Struct QQmlEngine

Source
#[repr(C)]
pub struct QQmlEngine { /* private fields */ }
Expand description

Each QML component is instantiated in a QQmlContext. QQmlContext's are essential for passing data to QML components. In QML, contexts are arranged hierarchically and this hierarchy is managed by the QQmlEngine.

C++ class: QQmlEngine.

C++ documentation:

Each QML component is instantiated in a QQmlContext. QQmlContext’s are essential for passing data to QML components. In QML, contexts are arranged hierarchically and this hierarchy is managed by the QQmlEngine.

Prior to creating any QML components, an application must have created a QQmlEngine to gain access to a QML context. The following example shows how to create a simple Text item.

QQmlEngine engine; QQmlComponent component(&engine); component.setData(“import QtQuick 2.0\nText { text: "Hello world!" }”, QUrl()); QQuickItem item = qobject_cast<QQuickItem >(component.create());

//add item to view, etc ...

In this case, the Text item will be created in the engine's root context.

Implementations§

Source§

impl QQmlEngine

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pub fn slot_retranslate(&self) -> Receiver<()>

Refreshes all binding expressions that use strings marked for translation.

Returns a built-in Qt slot QQmlEngine::retranslate that can be passed to qt_core::Signal::connect.

C++ documentation:

Refreshes all binding expressions that use strings marked for translation.

Call this function after you have installed a new translator with QCoreApplication::installTranslator, to ensure that your user-interface shows up-to-date translations.

Note: Due to a limitation in the implementation, this function refreshes all the engine's bindings, not only those that use strings marked for translation. This may be optimized in a future release.

This function was introduced in Qt 5.10.

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pub fn quit(&self) -> Signal<()>

This signal is emitted when the QML loaded by the engine would like to quit.

Returns a built-in Qt signal QQmlEngine::quit that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted when the QML loaded by the engine would like to quit.

See also exit().

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pub fn exit(&self) -> Signal<(c_int,)>

This signal is emitted when the QML loaded by the engine would like to exit from the event loop with the specified return code retCode.

Returns a built-in Qt signal QQmlEngine::exit that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted when the QML loaded by the engine would like to exit from the event loop with the specified return code retCode.

This function was introduced in Qt 5.8.

See also quit().

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pub fn warnings(&self) -> Signal<(*const QListOfQQmlError,)>

This signal is emitted when warnings messages are generated by QML.

Returns a built-in Qt signal QQmlEngine::warnings that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted when warnings messages are generated by QML.

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pub unsafe fn add_image_provider( &self, id: impl CastInto<Ref<QString>>, arg2: impl CastInto<Ptr<QQmlImageProviderBase>>, )

Sets the provider to use for images requested via the image: url scheme, with host providerId. The QQmlEngine takes ownership of provider.

Calls C++ function: void QQmlEngine::addImageProvider(const QString& id, QQmlImageProviderBase* arg2).

C++ documentation:

Sets the provider to use for images requested via the image: url scheme, with host providerId. The QQmlEngine takes ownership of provider.

Image providers enable support for pixmap and threaded image requests. See the QQuickImageProvider documentation for details on implementing and using image providers.

All required image providers should be added to the engine before any QML sources files are loaded.

See also removeImageProvider(), QQuickImageProvider, and QQmlImageProviderBase.

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pub unsafe fn add_import_path(&self, dir: impl CastInto<Ref<QString>>)

Adds path as a directory where the engine searches for installed modules in a URL-based directory structure.

Calls C++ function: void QQmlEngine::addImportPath(const QString& dir).

C++ documentation:

Adds path as a directory where the engine searches for installed modules in a URL-based directory structure.

The path may be a local filesystem directory, a Qt Resource path (:/imports), a Qt Resource url (qrc:/imports) or a URL.

The path will be converted into canonical form before it is added to the import path list.

The newly added path will be first in the importPathList().

See also setImportPathList() and QML Modules.

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pub unsafe fn add_named_bundle( &self, name: impl CastInto<Ref<QString>>, file_name: impl CastInto<Ref<QString>>, ) -> bool

Calls C++ function: bool QQmlEngine::addNamedBundle(const QString& name, const QString& fileName).

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pub unsafe fn add_plugin_path(&self, dir: impl CastInto<Ref<QString>>)

Adds path as a directory where the engine searches for native plugins for imported modules (referenced in the qmldir file).

Calls C++ function: void QQmlEngine::addPluginPath(const QString& dir).

C++ documentation:

Adds path as a directory where the engine searches for native plugins for imported modules (referenced in the qmldir file).

By default, the list contains only ., i.e. the engine searches in the directory of the qmldir file itself.

The newly added path will be first in the pluginPathList().

See also setPluginPathList().

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pub unsafe fn base_url(&self) -> CppBox<QUrl>

Return the base URL for this engine. The base URL is only used to resolve components when a relative URL is passed to the QQmlComponent constructor.

Calls C++ function: QUrl QQmlEngine::baseUrl() const.

C++ documentation:

Return the base URL for this engine. The base URL is only used to resolve components when a relative URL is passed to the QQmlComponent constructor.

If a base URL has not been explicitly set, this method returns the application's current working directory.

See also setBaseUrl().

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pub unsafe fn clear_component_cache(&self)

Clears the engine's internal component cache.

Calls C++ function: void QQmlEngine::clearComponentCache().

C++ documentation:

Clears the engine’s internal component cache.

This function causes the property metadata of all components previously loaded by the engine to be destroyed. All previously loaded components and the property bindings for all extant objects created from those components will cease to function.

This function returns the engine to a state where it does not contain any loaded component data. This may be useful in order to reload a smaller subset of the previous component set, or to load a new version of a previously loaded component.

Once the component cache has been cleared, components must be loaded before any new objects can be created.

See also trimComponentCache().

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pub unsafe fn context_for_object( arg1: impl CastInto<Ptr<QObject>>, ) -> QPtr<QQmlContext>

Returns the QQmlContext for the object, or 0 if no context has been set.

Calls C++ function: static QQmlContext* QQmlEngine::contextForObject(const QObject* arg1).

C++ documentation:

Returns the QQmlContext for the object, or 0 if no context has been set.

When the QQmlEngine instantiates a QObject, the context is set automatically.

See also setContextForObject(), qmlContext(), and qmlEngine().

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pub unsafe fn image_provider( &self, id: impl CastInto<Ref<QString>>, ) -> Ptr<QQmlImageProviderBase>

Returns the image provider set for providerId if found; otherwise returns nullptr.

Calls C++ function: QQmlImageProviderBase* QQmlEngine::imageProvider(const QString& id) const.

C++ documentation:

Returns the image provider set for providerId if found; otherwise returns nullptr.

See also QQuickImageProvider.

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pub unsafe fn import_path_list(&self) -> CppBox<QStringList>

Returns the list of directories where the engine searches for installed modules in a URL-based directory structure.

Calls C++ function: QStringList QQmlEngine::importPathList() const.

C++ documentation:

Returns the list of directories where the engine searches for installed modules in a URL-based directory structure.

For example, if /opt/MyApp/lib/imports is in the path, then QML that imports com.mycompany.Feature will cause the QQmlEngine to look in /opt/MyApp/lib/imports/com/mycompany/Feature/ for the components provided by that module. A qmldir file is required for defining the type version mapping and possibly QML extensions plugins.

By default, the list contains the directory of the application executable, paths specified in the QML2_IMPORT_PATH environment variable, and the builtin Qml2ImportsPath from QLibraryInfo.

See also addImportPath() and setImportPathList().

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pub unsafe fn import_plugin( &self, file_path: impl CastInto<Ref<QString>>, uri: impl CastInto<Ref<QString>>, errors: impl CastInto<Ptr<QListOfQQmlError>>, ) -> bool

Imports the plugin named filePath with the uri provided. Returns true if the plugin was successfully imported; otherwise returns false.

Calls C++ function: bool QQmlEngine::importPlugin(const QString& filePath, const QString& uri, QList<QQmlError>* errors).

C++ documentation:

Imports the plugin named filePath with the uri provided. Returns true if the plugin was successfully imported; otherwise returns false.

On failure and if non-null, the errors list will have any errors which occurred prepended to it.

The plugin has to be a Qt plugin which implements the QQmlExtensionPlugin interface.

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pub unsafe fn incubation_controller(&self) -> Ptr<QQmlIncubationController>

Returns the currently set incubation controller, or 0 if no controller has been set.

Calls C++ function: QQmlIncubationController* QQmlEngine::incubationController() const.

C++ documentation:

Returns the currently set incubation controller, or 0 if no controller has been set.

See also setIncubationController().

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pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>

Calls C++ function: virtual const QMetaObject* QQmlEngine::metaObject() const.

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pub unsafe fn network_access_manager_factory( &self, ) -> Ptr<QQmlNetworkAccessManagerFactory>

Returns the current QQmlNetworkAccessManagerFactory.

