#[repr(C)]pub struct QQmlListReference { /* private fields */ }
Expand description
QQmlListReference allows C++ programs to read from, and assign values to a QML list property in a simple and type-safe way. A QQmlListReference can be created by passing an object and property name or through a QQmlProperty instance. These two are equivalent:
C++ class: QQmlListReference
.
QQmlListReference allows C++ programs to read from, and assign values to a QML list property in a simple and type-safe way. A QQmlListReference can be created by passing an object and property name or through a QQmlProperty instance. These two are equivalent:
QQmlListReference ref1(object, "children"); QQmlProperty ref2(object, "children"); QQmlListReference ref2 = qvariant_cast<QQmlListReference>(ref2.read());
Not all QML list properties support all operations. A set of methods, canAppend(), canAt(), canClear() and canCount() allow programs to query whether an operation is supported on a given property.
QML list properties are type-safe. Only QObject's that derive from the correct base class can be assigned to the list. The listElementType() method can be used to query the QMetaObject of the QObject type supported. Attempting to add objects of the incorrect type to a list property will fail.
Like with normal lists, when accessing a list element by index, it is the callers responsibility to ensure that it does not request an out of range element using the count() method before calling at().
Implementations§
Source§impl QQmlListReference
impl QQmlListReference
Sourcepub unsafe fn append(&self, arg1: impl CastInto<Ptr<QObject>>) -> bool
pub unsafe fn append(&self, arg1: impl CastInto<Ptr<QObject>>) -> bool
Appends object to the list. Returns true if the operation succeeded, otherwise false.
Calls C++ function: bool QQmlListReference::append(QObject* arg1) const
.
Appends object to the list. Returns true if the operation succeeded, otherwise false.
See also canAppend().
Sourcepub unsafe fn at(&self, arg1: c_int) -> QPtr<QObject>
pub unsafe fn at(&self, arg1: c_int) -> QPtr<QObject>
Returns the list element at index, or 0 if the operation failed.
Calls C++ function: QObject* QQmlListReference::at(int arg1) const
.
Returns the list element at index, or 0 if the operation failed.
See also canAt().
Sourcepub unsafe fn can_append(&self) -> bool
pub unsafe fn can_append(&self) -> bool
Returns true if the list property can be appended to, otherwise false. Returns false if the reference is invalid.
Calls C++ function: bool QQmlListReference::canAppend() const
.
Returns true if the list property can be appended to, otherwise false. Returns false if the reference is invalid.
See also append().
Sourcepub unsafe fn can_at(&self) -> bool
pub unsafe fn can_at(&self) -> bool
Returns true if the list property can queried by index, otherwise false. Returns false if the reference is invalid.
Calls C++ function: bool QQmlListReference::canAt() const
.
Returns true if the list property can queried by index, otherwise false. Returns false if the reference is invalid.
See also at().
Sourcepub unsafe fn can_clear(&self) -> bool
pub unsafe fn can_clear(&self) -> bool
Returns true if the list property can be cleared, otherwise false. Returns false if the reference is invalid.
Calls C++ function: bool QQmlListReference::canClear() const
.
Returns true if the list property can be cleared, otherwise false. Returns false if the reference is invalid.
See also clear().
Sourcepub unsafe fn can_count(&self) -> bool
pub unsafe fn can_count(&self) -> bool
Returns true if the list property can be queried for its element count, otherwise false. Returns false if the reference is invalid.
Calls C++ function: bool QQmlListReference::canCount() const
.
Returns true if the list property can be queried for its element count, otherwise false. Returns false if the reference is invalid.
See also count().
Sourcepub unsafe fn clear(&self) -> bool
pub unsafe fn clear(&self) -> bool
Clears the list. Returns true if the operation succeeded, otherwise false.
Calls C++ function: bool QQmlListReference::clear() const
.
Clears the list. Returns true if the operation succeeded, otherwise false.
See also canClear().
Sourcepub unsafe fn copy_from(
&self,
arg1: impl CastInto<Ref<QQmlListReference>>,
) -> Ref<QQmlListReference>
pub unsafe fn copy_from( &self, arg1: impl CastInto<Ref<QQmlListReference>>, ) -> Ref<QQmlListReference>
Calls C++ function: QQmlListReference& QQmlListReference::operator=(const QQmlListReference& arg1)
.
