "push" an object from the current thread to another thread, it cannot "pull" an object from any arbitrary thread to the current thread.

See also thread().

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pub unsafe fn object_name(&self) -> CppBox<QString>

This property holds the name of this object

Calls C++ function: QString QObject::objectName() const.

C++ documentation:

This property holds the name of this object

You can find an object by name (and type) using findChild(). You can find a set of objects with findChildren().

qDebug(“MyClass::setPrecision(): (%s) invalid precision %f”, qPrintable(objectName()), newPrecision);

By default, this property contains an empty string.

Access functions:

QString objectName() const
void setObjectName(const QString &name)

Notifier signal:

void objectNameChanged(const QString &objectName)[see note below]

Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.

See also metaObject() and QMetaObject::className().

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pub unsafe fn parent(&self) -> QPtr<QObject>

Returns a pointer to the parent object.

Calls C++ function: QObject* QObject::parent() const.

C++ documentation:

Returns a pointer to the parent object.

See also setParent() and children().

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pub unsafe fn property(&self, name: *const i8) -> CppBox<QVariant>

Returns the value of the object's name property.

Calls C++ function: QVariant QObject::property(const char* name) const.

C++ documentation:

Returns the value of the object’s name property.

If no such property exists, the returned variant is invalid.

Information about all available properties is provided through the metaObject() and dynamicPropertyNames().

See also setProperty(), QVariant::isValid(), metaObject(), and dynamicPropertyNames().

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pub unsafe fn qt_metacall( &self, arg1: Call, arg2: i32, arg3: *mut *mut c_void, ) -> i32

Calls C++ function: virtual int QObject::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

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pub unsafe fn qt_metacast(&self, arg1: *const i8) -> *mut c_void

Calls C++ function: virtual void* QObject::qt_metacast(const char* arg1).

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pub unsafe fn remove_event_filter(&self, obj: impl CastInto<Ptr<QObject>>)

Removes an event filter object obj from this object. The request is ignored if such an event filter has not been installed.

Calls C++ function: void QObject::removeEventFilter(QObject* obj).

C++ documentation:

Removes an event filter object obj from this object. The request is ignored if such an event filter has not been installed.

All event filters for this object are automatically removed when this object is destroyed.

It is always safe to remove an event filter, even during event filter activation (i.e. from the eventFilter() function).

See also installEventFilter(), eventFilter(), and event().

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pub unsafe fn set_object_name(&self, name: impl CastInto<Ref<QString>>)

This property holds the name of this object

Calls C++ function: void QObject::setObjectName(const QString& name).

C++ documentation:

This property holds the name of this object

You can find an object by name (and type) using findChild(). You can find a set of objects with findChildren().

qDebug(“MyClass::setPrecision(): (%s) invalid precision %f”, qPrintable(objectName()), newPrecision);

By default, this property contains an empty string.

Access functions:

QString objectName() const
void setObjectName(const QString &name)

Notifier signal:

void objectNameChanged(const QString &objectName)[see note below]

Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.

See also metaObject() and QMetaObject::className().

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pub unsafe fn set_parent(&self, parent: impl CastInto<Ptr<QObject>>)

Makes the object a child of parent.

Calls C++ function: void QObject::setParent(QObject* parent).

C++ documentation:

Makes the object a child of parent.

See also parent() and children().

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pub unsafe fn set_property( &self, name: *const i8, value: impl CastInto<Ref<QVariant>>, ) -> bool

Sets the value of the object's name property to value.

Calls C++ function: bool QObject::setProperty(const char* name, const QVariant& value).

C++ documentation:

Sets the value of the object’s name property to value.

If the property is defined in the class using Q_PROPERTY then true is returned on success and false otherwise. If the property is not defined using Q_PROPERTY, and therefore not listed in the meta-object, it is added as a dynamic property and false is returned.

Information about all available properties is provided through the metaObject() and dynamicPropertyNames().

Dynamic properties can be queried again using property() and can be removed by setting the property value to an invalid QVariant. Changing the value of a dynamic property causes a QDynamicPropertyChangeEvent to be sent to the object.

Note: Dynamic properties starting with "_q_" are reserved for internal purposes.

See also property(), metaObject(), dynamicPropertyNames(), and QMetaProperty::write().

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pub unsafe fn signals_blocked(&self) -> bool

Returns true if signals are blocked; otherwise returns false.

Calls C++ function: bool QObject::signalsBlocked() const.

C++ documentation:

Returns true if signals are blocked; otherwise returns false.

Signals are not blocked by default.

See also blockSignals() and QSignalBlocker.

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pub unsafe fn start_timer_2a(&self, interval: i32, timer_type: TimerType) -> i32

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

Calls C++ function: int QObject::startTimer(int interval, Qt::TimerType timerType = …).

C++ documentation:

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

A timer event will occur every interval milliseconds until killTimer() is called. If interval is 0, then the timer event occurs once every time there are no more window system events to process.