Calls C++ function: QQmlNetworkAccessManagerFactory* QQmlEngine::networkAccessManagerFactory() const.

C++ documentation:

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pub unsafe fn new_1a(p: impl CastInto<Ptr<QObject>>) -> QBox<QQmlEngine>

Create a new QQmlEngine with the given parent.

Calls C++ function: [constructor] void QQmlEngine::QQmlEngine(QObject* p = …).

C++ documentation:

Create a new QQmlEngine with the given parent.

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pub unsafe fn new_0a() -> QBox<QQmlEngine>

Each QML component is instantiated in a QQmlContext. QQmlContext's are essential for passing data to QML components. In QML, contexts are arranged hierarchically and this hierarchy is managed by the QQmlEngine.

Calls C++ function: [constructor] void QQmlEngine::QQmlEngine().

C++ documentation:

Each QML component is instantiated in a QQmlContext. QQmlContext’s are essential for passing data to QML components. In QML, contexts are arranged hierarchically and this hierarchy is managed by the QQmlEngine.

Prior to creating any QML components, an application must have created a QQmlEngine to gain access to a QML context. The following example shows how to create a simple Text item.

QQmlEngine engine; QQmlComponent component(&engine); component.setData(“import QtQuick 2.0\nText { text: "Hello world!" }”, QUrl()); QQuickItem item = qobject_cast<QQuickItem >(component.create());

//add item to view, etc ...

In this case, the Text item will be created in the engine's root context.

Source

pub unsafe fn object_ownership( arg1: impl CastInto<Ptr<QObject>>, ) -> ObjectOwnership

Returns the ownership of object.

Calls C++ function: static QQmlEngine::ObjectOwnership QQmlEngine::objectOwnership(QObject* arg1).

C++ documentation:

Returns the ownership of object.

See also setObjectOwnership().

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pub unsafe fn offline_storage_database_file_path( &self, database_name: impl CastInto<Ref<QString>>, ) -> CppBox<QString>

Returns the file path where a Local Storage database with the identifier databaseName is (or would be) located.

Calls C++ function: QString QQmlEngine::offlineStorageDatabaseFilePath(const QString& databaseName) const.

C++ documentation:

Returns the file path where a Local Storage database with the identifier databaseName is (or would be) located.

This function was introduced in Qt 5.9.

See also LocalStorage.openDatabaseSync().

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pub unsafe fn offline_storage_path(&self) -> CppBox<QString>

This property holds the directory for storing offline user data

Calls C++ function: QString QQmlEngine::offlineStoragePath() const.

C++ documentation:

This property holds the directory for storing offline user data

Returns the directory where SQL and other offline storage is placed.

The SQL databases created with openDatabase() are stored here.

The default is QML/OfflineStorage in the platform-standard user application data directory.

Note that the path may not currently exist on the filesystem, so callers wanting to create new files at this location should create it first - see QDir::mkpath().

Access functions:

QString offlineStoragePath() const
void setOfflineStoragePath(const QString &dir)
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pub unsafe fn output_warnings_to_standard_error(&self) -> bool

Returns true if warning messages will be output to stderr in addition to being emitted by the warnings() signal, otherwise false.

Calls C++ function: bool QQmlEngine::outputWarningsToStandardError() const.

C++ documentation:

Returns true if warning messages will be output to stderr in addition to being emitted by the warnings() signal, otherwise false.

The default value is true.

See also setOutputWarningsToStandardError().

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pub unsafe fn plugin_path_list(&self) -> CppBox<QStringList>

Returns the list of directories where the engine searches for native plugins for imported modules (referenced in the qmldir file).

Calls C++ function: QStringList QQmlEngine::pluginPathList() const.

C++ documentation:

Returns the list of directories where the engine searches for native plugins for imported modules (referenced in the qmldir file).

By default, the list contains only ., i.e. the engine searches in the directory of the qmldir file itself.

See also addPluginPath() and setPluginPathList().

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pub unsafe fn qt_metacall( &self, arg1: Call, arg2: c_int, arg3: *mut *mut c_void, ) -> c_int

Calls C++ function: virtual int QQmlEngine::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

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pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void

Calls C++ function: virtual void* QQmlEngine::qt_metacast(const char* arg1).

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pub unsafe fn remove_image_provider(&self, id: impl CastInto<Ref<QString>>)

Removes the image provider for providerId.

Calls C++ function: void QQmlEngine::removeImageProvider(const QString& id).

C++ documentation:

Removes the image provider for providerId.

See also addImageProvider() and QQuickImageProvider.

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pub unsafe fn retranslate(&self)

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.11.3" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

Refreshes all binding expressions that use strings marked for translation.

Calls C++ function: [slot] void QQmlEngine::retranslate().

C++ documentation:

Refreshes all binding expressions that use strings marked for translation.

Call this function after you have installed a new translator with QCoreApplication::installTranslator, to ensure that your user-interface shows up-to-date translations.

Note: Due to a limitation in the implementation, this function refreshes all the engine's bindings, not only those that use strings marked for translation. This may be optimized in a future release.

This function was introduced in Qt 5.10.

Source

pub unsafe fn root_context(&self) -> QPtr<QQmlContext>

Returns the engine's root context.

Calls C++ function: QQmlContext* QQmlEngine::rootContext() const.

C++ documentation:

Returns the engine’s root context.

The root context is automatically created by the QQmlEngine. Data that should be available to all QML component instances instantiated by the engine should be put in the root context.

Additional data that should only be available to a subset of component instances should be added to sub-contexts parented to the root context.

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pub unsafe fn set_base_url(&self, arg1: impl CastInto<Ref<QUrl>>)

Set the base URL for this engine to url.

Calls C++ function: void QQmlEngine::setBaseUrl(const QUrl& arg1).

C++ documentation:

Set the base URL for this engine to url.

See also baseUrl().

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pub unsafe fn set_context_for_object( arg1: impl CastInto<Ptr<QObject>>, arg2: impl CastInto<Ptr<QQmlContext>>, )

Sets the QQmlContext for the object to context. If the object already has a context, a warning is output, but the context is not changed.

Calls C++ function: static void QQmlEngine::setContextForObject(QObject* arg1, QQmlContext* arg2).

C++ documentation:

Sets the QQmlContext for the object to context. If the object already has a context, a warning is output, but the context is not changed.

When the QQmlEngine instantiates a QObject, the context is set automatically.

See also contextForObject().

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pub unsafe fn set_import_path_list( &self, paths: impl CastInto<Ref<QStringList>>, )

Sets paths as the list of directories where the engine searches for installed modules in a URL-based directory structure.

Calls C++ function: void QQmlEngine::setImportPathList(const QStringList& paths).

C++ documentation:

Sets paths as the list of directories where the engine searches for installed modules in a URL-based directory structure.

By default, the list contains the directory of the application executable, paths specified in the QML2_IMPORT_PATH environment variable, and the builtin Qml2ImportsPath from QLibraryInfo.

See also importPathList() and addImportPath().

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pub unsafe fn set_incubation_controller( &self, arg1: impl CastInto<Ptr<QQmlIncubationController>>, )

Sets the engine's incubation controller. The engine can only have one active controller and it does not take ownership of it.

Calls C++ function: void QQmlEngine::setIncubationController(QQmlIncubationController* arg1).

C++ documentation:

Sets the engine’s incubation controller. The engine can only have one active controller and it does not take ownership of it.

See also incubationController().

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pub unsafe fn set_network_access_manager_factory( &self, arg1: impl CastInto<Ptr<QQmlNetworkAccessManagerFactory>>, )

Sets the factory to use for creating QNetworkAccessManager(s).

Calls C++ function: void QQmlEngine::setNetworkAccessManagerFactory(QQmlNetworkAccessManagerFactory* arg1).

C++ documentation:

Sets the factory to use for creating QNetworkAccessManager(s).

QNetworkAccessManager is used for all network access by QML. By implementing a factory it is possible to create custom QNetworkAccessManager with specialized caching, proxy and cookie support.

The factory must be set before executing the engine.

Note: QQmlEngine does not take ownership of the factory.

See also networkAccessManagerFactory().

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pub unsafe fn set_object_ownership( arg1: impl CastInto<Ptr<QObject>>, arg2: ObjectOwnership, )

Sets the ownership of object.

Calls C++ function: static void QQmlEngine::setObjectOwnership(QObject* arg1, QQmlEngine::ObjectOwnership arg2).

C++ documentation:

Sets the ownership of object.

See also objectOwnership().

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pub unsafe fn set_offline_storage_path(&self, dir: impl CastInto<Ref<QString>>)

This property holds the directory for storing offline user data

Calls C++ function: void QQmlEngine::setOfflineStoragePath(const QString& dir).

C++ documentation:

This property holds the directory for storing offline user data

Returns the directory where SQL and other offline storage is placed.

The SQL databases created with openDatabase() are stored here.

The default is QML/OfflineStorage in the platform-standard user application data directory.