Sourcepub unsafe fn count(&self) -> c_int
pub unsafe fn count(&self) -> c_int
Returns the number of objects in the list, or 0 if the operation failed.
Calls C++ function: int QQmlListReference::count() const
.
Returns the number of objects in the list, or 0 if the operation failed.
Sourcepub unsafe fn is_manipulable(&self) -> bool
pub unsafe fn is_manipulable(&self) -> bool
Sourcepub unsafe fn is_readable(&self) -> bool
pub unsafe fn is_readable(&self) -> bool
Sourcepub unsafe fn is_valid(&self) -> bool
pub unsafe fn is_valid(&self) -> bool
Returns true if the instance refers to a valid list property, otherwise false.
Calls C++ function: bool QQmlListReference::isValid() const
.
Returns true if the instance refers to a valid list property, otherwise false.
Sourcepub unsafe fn list_element_type(&self) -> Ptr<QMetaObject>
pub unsafe fn list_element_type(&self) -> Ptr<QMetaObject>
Returns the QMetaObject for the elements stored in the list property, or nullptr
if the reference is invalid.
Calls C++ function: const QMetaObject* QQmlListReference::listElementType() const
.
Returns the QMetaObject for the elements stored in the list property, or nullptr
if the reference is invalid.
The QMetaObject can be used ahead of time to determine whether a given instance can be added to a list.
Sourcepub unsafe fn new_0a() -> CppBox<QQmlListReference>
pub unsafe fn new_0a() -> CppBox<QQmlListReference>
Constructs an invalid instance.
Calls C++ function: [constructor] void QQmlListReference::QQmlListReference()
.
Constructs an invalid instance.
Sourcepub unsafe fn new_3a(
arg1: impl CastInto<Ptr<QObject>>,
property: *const c_char,
arg3: impl CastInto<Ptr<QQmlEngine>>,
) -> CppBox<QQmlListReference>
pub unsafe fn new_3a( arg1: impl CastInto<Ptr<QObject>>, property: *const c_char, arg3: impl CastInto<Ptr<QQmlEngine>>, ) -> CppBox<QQmlListReference>
Constructs a QQmlListReference for object's property. If property is not a list property, an invalid QQmlListReference is created. If object is destroyed after the reference is constructed, it will automatically become invalid. That is, it is safe to hold QQmlListReference instances even after object is deleted.
Calls C++ function: [constructor] void QQmlListReference::QQmlListReference(QObject* arg1, const char* property, QQmlEngine* arg3 = …)
.
Constructs a QQmlListReference for object’s property. If property is not a list property, an invalid QQmlListReference is created. If object is destroyed after the reference is constructed, it will automatically become invalid. That is, it is safe to hold QQmlListReference instances even after object is deleted.
Passing engine is required to access some QML created list properties. If in doubt, and an engine is available, pass it.
Sourcepub unsafe fn new_2a(
arg1: impl CastInto<Ptr<QObject>>,
property: *const c_char,
) -> CppBox<QQmlListReference>
pub unsafe fn new_2a( arg1: impl CastInto<Ptr<QObject>>, property: *const c_char, ) -> CppBox<QQmlListReference>
Constructs a QQmlListReference for object's property. If property is not a list property, an invalid QQmlListReference is created. If object is destroyed after the reference is constructed, it will automatically become invalid. That is, it is safe to hold QQmlListReference instances even after object is deleted.
Calls C++ function: [constructor] void QQmlListReference::QQmlListReference(QObject* arg1, const char* property)
.
Constructs a QQmlListReference for object’s property. If property is not a list property, an invalid QQmlListReference is created. If object is destroyed after the reference is constructed, it will automatically become invalid. That is, it is safe to hold QQmlListReference instances even after object is deleted.
Passing engine is required to access some QML created list properties. If in doubt, and an engine is available, pass it.
Sourcepub unsafe fn new_copy(
arg1: impl CastInto<Ref<QQmlListReference>>,
) -> CppBox<QQmlListReference>
pub unsafe fn new_copy( arg1: impl CastInto<Ref<QQmlListReference>>, ) -> CppBox<QQmlListReference>
Calls C++ function: [constructor] void QQmlListReference::QQmlListReference(const QQmlListReference& arg1)
.