The virtual timerEvent() function is called with the QTimerEvent event parameter class when a timer event occurs. Reimplement this function to get timer events.

If multiple timers are running, the QTimerEvent::timerId() can be used to find out which timer was activated.

Example:

class MyObject : public QObject { Q_OBJECT

public: MyObject(QObject *parent = 0);

protected: void timerEvent(QTimerEvent *event); };

MyObject::MyObject(QObject *parent) : QObject(parent) { startTimer(50); // 50-millisecond timer startTimer(1000); // 1-second timer startTimer(60000); // 1-minute timer

using namespace std::chrono; startTimer(milliseconds(50)); startTimer(seconds(1)); startTimer(minutes(1));

// since C++14 we can use std::chrono::duration literals, e.g.: startTimer(100ms); startTimer(5s); startTimer(2min); startTimer(1h); }

void MyObject::timerEvent(QTimerEvent *event) { qDebug() << “Timer ID:” << event->timerId(); }

Note that QTimer's accuracy depends on the underlying operating system and hardware. The timerType argument allows you to customize the accuracy of the timer. See Qt::TimerType for information on the different timer types. Most platforms support an accuracy of 20 milliseconds; some provide more. If Qt is unable to deliver the requested number of timer events, it will silently discard some.

The QTimer class provides a high-level programming interface with single-shot timers and timer signals instead of events. There is also a QBasicTimer class that is more lightweight than QTimer and less clumsy than using timer IDs directly.

See also timerEvent(), killTimer(), and QTimer::singleShot().

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pub unsafe fn start_timer_1a(&self, interval: i32) -> i32

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

Calls C++ function: int QObject::startTimer(int interval).

C++ documentation:

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

A timer event will occur every interval milliseconds until killTimer() is called. If interval is 0, then the timer event occurs once every time there are no more window system events to process.

The virtual timerEvent() function is called with the QTimerEvent event parameter class when a timer event occurs. Reimplement this function to get timer events.

If multiple timers are running, the QTimerEvent::timerId() can be used to find out which timer was activated.

Example:

class MyObject : public QObject { Q_OBJECT

public: MyObject(QObject *parent = 0);

protected: void timerEvent(QTimerEvent *event); };

MyObject::MyObject(QObject *parent) : QObject(parent) { startTimer(50); // 50-millisecond timer startTimer(1000); // 1-second timer startTimer(60000); // 1-minute timer

using namespace std::chrono; startTimer(milliseconds(50)); startTimer(seconds(1)); startTimer(minutes(1));

// since C++14 we can use std::chrono::duration literals, e.g.: startTimer(100ms); startTimer(5s); startTimer(2min); startTimer(1h); }

void MyObject::timerEvent(QTimerEvent *event) { qDebug() << “Timer ID:” << event->timerId(); }

Note that QTimer's accuracy depends on the underlying operating system and hardware. The timerType argument allows you to customize the accuracy of the timer. See Qt::TimerType for information on the different timer types. Most platforms support an accuracy of 20 milliseconds; some provide more. If Qt is unable to deliver the requested number of timer events, it will silently discard some.

The QTimer class provides a high-level programming interface with single-shot timers and timer signals instead of events. There is also a QBasicTimer class that is more lightweight than QTimer and less clumsy than using timer IDs directly.

See also timerEvent(), killTimer(), and QTimer::singleShot().

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pub unsafe fn thread(&self) -> QPtr<QThread>

Returns the thread in which the object lives.

Calls C++ function: QThread* QObject::thread() const.

C++ documentation:

Returns the thread in which the object lives.

See also moveToThread().

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impl CppDeletable for QUndoStack

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unsafe fn delete(&self)

Destroys the undo stack, deleting any commands that are on it. If the stack is in a QUndoGroup, the stack is automatically removed from the group.

Calls C++ function: virtual [destructor] void QUndoStack::~QUndoStack().

C++ documentation:

Destroys the undo stack, deleting any commands that are on it. If the stack is in a QUndoGroup, the stack is automatically removed from the group.

See also QUndoStack().

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impl Deref for QUndoStack

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fn deref(&self) -> &QObject

Calls C++ function: QObject* static_cast<QObject*>(QUndoStack* ptr).

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type Target = QObject

The resulting type after dereferencing.
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impl DynamicCast<QUndoStack> for QObject

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unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QUndoStack>

Calls C++ function: QUndoStack* dynamic_cast<QUndoStack*>(QObject* ptr).

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impl StaticDowncast<QUndoStack> for QObject

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unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QUndoStack>

Calls C++ function: QUndoStack* static_cast<QUndoStack*>(QObject* ptr).

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impl StaticUpcast<QObject> for QUndoStack

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unsafe fn static_upcast(ptr: Ptr<QUndoStack>) -> Ptr<QObject>

Calls C++ function: QObject* static_cast<QObject*>(QUndoStack* ptr).

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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Returns the argument unchanged.

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Calls U::from(self).

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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