Note that the path may not currently exist on the filesystem, so callers wanting to create new files at this location should create it first - see QDir::mkpath().

Access functions:

QString offlineStoragePath() const
void setOfflineStoragePath(const QString &dir)
Source

pub unsafe fn set_output_warnings_to_standard_error(&self, arg1: bool)

Set whether warning messages will be output to stderr to enabled.

Calls C++ function: void QQmlEngine::setOutputWarningsToStandardError(bool arg1).

C++ documentation:

Set whether warning messages will be output to stderr to enabled.

If enabled is true, any warning messages generated by QML will be output to stderr and emitted by the warnings() signal. If enabled is false, only the warnings() signal will be emitted. This allows applications to handle warning output themselves.

The default value is true.

See also outputWarningsToStandardError().

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pub unsafe fn set_plugin_path_list( &self, paths: impl CastInto<Ref<QStringList>>, )

Sets the list of directories where the engine searches for native plugins for imported modules (referenced in the qmldir file) to paths.

Calls C++ function: void QQmlEngine::setPluginPathList(const QStringList& paths).

C++ documentation:

Sets the list of directories where the engine searches for native plugins for imported modules (referenced in the qmldir file) to paths.

By default, the list contains only ., i.e. the engine searches in the directory of the qmldir file itself.

See also pluginPathList() and addPluginPath().

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pub unsafe fn set_url_interceptor( &self, url_interceptor: impl CastInto<Ptr<QQmlAbstractUrlInterceptor>>, )

Calls C++ function: void QQmlEngine::setUrlInterceptor(QQmlAbstractUrlInterceptor* urlInterceptor).

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pub unsafe fn static_meta_object() -> Ref<QMetaObject>

Returns a reference to the staticMetaObject field.

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pub unsafe fn tr( s: *const c_char, c: *const c_char, n: c_int, ) -> CppBox<QString>

Calls C++ function: static QString QQmlEngine::tr(const char* s, const char* c, int n).

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pub unsafe fn tr_utf8( s: *const c_char, c: *const c_char, n: c_int, ) -> CppBox<QString>

Calls C++ function: static QString QQmlEngine::trUtf8(const char* s, const char* c, int n).

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pub unsafe fn trim_component_cache(&self)

Trims the engine's internal component cache.

Calls C++ function: void QQmlEngine::trimComponentCache().

C++ documentation:

Trims the engine’s internal component cache.

This function causes the property metadata of any loaded components which are not currently in use to be destroyed.

A component is considered to be in use if there are any extant instances of the component itself, any instances of other components that use the component, or any objects instantiated by any of those components.

See also clearComponentCache().

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pub unsafe fn url_interceptor(&self) -> Ptr<QQmlAbstractUrlInterceptor>

Calls C++ function: QQmlAbstractUrlInterceptor* QQmlEngine::urlInterceptor() const.

Methods from Deref<Target = QJSEngine>§

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pub unsafe fn collect_garbage(&self)

Runs the garbage collector.

Calls C++ function: void QJSEngine::collectGarbage().

C++ documentation:

Runs the garbage collector.

The garbage collector will attempt to reclaim memory by locating and disposing of objects that are no longer reachable in the script environment.

Normally you don't need to call this function; the garbage collector will automatically be invoked when the QJSEngine decides that it's wise to do so (i.e. when a certain number of new objects have been created). However, you can call this function to explicitly request that garbage collection should be performed as soon as possible.

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pub unsafe fn evaluate_3a( &self, program: impl CastInto<Ref<QString>>, file_name: impl CastInto<Ref<QString>>, line_number: c_int, ) -> CppBox<QJSValue>

Evaluates program, using lineNumber as the base line number, and returns the result of the evaluation.

Calls C++ function: QJSValue QJSEngine::evaluate(const QString& program, const QString& fileName = …, int lineNumber = …).

C++ documentation:

Evaluates program, using lineNumber as the base line number, and returns the result of the evaluation.

The script code will be evaluated in the context of the global object.

The evaluation of program can cause an exception in the engine; in this case the return value will be the exception that was thrown (typically an Error object; see QJSValue::isError()).

lineNumber is used to specify a starting line number for program; line number information reported by the engine that pertains to this evaluation will be based on this argument. For example, if program consists of two lines of code, and the statement on the second line causes a script exception, the exception line number would be lineNumber plus one. When no starting line number is specified, line numbers will be 1-based.

fileName is used for error reporting. For example, in error objects the file name is accessible through the "fileName" property if it is provided with this function.

Note: If an exception was thrown and the exception value is not an Error instance (i.e., QJSValue::isError() returns false), the exception value will still be returned, but there is currently no API for detecting that an exception did occur in this case.

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pub unsafe fn evaluate_2a( &self, program: impl CastInto<Ref<QString>>, file_name: impl CastInto<Ref<QString>>, ) -> CppBox<QJSValue>

Evaluates program, using lineNumber as the base line number, and returns the result of the evaluation.

Calls C++ function: QJSValue QJSEngine::evaluate(const QString& program, const QString& fileName = …).

C++ documentation:

Evaluates program, using lineNumber as the base line number, and returns the result of the evaluation.

The script code will be evaluated in the context of the global object.

The evaluation of program can cause an exception in the engine; in this case the return value will be the exception that was thrown (typically an Error object; see QJSValue::isError()).

lineNumber is used to specify a starting line number for program; line number information reported by the engine that pertains to this evaluation will be based on this argument. For example, if program consists of two lines of code, and the statement on the second line causes a script exception, the exception line number would be lineNumber plus one. When no starting line number is specified, line numbers will be 1-based.

fileName is used for error reporting. For example, in error objects the file name is accessible through the "fileName" property if it is provided with this function.

Note: If an exception was thrown and the exception value is not an Error instance (i.e., QJSValue::isError() returns false), the exception value will still be returned, but there is currently no API for detecting that an exception did occur in this case.

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pub unsafe fn evaluate_1a( &self, program: impl CastInto<Ref<QString>>, ) -> CppBox<QJSValue>

Evaluates program, using lineNumber as the base line number, and returns the result of the evaluation.

Calls C++ function: QJSValue QJSEngine::evaluate(const QString& program).

C++ documentation:

Evaluates program, using lineNumber as the base line number, and returns the result of the evaluation.

The script code will be evaluated in the context of the global object.

The evaluation of program can cause an exception in the engine; in this case the return value will be the exception that was thrown (typically an Error object; see QJSValue::isError()).

lineNumber is used to specify a starting line number for program; line number information reported by the engine that pertains to this evaluation will be based on this argument. For example, if program consists of two lines of code, and the statement on the second line causes a script exception, the exception line number would be lineNumber plus one. When no starting line number is specified, line numbers will be 1-based.

fileName is used for error reporting. For example, in error objects the file name is accessible through the "fileName" property if it is provided with this function.

Note: If an exception was thrown and the exception value is not an Error instance (i.e., QJSValue::isError() returns false), the exception value will still be returned, but there is currently no API for detecting that an exception did occur in this case.

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pub unsafe fn global_object(&self) -> CppBox<QJSValue>

Returns this engine's Global Object.

Calls C++ function: QJSValue QJSEngine::globalObject() const.

C++ documentation:

Returns this engine’s Global Object.

By default, the Global Object contains the built-in objects that are part of ECMA-262, such as Math, Date and String. Additionally, you can set properties of the Global Object to make your own extensions available to all script code. Non-local variables in script code will be created as properties of the Global Object, as well as local variables in global code.

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pub unsafe fn import_module( &self, file_name: impl CastInto<Ref<QString>>, ) -> CppBox<QJSValue>

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

Imports the module located at fileName and returns a module namespace object that contains all exported variables, constants and functions as properties.

Calls C++ function: QJSValue QJSEngine::importModule(const QString& fileName).

C++ documentation:

Imports the module located at fileName and returns a module namespace object that contains all exported variables, constants and functions as properties.

If this is the first time the module is imported in the engine, the file is loaded from the specified location in either the local file system or the Qt resource system and evaluated as an ECMAScript module. The file is expected to be encoded in UTF-8 text.

Subsequent imports of the same module will return the previously imported instance. Modules are singletons and remain around until the engine is destroyed.

The specified fileName will internally be normalized using QFileInfo::canonicalFilePath(). That means that multiple imports of the same file on disk using different relative paths will load the file only once.

Note: If an exception is thrown during the loading of the module, the return value will be the exception (typically an Error object; see QJSValue::isError()).

This function was introduced in Qt 5.12.

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pub unsafe fn install_extensions_2a( &self, extensions: QFlags<Extension>, object: impl CastInto<Ref<QJSValue>>, )

Installs JavaScript extensions to add functionality that is not available in a standard ECMAScript implementation.

Calls C++ function: void QJSEngine::installExtensions(QFlags<QJSEngine::Extension> extensions, const QJSValue& object = …).

C++ documentation:

Installs JavaScript extensions to add functionality that is not available in a standard ECMAScript implementation.

The extensions are installed on the given object, or on the Global Object if no object is specified.

Several extensions can be installed at once by OR-ing the enum values:

installExtensions(QJSEngine::TranslationExtension | QJSEngine::ConsoleExtension);

This function was introduced in Qt 5.6.

See also Extension.

Source

pub unsafe fn install_extensions_1a(&self, extensions: QFlags<Extension>)

Installs JavaScript extensions to add functionality that is not available in a standard ECMAScript implementation.

Calls C++ function: void QJSEngine::installExtensions(QFlags<QJSEngine::Extension> extensions).

C++ documentation:

Installs JavaScript extensions to add functionality that is not available in a standard ECMAScript implementation.

The extensions are installed on the given object, or on the Global Object if no object is specified.

Several extensions can be installed at once by OR-ing the enum values:

installExtensions(QJSEngine::TranslationExtension | QJSEngine::ConsoleExtension);

This function was introduced in Qt 5.6.

See also Extension.

Source

pub unsafe fn install_translator_functions_1a( &self, object: impl CastInto<Ref<QJSValue>>, )

This function is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.

Calls C++ function: void QJSEngine::installTranslatorFunctions(const QJSValue& object = …).

C++ documentation:

This function is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.

Installs translator functions on the given object, or on the Global Object if no object is specified.

The relation between script translator functions and C++ translator functions is described in the following table:

Script FunctionCorresponding C++ Function
qsTr()QObject::tr()
QT_TR_NOOP()QT_TR_NOOP()
qsTranslate()QCoreApplication::translate()
QT_TRANSLATE_NOOP()QT_TRANSLATE_NOOP()
qsTrId()qtTrId()
QT_TRID_NOOP()QT_TRID_NOOP()

It also adds an arg() method to the string prototype.

This function was introduced in Qt 5.4.

See also Internationalization with Qt.

Source

pub unsafe fn install_translator_functions_0a(&self)

This function is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.

Calls C++ function: void QJSEngine::installTranslatorFunctions().

C++ documentation:

This function is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.

Installs translator functions on the given object, or on the Global Object if no object is specified.

The relation between script translator functions and C++ translator functions is described in the following table:

Script FunctionCorresponding C++ Function
qsTr()QObject::tr()
QT_TR_NOOP()QT_TR_NOOP()
qsTranslate()QCoreApplication::translate()
QT_TRANSLATE_NOOP()QT_TRANSLATE_NOOP()
qsTrId()qtTrId()
QT_TRID_NOOP()QT_TRID_NOOP()

It also adds an arg() method to the string prototype.

This function was introduced in Qt 5.4.

See also Internationalization with Qt.

Source

pub unsafe fn is_interrupted(&self) -> bool

Available on cpp_lib_version="5.14.0" only.

Returns whether JavaScript execution is currently interrupted.

Calls C++ function: bool QJSEngine::isInterrupted() const.

C++ documentation:

Returns whether JavaScript execution is currently interrupted.

This function was introduced in Qt 5.14.

See also setInterrupted().

Source

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>

Calls C++ function: virtual const QMetaObject* QJSEngine::metaObject() const.

Source

pub unsafe fn new_array_1a(&self, length: c_uint) -> CppBox<QJSValue>

Creates a JavaScript object of class Array with the given length.

Calls C++ function: QJSValue QJSEngine::newArray(unsigned int length = …).

C++ documentation:

Creates a JavaScript object of class Array with the given length.

See also newObject().

Source

pub unsafe fn new_array_0a(&self) -> CppBox<QJSValue>

Creates a JavaScript object of class Array with the given length.

Calls C++ function: QJSValue QJSEngine::newArray().

C++ documentation:

Creates a JavaScript object of class Array with the given length.

See also newObject().

Source

pub unsafe fn new_error_object_2a( &self, error_type: ErrorType, message: impl CastInto<Ref<QString>>, ) -> CppBox<QJSValue>

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

Creates a JavaScript object of class Error.

Calls C++ function: QJSValue QJSEngine::newErrorObject(QJSValue::ErrorType errorType, const QString& message = …).

C++ documentation:

Creates a JavaScript object of class Error.

The prototype of the created object will be errorType.

This function was introduced in Qt 5.12.

See also newObject(), throwError(), and QJSValue::isError().

Source

pub unsafe fn new_error_object_1a( &self, error_type: ErrorType, ) -> CppBox<QJSValue>

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

Creates a JavaScript object of class Error.

Calls C++ function: QJSValue QJSEngine::newErrorObject(QJSValue::ErrorType errorType).

C++ documentation:

Creates a JavaScript object of class Error.

The prototype of the created object will be errorType.

This function was introduced in Qt 5.12.

See also newObject(), throwError(), and QJSValue::isError().

Source

pub unsafe fn new_object(&self) -> CppBox<QJSValue>

Creates a JavaScript object of class Object.

Calls C++ function: QJSValue QJSEngine::newObject().

C++ documentation:

Creates a JavaScript object of class Object.

The prototype of the created object will be the Object prototype object.

See also newArray() and QJSValue::setProperty().

Source

pub unsafe fn new_q_meta_object( &self, meta_object: impl CastInto<Ptr<QMetaObject>>, ) -> CppBox<QJSValue>

Creates a JavaScript object that wraps the given QMetaObject The metaObject must outlive the script engine. It is recommended to only use this method with static metaobjects.

Calls C++ function: QJSValue QJSEngine::newQMetaObject(const QMetaObject* metaObject).

C++ documentation:

Creates a JavaScript object that wraps the given QMetaObject The metaObject must outlive the script engine. It is recommended to only use this method with static metaobjects.

When called as a constructor, a new instance of the class will be created. Only constructors exposed by Q_INVOKABLE will be visible from the script engine.

This function was introduced in Qt 5.8.

See also newQObject() and QObject Integration.

Source

pub unsafe fn new_q_object( &self, object: impl CastInto<Ptr<QObject>>, ) -> CppBox<QJSValue>

Creates a JavaScript object that wraps the given QObject object, using JavaScriptOwnership.

Calls C++ function: QJSValue QJSEngine::newQObject(QObject* object).

C++ documentation:

Creates a JavaScript object that wraps the given QObject object, using JavaScriptOwnership.

Signals and slots, properties and children of object are available as properties of the created QJSValue.

If object is a null pointer, this function returns a null value.

If a default prototype has been registered for the object's class (or its superclass, recursively), the prototype of the new script object will be set to be that default prototype.

If the given object is deleted outside of the engine's control, any attempt to access the deleted QObject's members through the JavaScript wrapper object (either by script code or C++) will result in a script exception.

See also QJSValue::toQObject().

Source

pub unsafe fn qt_metacall( &self, arg1: Call, arg2: c_int, arg3: *mut *mut c_void, ) -> c_int

Calls C++ function: virtual int QJSEngine::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

Source

pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void

Calls C++ function: virtual void* QJSEngine::qt_metacast(const char* arg1).

Source

pub unsafe fn set_interrupted(&self, interrupted: bool)

Available on cpp_lib_version="5.14.0" only.

Interrupts or re-enables JavaScript execution.

Calls C++ function: void QJSEngine::setInterrupted(bool interrupted).

C++ documentation:

Interrupts or re-enables JavaScript execution.

If interrupted is true, any JavaScript executed by this engine immediately aborts and returns an error object until this function is called again with a value of false for interrupted.

This function is thread safe. You may call it from a different thread in order to interrupt, for example, an infinite loop in JavaScript.

This function was introduced in Qt 5.14.

See also isInterrupted().

Source

pub unsafe fn throw_error_q_string(&self, message: impl CastInto<Ref<QString>>)

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

Throws a run-time error (exception) with the given message.

Calls C++ function: void QJSEngine::throwError(const QString& message).

C++ documentation:

Throws a run-time error (exception) with the given message.

This method is the C++ counterpart of a throw() expression in JavaScript. It enables C++ code to report run-time errors to QJSEngine. Therefore it should only be called from C++ code that was invoked by a JavaScript function through QJSEngine.

When returning from C++, the engine will interrupt the normal flow of execution and call the the next pre-registered exception handler with an error object that contains the given message. The error object will point to the location of the top-most context on the JavaScript caller stack; specifically, it will have properties lineNumber, fileName and stack. These properties are described in Script Exceptions.

In the following example a C++ method in FileAccess.cpp throws an error in qmlFile.qml at the position where readFileAsText() is called:

// qmlFile.qml function someFunction() { ... var text = FileAccess.readFileAsText(“/path/to/file.txt”); }

// FileAccess.cpp // Assuming that FileAccess is a QObject-derived class that has been // registered as a singleton type and provides an invokable method // readFileAsText()

QJSValue FileAccess::readFileAsText(const QString & filePath) { QFile file(filePath);

if (!file.open(QIODevice::ReadOnly)) { jsEngine->throwError(file.errorString()); return QString(); }

... return content; }

It is also possible to catch the thrown error in JavaScript:

// qmlFile.qml function someFunction() { ... var text; try { text = FileAccess.readFileAsText(“/path/to/file.txt”); } catch (error) { console.warn(“In “ + error.fileName + ”:“ + “error.lineNumber” + “: “ + error.message); } }

If you need a more specific run-time error to describe an exception, you can use the throwError(QJSValue::ErrorType errorType, const QString &message) overload.

This function was introduced in Qt 5.12.

See also Script Exceptions.

Source

pub unsafe fn throw_error_error_type_q_string( &self, error_type: ErrorType, message: impl CastInto<Ref<QString>>, )

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

This function overloads throwError().

Calls C++ function: void QJSEngine::throwError(QJSValue::ErrorType errorType, const QString& message = …).

C++ documentation:

This function overloads throwError().

Throws a run-time error (exception) with the given errorType and message.

// Assuming that DataEntry is a QObject-derived class that has been // registered as a singleton type and provides an invokable method // setAge().

void DataEntry::setAge(int age) { if (age < 0 || age > 200) { jsEngine->throwError(QJSValue::RangeError, “Age must be between 0 and 200”); } ... }

This function was introduced in Qt 5.12.

See also Script Exceptions and newErrorObject().

Source

pub unsafe fn throw_error_error_type(&self, error_type: ErrorType)

Available on cpp_lib_version="5.13.0" or cpp_lib_version="5.12.2" or cpp_lib_version="5.14.0" only.

This function overloads throwError().

Calls C++ function: void QJSEngine::throwError(QJSValue::ErrorType errorType).

C++ documentation:

This function overloads throwError().

Throws a run-time error (exception) with the given errorType and message.

// Assuming that DataEntry is a QObject-derived class that has been // registered as a singleton type and provides an invokable method // setAge().

void DataEntry::setAge(int age) { if (age < 0 || age > 200) { jsEngine->throwError(QJSValue::RangeError, “Age must be between 0 and 200”); } ... }

This function was introduced in Qt 5.12.

See also Script Exceptions and newErrorObject().

Methods from Deref<Target = QObject>§

Source

pub unsafe fn find_child<T>( &self, name: &str, ) -> Result<QPtr<T>, FindChildError>

Finds a child of self with the specified object name and casts it to type T.

The search is performed recursively. If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned.

Returns an error if there is no child object with object name name or the found object cannot be cast to T.

Source

pub fn destroyed(&self) -> Signal<(*mut QObject,)>

This signal is emitted immediately before the object obj is destroyed, and can not be blocked.

Returns a built-in Qt signal QObject::destroyed that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted immediately before the object obj is destroyed, and can not be blocked.

All the objects's children are destroyed immediately after this signal is emitted.

See also deleteLater() and QPointer.

Source

pub fn object_name_changed(&self) -> Signal<(*const QString,)>

This signal is emitted after the object's name has been changed. The new object name is passed as objectName.

Returns a built-in Qt signal QObject::objectNameChanged that can be passed to qt_core::Signal::connect.

C++ documentation:

This signal is emitted after the object’s name has been changed. The new object name is passed as objectName.

Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.

Note: Notifier signal for property objectName.

See also QObject::objectName.

Source

pub fn slot_delete_later(&self) -> Receiver<()>

Schedules this object for deletion.

Returns a built-in Qt slot QObject::deleteLater that can be passed to qt_core::Signal::connect.

C++ documentation:

Schedules this object for deletion.

The object will be deleted when control returns to the event loop. If the event loop is not running when this function is called (e.g. deleteLater() is called on an object before QCoreApplication::exec()), the object will be deleted once the event loop is started. If deleteLater() is called after the main event loop has stopped, the object will not be deleted. Since Qt 4.8, if deleteLater() is called on an object that lives in a thread with no running event loop, the object will be destroyed when the thread finishes.

Note that entering and leaving a new event loop (e.g., by opening a modal dialog) will not perform the deferred deletion; for the object to be deleted, the control must return to the event loop from which deleteLater() was called.

Note: It is safe to call this function more than once; when the first deferred deletion event is delivered, any pending events for the object are removed from the event queue.

See also destroyed() and QPointer.

Source

pub unsafe fn block_signals(&self, b: bool) -> bool

If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). If block is false, no such blocking will occur.

Calls C++ function: bool QObject::blockSignals(bool b).

C++ documentation:

If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). If block is false, no such blocking will occur.

The return value is the previous value of signalsBlocked().

Note that the destroyed() signal will be emitted even if the signals for this object have been blocked.

Signals emitted while being blocked are not buffered.

See also signalsBlocked() and QSignalBlocker.

Source

pub unsafe fn children(&self) -> Ref<QListOfQObject>

Returns a list of child objects. The QObjectList class is defined in the <QObject> header file as the following:

Calls C++ function: const QList<QObject*>& QObject::children() const.

C++ documentation:

Returns a list of child objects. The QObjectList class is defined in the <QObject> header file as the following:


  typedef QList<QObject*> QObjectList;

The first child added is the first object in the list and the last child added is the last object in the list, i.e. new children are appended at the end.

Note that the list order changes when QWidget children are raised or lowered. A widget that is raised becomes the last object in the list, and a widget that is lowered becomes the first object in the list.

See also findChild(), findChildren(), parent(), and setParent().

Source

pub unsafe fn delete_later(&self)

Schedules this object for deletion.

Calls C++ function: [slot] void QObject::deleteLater().

C++ documentation:

Schedules this object for deletion.

The object will be deleted when control returns to the event loop. If the event loop is not running when this function is called (e.g. deleteLater() is called on an object before QCoreApplication::exec()), the object will be deleted once the event loop is started. If deleteLater() is called after the main event loop has stopped, the object will not be deleted. Since Qt 4.8, if deleteLater() is called on an object that lives in a thread with no running event loop, the object will be destroyed when the thread finishes.

Note that entering and leaving a new event loop (e.g., by opening a modal dialog) will not perform the deferred deletion; for the object to be deleted, the control must return to the event loop from which deleteLater() was called.

Note: It is safe to call this function more than once; when the first deferred deletion event is delivered, any pending events for the object are removed from the event queue.

See also destroyed() and QPointer.

Source

pub unsafe fn disconnect_char_q_object_char( &self, signal: *const i8, receiver: impl CastInto<Ptr<QObject>>, member: *const i8, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const char* signal = …, const QObject* receiver = …, const char* member = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect_q_object_char( &self, receiver: impl CastInto<Ptr<QObject>>, member: *const i8, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const QObject* receiver, const char* member = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects all signals in this object from receiver's method.

A signal-slot connection is removed when either of the objects involved are destroyed.

Source

pub unsafe fn disconnect_char_q_object( &self, signal: *const i8, receiver: impl CastInto<Ptr<QObject>>, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const char* signal = …, const QObject* receiver = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect_char(&self, signal: *const i8) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const char* signal = …) const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect(&self) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect() const.

C++ documentation:

This function overloads disconnect().

Disconnects signal from method of receiver.

A signal-slot connection is removed when either of the objects involved are destroyed.

Note: This function is thread-safe.

Source

pub unsafe fn disconnect_q_object( &self, receiver: impl CastInto<Ptr<QObject>>, ) -> bool

This function overloads disconnect().

Calls C++ function: bool QObject::disconnect(const QObject* receiver) const.

C++ documentation:

This function overloads disconnect().

Disconnects all signals in this object from receiver's method.

A signal-slot connection is removed when either of the objects involved are destroyed.

Source

pub unsafe fn dump_object_info_mut(&self)

Dumps information about signal connections, etc. for this object to the debug output.

Calls C++ function: void QObject::dumpObjectInfo().

C++ documentation:

Dumps information about signal connections, etc. for this object to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectTree().

Source

pub unsafe fn dump_object_info(&self)

Dumps information about signal connections, etc. for this object to the debug output.

Calls C++ function: void QObject::dumpObjectInfo() const.

C++ documentation:

Dumps information about signal connections, etc. for this object to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectTree().

Source

pub unsafe fn dump_object_tree_mut(&self)

Dumps a tree of children to the debug output.

Calls C++ function: void QObject::dumpObjectTree().

C++ documentation:

Dumps a tree of children to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectInfo().

Source

pub unsafe fn dump_object_tree(&self)

Dumps a tree of children to the debug output.

Calls C++ function: void QObject::dumpObjectTree() const.

C++ documentation:

Dumps a tree of children to the debug output.

Note: before Qt 5.9, this function was not const.

See also dumpObjectInfo().

Source

pub unsafe fn dynamic_property_names(&self) -> CppBox<QListOfQByteArray>

Returns the names of all properties that were dynamically added to the object using setProperty().

Calls C++ function: QList<QByteArray> QObject::dynamicPropertyNames() const.

C++ documentation:

Returns the names of all properties that were dynamically added to the object using setProperty().

This function was introduced in Qt 4.2.

Source

pub unsafe fn eq(&self, p: impl CastInto<Ref<QPointerOfQObject>>) -> bool

Returns true if c1 and c2 are the same Unicode character; otherwise returns false.

Calls C++ function: bool operator==(QObject* o, const QPointer<QObject>& p).

Warning: no exact match found in C++ documentation. Below is the C++ documentation for bool operator==(QChar c1, QChar c2):

Returns true if c1 and c2 are the same Unicode character; otherwise returns false.

Source

pub unsafe fn event(&self, event: impl CastInto<Ptr<QEvent>>) -> bool

This virtual function receives events to an object and should return true if the event e was recognized and processed.

Calls C++ function: virtual bool QObject::event(QEvent* event).

C++ documentation:

This virtual function receives events to an object and should return true if the event e was recognized and processed.

The event() function can be reimplemented to customize the behavior of an object.

Make sure you call the parent event class implementation for all the events you did not handle.

Example:

class MyClass : public QWidget { Q_OBJECT

public: MyClass(QWidget *parent = 0); ~MyClass();

bool event(QEvent* ev) { if (ev->type() == QEvent::PolishRequest) { // overwrite handling of PolishRequest if any doThings(); return true; } else if (ev->type() == QEvent::Show) { // complement handling of Show if any doThings2(); QWidget::event(ev); return true; } // Make sure the rest of events are handled return QWidget::event(ev); } };

See also installEventFilter(), timerEvent(), QCoreApplication::sendEvent(), and QCoreApplication::postEvent().

Source

pub unsafe fn event_filter( &self, watched: impl CastInto<Ptr<QObject>>, event: impl CastInto<Ptr<QEvent>>, ) -> bool

Filters events if this object has been installed as an event filter for the watched object.

Calls C++ function: virtual bool QObject::eventFilter(QObject* watched, QEvent* event).

C++ documentation:

Filters events if this object has been installed as an event filter for the watched object.

In your reimplementation of this function, if you want to filter the event out, i.e. stop it being handled further, return true; otherwise return false.

Example:

class MainWindow : public QMainWindow { public: MainWindow();

protected: bool eventFilter(QObject obj, QEvent ev);

private: QTextEdit *textEdit; };

MainWindow::MainWindow() { textEdit = new QTextEdit; setCentralWidget(textEdit);

textEdit->installEventFilter(this); }

bool MainWindow::eventFilter(QObject obj, QEvent event) { if (obj == textEdit) { if (event->type() == QEvent::KeyPress) { QKeyEvent keyEvent = static_cast<QKeyEvent>(event); qDebug() << “Ate key press” << keyEvent->key(); return true; } else { return false; } } else { // pass the event on to the parent class return QMainWindow::eventFilter(obj, event); } }

Notice in the example above that unhandled events are passed to the base class's eventFilter() function, since the base class might have reimplemented eventFilter() for its own internal purposes.

Warning: If you delete the receiver object in this function, be sure to return true. Otherwise, Qt will forward the event to the deleted object and the program might crash.

See also installEventFilter().

Source

pub unsafe fn find_child_q_object_2a( &self, a_name: impl CastInto<Ref<QString>>, options: QFlags<FindChildOption>, ) -> QPtr<QObject>

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QObject* QObject::findChild<QObject*>(const QString& aName = …, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned. In that case, findChildren() should be used.

This example returns a child QPushButton of parentWidget named "button1", even if the button isn't a direct child of the parent:

QPushButton button = parentWidget->findChild<QPushButton >(“button1”);

This example returns a QListWidget child of parentWidget:

QListWidget list = parentWidget->findChild<QListWidget >();

This example returns a child QPushButton of parentWidget (its direct parent) named "button1":

QPushButton button = parentWidget->findChild<QPushButton >(“button1”, Qt::FindDirectChildrenOnly);

This example returns a QListWidget child of parentWidget, its direct parent:

QListWidget list = parentWidget->findChild<QListWidget >(QString(), Qt::FindDirectChildrenOnly);

See also findChildren().

Source

pub unsafe fn find_child_q_object_1a( &self, a_name: impl CastInto<Ref<QString>>, ) -> QPtr<QObject>

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QObject* QObject::findChild<QObject*>(const QString& aName = …) const.

C++ documentation:

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned. In that case, findChildren() should be used.

This example returns a child QPushButton of parentWidget named "button1", even if the button isn't a direct child of the parent:

QPushButton button = parentWidget->findChild<QPushButton >(“button1”);

This example returns a QListWidget child of parentWidget:

QListWidget list = parentWidget->findChild<QListWidget >();

This example returns a child QPushButton of parentWidget (its direct parent) named "button1":

QPushButton button = parentWidget->findChild<QPushButton >(“button1”, Qt::FindDirectChildrenOnly);

This example returns a QListWidget child of parentWidget, its direct parent:

QListWidget list = parentWidget->findChild<QListWidget >(QString(), Qt::FindDirectChildrenOnly);

See also findChildren().

Source

pub unsafe fn find_child_q_object_0a(&self) -> QPtr<QObject>

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QObject* QObject::findChild<QObject*>() const.

C++ documentation:

Returns the child of this object that can be cast into type T and that is called name, or 0 if there is no such object. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

If there is more than one child matching the search, the most direct ancestor is returned. If there are several direct ancestors, it is undefined which one will be returned. In that case, findChildren() should be used.

This example returns a child QPushButton of parentWidget named "button1", even if the button isn't a direct child of the parent:

QPushButton button = parentWidget->findChild<QPushButton >(“button1”);

This example returns a QListWidget child of parentWidget:

QListWidget list = parentWidget->findChild<QListWidget >();

This example returns a child QPushButton of parentWidget (its direct parent) named "button1":

QPushButton button = parentWidget->findChild<QPushButton >(“button1”, Qt::FindDirectChildrenOnly);

This example returns a QListWidget child of parentWidget, its direct parent:

QListWidget list = parentWidget->findChild<QListWidget >(QString(), Qt::FindDirectChildrenOnly);

See also findChildren().

Source

pub unsafe fn find_children_q_object_q_string_q_flags_find_child_option( &self, a_name: impl CastInto<Ref<QString>>, options: QFlags<FindChildOption>, ) -> CppBox<QListOfQObject>

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QString& aName = …, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

The following example shows how to find a list of child QWidgets of the specified parentWidget named widgetname:

QList<QWidget > widgets = parentWidget.findChildren<QWidget >(“widgetname”);

This example returns all QPushButtons that are children of parentWidget:

QList<QPushButton > allPButtons = parentWidget.findChildren<QPushButton >();

This example returns all QPushButtons that are immediate children of parentWidget:

QList<QPushButton > childButtons = parentWidget.findChildren<QPushButton >(QString(), Qt::FindDirectChildrenOnly);

See also findChild().

Source

pub unsafe fn find_children_q_object_q_reg_exp_q_flags_find_child_option( &self, re: impl CastInto<Ref<QRegExp>>, options: QFlags<FindChildOption>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegExp& re, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression regExp, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Source

pub unsafe fn find_children_q_object_q_regular_expression_q_flags_find_child_option( &self, re: impl CastInto<Ref<QRegularExpression>>, options: QFlags<FindChildOption>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegularExpression& re, QFlags<Qt::FindChildOption> options = …) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression re, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

This function was introduced in Qt 5.0.

Source

pub unsafe fn find_children_q_object_q_string( &self, a_name: impl CastInto<Ref<QString>>, ) -> CppBox<QListOfQObject>

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QString& aName = …) const.

C++ documentation:

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

The following example shows how to find a list of child QWidgets of the specified parentWidget named widgetname:

QList<QWidget > widgets = parentWidget.findChildren<QWidget >(“widgetname”);

This example returns all QPushButtons that are children of parentWidget:

QList<QPushButton > allPButtons = parentWidget.findChildren<QPushButton >();

This example returns all QPushButtons that are immediate children of parentWidget:

QList<QPushButton > childButtons = parentWidget.findChildren<QPushButton >(QString(), Qt::FindDirectChildrenOnly);

See also findChild().

Source

pub unsafe fn find_children_q_object(&self) -> CppBox<QListOfQObject>

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>() const.

C++ documentation:

Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. Omitting the name argument causes all object names to be matched. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

The following example shows how to find a list of child QWidgets of the specified parentWidget named widgetname:

QList<QWidget > widgets = parentWidget.findChildren<QWidget >(“widgetname”);

This example returns all QPushButtons that are children of parentWidget:

QList<QPushButton > allPButtons = parentWidget.findChildren<QPushButton >();

This example returns all QPushButtons that are immediate children of parentWidget:

QList<QPushButton > childButtons = parentWidget.findChildren<QPushButton >(QString(), Qt::FindDirectChildrenOnly);

See also findChild().

Source

pub unsafe fn find_children_q_object_q_reg_exp( &self, re: impl CastInto<Ref<QRegExp>>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegExp& re) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression regExp, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

Source

pub unsafe fn find_children_q_object_q_regular_expression( &self, re: impl CastInto<Ref<QRegularExpression>>, ) -> CppBox<QListOfQObject>

This function overloads findChildren().

Calls C++ function: QList<QObject*> QObject::findChildren<QObject*>(const QRegularExpression& re) const.

C++ documentation:

This function overloads findChildren().

Returns the children of this object that can be cast to type T and that have names matching the regular expression re, or an empty list if there are no such objects. The search is performed recursively, unless options specifies the option FindDirectChildrenOnly.

This function was introduced in Qt 5.0.

Source

pub unsafe fn inherits(&self, classname: *const i8) -> bool

Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.

Calls C++ function: bool QObject::inherits(const char* classname) const.

C++ documentation:

Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.

A class is considered to inherit itself.

Example:

QTimer *timer = new QTimer; // QTimer inherits QObject timer->inherits(“QTimer”); // returns true timer->inherits(“QObject”); // returns true timer->inherits(“QAbstractButton”); // returns false

// QVBoxLayout inherits QObject and QLayoutItem QVBoxLayout *layout = new QVBoxLayout; layout->inherits(“QObject”); // returns true layout->inherits(“QLayoutItem”); // returns true (even though QLayoutItem is not a QObject)

If you need to determine whether an object is an instance of a particular class for the purpose of casting it, consider using qobject_cast<Type *>(object) instead.

See also metaObject() and qobject_cast().

Source

pub unsafe fn install_event_filter( &self, filter_obj: impl CastInto<Ptr<QObject>>, )

Installs an event filter filterObj on this object. For example:

Calls C++ function: void QObject::installEventFilter(QObject* filterObj).

C++ documentation:

Installs an event filter filterObj on this object. For example:


  monitoredObj->installEventFilter(filterObj);

An event filter is an object that receives all events that are sent to this object. The filter can either stop the event or forward it to this object. The event filter filterObj receives events via its eventFilter() function. The eventFilter() function must return true if the event should be filtered, (i.e. stopped); otherwise it must return false.

If multiple event filters are installed on a single object, the filter that was installed last is activated first.

Here's a KeyPressEater class that eats the key presses of its monitored objects:

class KeyPressEater : public QObject { Q_OBJECT ...

protected: bool eventFilter(QObject obj, QEvent event); };

bool KeyPressEater::eventFilter(QObject obj, QEvent event) { if (event->type() == QEvent::KeyPress) { QKeyEvent keyEvent = static_cast<QKeyEvent >(event); qDebug(“Ate key press %d”, keyEvent->key()); return true; } else { // standard event processing return QObject::eventFilter(obj, event); } }

And here's how to install it on two widgets:

KeyPressEater keyPressEater = new KeyPressEater(this); QPushButton pushButton = new QPushButton(this); QListView *listView = new QListView(this);

pushButton->installEventFilter(keyPressEater); listView->installEventFilter(keyPressEater);

The QShortcut class, for example, uses this technique to intercept shortcut key presses.

Warning: If you delete the receiver object in your eventFilter() function, be sure to return true. If you return false, Qt sends the event to the deleted object and the program will crash.

Note that the filtering object must be in the same thread as this object. If filterObj is in a different thread, this function does nothing. If either filterObj or this object are moved to a different thread after calling this function, the event filter will not be called until both objects have the same thread affinity again (it is not removed).

See also removeEventFilter(), eventFilter(), and event().

Source

pub unsafe fn is_widget_type(&self) -> bool

Returns true if the object is a widget; otherwise returns false.

Calls C++ function: bool QObject::isWidgetType() const.

C++ documentation:

Returns true if the object is a widget; otherwise returns false.

Calling this function is equivalent to calling inherits("QWidget"), except that it is much faster.

Source

pub unsafe fn is_window_type(&self) -> bool

Returns true if the object is a window; otherwise returns false.

Calls C++ function: bool QObject::isWindowType() const.

C++ documentation:

Returns true if the object is a window; otherwise returns false.

Calling this function is equivalent to calling inherits("QWindow"), except that it is much faster.

Source

pub unsafe fn kill_timer(&self, id: i32)

Kills the timer with timer identifier, id.

Calls C++ function: void QObject::killTimer(int id).

C++ documentation:

Kills the timer with timer identifier, id.

The timer identifier is returned by startTimer() when a timer event is started.

See also timerEvent() and startTimer().

Source

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>

Returns a pointer to the meta-object of this object.

Calls C++ function: virtual const QMetaObject* QObject::metaObject() const.

C++ documentation:

Returns a pointer to the meta-object of this object.

A meta-object contains information about a class that inherits QObject, e.g. class name, superclass name, properties, signals and slots. Every QObject subclass that contains the Q_OBJECT macro will have a meta-object.

The meta-object information is required by the signal/slot connection mechanism and the property system. The inherits() function also makes use of the meta-object.

If you have no pointer to an actual object instance but still want to access the meta-object of a class, you can use staticMetaObject.

Example:

QObject *obj = new QPushButton; obj->metaObject()->className(); // returns “QPushButton”

QPushButton::staticMetaObject.className(); // returns “QPushButton”

See also staticMetaObject.

Source

pub unsafe fn move_to_thread(&self, thread: impl CastInto<Ptr<QThread>>)

Changes the thread affinity for this object and its children. The object cannot be moved if it has a parent. Event processing will continue in the targetThread.

Calls C++ function: void QObject::moveToThread(QThread* thread).

C++ documentation:

Changes the thread affinity for this object and its children. The object cannot be moved if it has a parent. Event processing will continue in the targetThread.

To move an object to the main thread, use QApplication::instance() to retrieve a pointer to the current application, and then use QApplication::thread() to retrieve the thread in which the application lives. For example:

myObject->moveToThread(QApplication::instance()->thread());

If targetThread is zero, all event processing for this object and its children stops.

Note that all active timers for the object will be reset. The timers are first stopped in the current thread and restarted (with the same interval) in the targetThread. As a result, constantly moving an object between threads can postpone timer events indefinitely.

A QEvent::ThreadChange event is sent to this object just before the thread affinity is changed. You can handle this event to perform any special processing. Note that any new events that are posted to this object will be handled in the targetThread.

Warning: This function is not thread-safe; the current thread must be same as the current thread affinity. In other words, this function can only "push" an object from the current thread to another thread, it cannot "pull" an object from any arbitrary thread to the current thread.

See also thread().

Source

pub unsafe fn object_name(&self) -> CppBox<QString>

This property holds the name of this object

Calls C++ function: QString QObject::objectName() const.

C++ documentation:

This property holds the name of this object

You can find an object by name (and type) using findChild(). You can find a set of objects with findChildren().

qDebug(“MyClass::setPrecision(): (%s) invalid precision %f”, qPrintable(objectName()), newPrecision);

By default, this property contains an empty string.

Access functions:

QString objectName() const
void setObjectName(const QString &name)

Notifier signal:

void objectNameChanged(const QString &objectName)[see note below]

Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.

See also metaObject() and QMetaObject::className().

Source

pub unsafe fn parent(&self) -> QPtr<QObject>

Returns a pointer to the parent object.

Calls C++ function: QObject* QObject::parent() const.

C++ documentation:

Returns a pointer to the parent object.

See also setParent() and children().

Source

pub unsafe fn property(&self, name: *const i8) -> CppBox<QVariant>

Returns the value of the object's name property.

Calls C++ function: QVariant QObject::property(const char* name) const.

C++ documentation:

Returns the value of the object’s name property.

If no such property exists, the returned variant is invalid.

Information about all available properties is provided through the metaObject() and dynamicPropertyNames().

See also setProperty(), QVariant::isValid(), metaObject(), and dynamicPropertyNames().

Source

pub unsafe fn qt_metacall( &self, arg1: Call, arg2: i32, arg3: *mut *mut c_void, ) -> i32

Calls C++ function: virtual int QObject::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

Source

pub unsafe fn qt_metacast(&self, arg1: *const i8) -> *mut c_void

Calls C++ function: virtual void* QObject::qt_metacast(const char* arg1).

Source

pub unsafe fn remove_event_filter(&self, obj: impl CastInto<Ptr<QObject>>)

Removes an event filter object obj from this object. The request is ignored if such an event filter has not been installed.

Calls C++ function: void QObject::removeEventFilter(QObject* obj).

C++ documentation:

Removes an event filter object obj from this object. The request is ignored if such an event filter has not been installed.

All event filters for this object are automatically removed when this object is destroyed.

It is always safe to remove an event filter, even during event filter activation (i.e. from the eventFilter() function).

See also installEventFilter(), eventFilter(), and event().

Source

pub unsafe fn set_object_name(&self, name: impl CastInto<Ref<QString>>)

This property holds the name of this object

Calls C++ function: void QObject::setObjectName(const QString& name).

C++ documentation:

This property holds the name of this object

You can find an object by name (and type) using findChild(). You can find a set of objects with findChildren().

qDebug(“MyClass::setPrecision(): (%s) invalid precision %f”, qPrintable(objectName()), newPrecision);

By default, this property contains an empty string.

Access functions:

QString objectName() const
void setObjectName(const QString &name)

Notifier signal:

void objectNameChanged(const QString &objectName)[see note below]

Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.

See also metaObject() and QMetaObject::className().

Source

pub unsafe fn set_parent(&self, parent: impl CastInto<Ptr<QObject>>)

Makes the object a child of parent.

Calls C++ function: void QObject::setParent(QObject* parent).

C++ documentation:

Makes the object a child of parent.

See also parent() and children().

Source

pub unsafe fn set_property( &self, name: *const i8, value: impl CastInto<Ref<QVariant>>, ) -> bool

Sets the value of the object's name property to value.

Calls C++ function: bool QObject::setProperty(const char* name, const QVariant& value).

C++ documentation:

Sets the value of the object’s name property to value.

If the property is defined in the class using Q_PROPERTY then true is returned on success and false otherwise. If the property is not defined using Q_PROPERTY, and therefore not listed in the meta-object, it is added as a dynamic property and false is returned.

Information about all available properties is provided through the metaObject() and dynamicPropertyNames().

Dynamic properties can be queried again using property() and can be removed by setting the property value to an invalid QVariant. Changing the value of a dynamic property causes a QDynamicPropertyChangeEvent to be sent to the object.

Note: Dynamic properties starting with "_q_" are reserved for internal purposes.

See also property(), metaObject(), dynamicPropertyNames(), and QMetaProperty::write().

Source

pub unsafe fn signals_blocked(&self) -> bool

Returns true if signals are blocked; otherwise returns false.

Calls C++ function: bool QObject::signalsBlocked() const.

C++ documentation:

Returns true if signals are blocked; otherwise returns false.

Signals are not blocked by default.

See also blockSignals() and QSignalBlocker.

Source

pub unsafe fn start_timer_2a(&self, interval: i32, timer_type: TimerType) -> i32

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

Calls C++ function: int QObject::startTimer(int interval, Qt::TimerType timerType = …).

C++ documentation:

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

A timer event will occur every interval milliseconds until killTimer() is called. If interval is 0, then the timer event occurs once every time there are no more window system events to process.

The virtual timerEvent() function is called with the QTimerEvent event parameter class when a timer event occurs. Reimplement this function to get timer events.

If multiple timers are running, the QTimerEvent::timerId() can be used to find out which timer was activated.

Example:

class MyObject : public QObject { Q_OBJECT

public: MyObject(QObject *parent = 0);

protected: void timerEvent(QTimerEvent *event); };

MyObject::MyObject(QObject *parent) : QObject(parent) { startTimer(50); // 50-millisecond timer startTimer(1000); // 1-second timer startTimer(60000); // 1-minute timer

using namespace std::chrono; startTimer(milliseconds(50)); startTimer(seconds(1)); startTimer(minutes(1));

// since C++14 we can use std::chrono::duration literals, e.g.: startTimer(100ms); startTimer(5s); startTimer(2min); startTimer(1h); }

void MyObject::timerEvent(QTimerEvent *event) { qDebug() << “Timer ID:” << event->timerId(); }

Note that QTimer's accuracy depends on the underlying operating system and hardware. The timerType argument allows you to customize the accuracy of the timer. See Qt::TimerType for information on the different timer types. Most platforms support an accuracy of 20 milliseconds; some provide more. If Qt is unable to deliver the requested number of timer events, it will silently discard some.

The QTimer class provides a high-level programming interface with single-shot timers and timer signals instead of events. There is also a QBasicTimer class that is more lightweight than QTimer and less clumsy than using timer IDs directly.

See also timerEvent(), killTimer(), and QTimer::singleShot().

Source

pub unsafe fn start_timer_1a(&self, interval: i32) -> i32

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

Calls C++ function: int QObject::startTimer(int interval).

C++ documentation:

Starts a timer and returns a timer identifier, or returns zero if it could not start a timer.

A timer event will occur every interval milliseconds until killTimer() is called. If interval is 0, then the timer event occurs once every time there are no more window system events to process.

The virtual timerEvent() function is called with the QTimerEvent event parameter class when a timer event occurs. Reimplement this function to get timer events.

If multiple timers are running, the QTimerEvent::timerId() can be used to find out which timer was activated.

Example:

class MyObject : public QObject { Q_OBJECT

public: MyObject(QObject *parent = 0);

protected: void timerEvent(QTimerEvent *event); };

MyObject::MyObject(QObject *parent) : QObject(parent) { startTimer(50); // 50-millisecond timer startTimer(1000); // 1-second timer startTimer(60000); // 1-minute timer

using namespace std::chrono; startTimer(milliseconds(50)); startTimer(seconds(1)); startTimer(minutes(1));

// since C++14 we can use std::chrono::duration literals, e.g.: startTimer(100ms); startTimer(5s); startTimer(2min); startTimer(1h); }

void MyObject::timerEvent(QTimerEvent *event) { qDebug() << “Timer ID:” << event->timerId(); }

Note that QTimer's accuracy depends on the underlying operating system and hardware. The timerType argument allows you to customize the accuracy of the timer. See Qt::TimerType for information on the different timer types. Most platforms support an accuracy of 20 milliseconds; some provide more. If Qt is unable to deliver the requested number of timer events, it will silently discard some.

The QTimer class provides a high-level programming interface with single-shot timers and timer signals instead of events. There is also a QBasicTimer class that is more lightweight than QTimer and less clumsy than using timer IDs directly.

See also timerEvent(), killTimer(), and QTimer::singleShot().

Source

pub unsafe fn thread(&self) -> QPtr<QThread>

Returns the thread in which the object lives.

Calls C++ function: QThread* QObject::thread() const.

C++ documentation:

Returns the thread in which the object lives.

See also moveToThread().

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impl CppDeletable for QQmlEngine

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unsafe fn delete(&self)

Destroys the QQmlEngine.

Calls C++ function: virtual [destructor] void QQmlEngine::~QQmlEngine().

C++ documentation:

Destroys the QQmlEngine.

Any QQmlContext's created on this engine will be invalidated, but not destroyed (unless they are parented to the QQmlEngine object).

See QJSEngine docs for details on cleaning up the JS engine.

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impl Deref for QQmlEngine

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fn deref(&self) -> &QJSEngine

Calls C++ function: QJSEngine* static_cast<QJSEngine*>(QQmlEngine* ptr).

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type Target = QJSEngine

The resulting type after dereferencing.
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impl DynamicCast<QQmlApplicationEngine> for QQmlEngine

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unsafe fn dynamic_cast(ptr: Ptr<QQmlEngine>) -> Ptr<QQmlApplicationEngine>

Calls C++ function: QQmlApplicationEngine* dynamic_cast<QQmlApplicationEngine*>(QQmlEngine* ptr).

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impl DynamicCast<QQmlEngine> for QJSEngine

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unsafe fn dynamic_cast(ptr: Ptr<QJSEngine>) -> Ptr<QQmlEngine>

Calls C++ function: QQmlEngine* dynamic_cast<QQmlEngine*>(QJSEngine* ptr).

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impl DynamicCast<QQmlEngine> for QObject

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unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QQmlEngine>

Calls C++ function: QQmlEngine* dynamic_cast<QQmlEngine*>(QObject* ptr).

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impl StaticDowncast<QQmlApplicationEngine> for QQmlEngine

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unsafe fn static_downcast(ptr: Ptr<QQmlEngine>) -> Ptr<QQmlApplicationEngine>

Calls C++ function: QQmlApplicationEngine* static_cast<QQmlApplicationEngine*>(QQmlEngine* ptr).

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impl StaticDowncast<QQmlEngine> for QJSEngine

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unsafe fn static_downcast(ptr: Ptr<QJSEngine>) -> Ptr<QQmlEngine>

Calls C++ function: QQmlEngine* static_cast<QQmlEngine*>(QJSEngine* ptr).

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impl StaticDowncast<QQmlEngine> for QObject

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unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QQmlEngine>

Calls C++ function: QQmlEngine* static_cast<QQmlEngine*>(QObject* ptr).

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impl StaticUpcast<QJSEngine> for QQmlEngine

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unsafe fn static_upcast(ptr: Ptr<QQmlEngine>) -> Ptr<QJSEngine>

Calls C++ function: QJSEngine* static_cast<QJSEngine*>(QQmlEngine* ptr).

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impl StaticUpcast<QObject> for QQmlEngine

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unsafe fn static_upcast(ptr: Ptr<QQmlEngine>) -> Ptr<QObject>

Calls C++ function: QObject* static_cast<QObject*>(QQmlEngine* ptr).

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impl StaticUpcast<QQmlEngine> for QQmlApplicationEngine

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unsafe fn static_upcast(ptr: Ptr<QQmlApplicationEngine>) -> Ptr<QQmlEngine>

Calls C++ function: QQmlEngine* static_cast<QQmlEngine*>(QQmlApplicationEngine* ptr).

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Target = T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.